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It is as if you were doing work

pippinbarr.github.io

171–180 of 214 posts

Re: It is as if you were doing work

#173
post #35
post #30

The text that you end up "typing" is actually very motivational!

They even started with my favorite quote: Ever tried, ever failed, no matter. Try again, fail again, fail better.

Funnily enough, that's a quote by Samuel Beckett. I was named after one of his books :)

Re: It is as if you were doing work

#174
post #127

Earlier quoted context omitted.

> 1. It needs a fake calendar that is randomly populated with meetings. While we're on this, can everyone please post their favorite ridiculous meeting title that is really real? I'll start with a recurring meeting series from last year that was called "mid-sprint calibration".

Recurring weekly appointment "Hunt for Breakfast" (We eventually found out Hunt was a person's name).

It still doesn't make sense. Unless you were having Hunt for breakfast.

Re: It is as if you were doing work

#176
post #43

I love the "busywork" aspect of this game. You work like a drone, doing simple tasks with no intelligence whatsoever. This must be what most people working on a desk must feel like (not sure people on HN can relate to this). It's also a reflection on modern gaming in general. If only some games had busywork as part of their gameplay, they'd feel less tiring and more fun.

EDIT: nevermind, I see it was a typo on OP's part, rendering my comment irrelevant. OP wanted less busywork, but forgot the word "less". :-) If only some games had busywork as part of their gameplay Mass Effect, Fallout 4, and Destiny come immediately to mind. Considering that I don't play a wide swath of video games, I'm sure I've missed many more. "As mankind's last and best hope, busy though you might be, you're t…

The one that hops to mind immediately for me is "Papers, Please", where the player is an immigration agent that must verify documents for those wishing to enter a fictional country.

Re: It is as if you were doing work

#177

Earlier quoted context omitted.

I totally see the problem, but on the other hand, I explicitly disabled focus steal protection in CCSM because I occasionally missed some (to me relevant) notifications.

Right. It's not really a binary problem. Perhaps something like the Windows Action Center, or whatever it's called, is really needed at O/S level to make non-stealing work best as the default.

There are certainly plenty of ways it could be improved. Delaying focus stealing if a key has been pressed in the last 500ms or so would be a good start.

Re: It is as if you were doing work

#179

Earlier quoted context omitted.

Man, I feel a bit silly now. Related: https://news.ycombinator.com/item?id=14656945

Ha, reading that thread and this game reminds me of a temp job I once had. It was at a sandpaper factory that made sandpaper belts. My job was to pull a sheet from a roll until it hit a mark. Another guy pressed a button. Lift sheet onto pile. Pull sheet until it hits mark. Another guy pressed a button. Lift sheet onto pile. Pull sheet until it hits mark. Another guy pressed a button. Lift sheet onto pile. Pull sheet…

What's amazing is that people do those kinds of jobs for years and years.

Re: It is as if you were doing work

#180

Clearly it needs the following 3 things: 1. It needs a fake calendar that is randomly populated with meetings. 2. It needs to randomly require that you open Google Hangouts and chat with other users. 3. It needs to send random Slack notifications.

> 1. It needs a fake calendar that is randomly populated with meetings. While we're on this, can everyone please post their favorite ridiculous meeting title that is really real? I'll start with a recurring meeting series from last year that was called "mid-sprint calibration".

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