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Nintendo re-releases NES as mini console

nintendolife.com

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Re: Nintendo re-releases NES as mini console

#171

Earlier quoted context omitted.

id Software's Keen series was a result of them porting Mario for PC but being denied a license by Nintendo.

Reimplemented, not ported. They wrote it from scratch, using innovative techniques to get the smooth side scrolling that was supported by hardware in consoles.

Back in the day nearly every "port" was a full reimplementation, from the code to custom graphics and sound. Such are the perils of writing to bare metal.

Re: Nintendo re-releases NES as mini console

#172
post #59

I'm amazed noone here has mentioned RetroPie[1]. A model B Raspberry Pi or even a Zero (if you can get one) should play NES games perfectly fine. You can get USB NES controller adapters pretty cheap or some knock-off USB NES controllers instead. I have a SNES-USB adapter for my setup that takes two SNES controllers. [1] - https://retropie.org.uk/

The default RetroPie installation is notoriously laggy[1] when it comes to NES/SNES games. Some of the issues have only very recently been patched by enthusiasts:

http://libretro.com/forums/showthread.php?t=5428

[1] I guess it depends on how sensitive you are to lag in the first place...

Re: Nintendo re-releases NES as mini console

#173
post #80

Earlier quoted context omitted.

TBH 5$ is pretty fair pricing- average user is only going to buy one, maybe two NES ports, and serious retro buy-all-700 games people already have it all. It's only overpriced by maybe a dollar or two. But yeah, 60$ for the kit? Crike that's cheap.

I've always found the virtual console a place where Nintendo could do better. I want to buy a license to a game and have it follow me as I upgrade to new (Nintendo-made) hardware. For example, I have Kid Icarus via the Wii Virtual Console, and Mega Man on the 3DS Virtual Console. Why can't I play those in both places? Why do I have to pay _another_ $5 to play Mega Man on the Wii U? Especially now that Nintendo's onli…

I understand the multiple buying is because, unlike Microsoft and Sony, they never really invested in their online network to support this.

Re: Nintendo re-releases NES as mini console

#174
post #72
post #59

I'm amazed noone here has mentioned RetroPie[1]. A model B Raspberry Pi or even a Zero (if you can get one) should play NES games perfectly fine. You can get USB NES controller adapters pretty cheap or some knock-off USB NES controllers instead. I have a SNES-USB adapter for my setup that takes two SNES controllers. [1] - https://retropie.org.uk/

> A model B Raspberry Pi or even a Zero (if you can get one) should play NES games perfectly fine Last time I tried this, some of my favorite games were super laggy (Yoshi's Island, Super Mario RPG) presumably due to having to emulate additional processors (Super FX, SA-1, etc.) edit: Oh wait, this is NES we are talking about. Nevermind, I'm sure NES runs fine. I'll leave my comment up for anyone wanting to talk abou…

Some of the issues were recently patched:

http://libretro.com/forums/showthread.php?t=5428

Re: Nintendo re-releases NES as mini console

#176
post #80

Earlier quoted context omitted.

TBH 5$ is pretty fair pricing- average user is only going to buy one, maybe two NES ports, and serious retro buy-all-700 games people already have it all. It's only overpriced by maybe a dollar or two. But yeah, 60$ for the kit? Crike that's cheap.

I've always found the virtual console a place where Nintendo could do better. I want to buy a license to a game and have it follow me as I upgrade to new (Nintendo-made) hardware. For example, I have Kid Icarus via the Wii Virtual Console, and Mega Man on the 3DS Virtual Console. Why can't I play those in both places? Why do I have to pay _another_ $5 to play Mega Man on the Wii U? Especially now that Nintendo's onli…

[deleted]

Re: Nintendo re-releases NES as mini console

#177
post #95

Earlier quoted context omitted.

I'd personally recommend Lakka[1] (Kodi's distro modded to boot straight to Retroarch) over it, having used both. Worth it for fewer problems with controller mappings, if nothing else. Boots to a usable GUI in ~3-4s on a Pi2, which is nice. If you're using a Pi it's easy to try both before deciding, so may as well check it out. Anyone in the market for hardware, I've found that the abilities of various devices tend t…

> (Kodi's distro modded to boot straight to Retroarch) A little pedantic, but Lakka is based on OpenELEC (and may have switched to LibreELEC by now). OpenELEC/LibreELEC are buildroot based OSs that boot straight into Kodi. Neither are affiliated with the Kodi project - but the devs get along and communicate.

100% correct, my mistake. I've not run Kodi, but I used a mix of Kodi and OpenELEC docs/forums setting up my Chromebox for Lakka, so I tend to confuse the two. I should have googled it first.

Re: Nintendo re-releases NES as mini console

#178

Earlier quoted context omitted.

pal never had them

So was there an Nintendo in PAL format? (PAL tvs had 100 more lines and refreshed a little lower 25, vs NTSC's 30 frames per second) Seems like it would be a pain to make that work. Knowing the pain of PAL NTSC tv conversion.

The traditional game console solution for PAL consoles was to just have letterboxing with the extra 100 lines blank, with everything vertically squashed a little. Games usually didn't compensate for the lower framerate, so just ran slower.

PAL console gaming was a GREAT experience, as you can imagine.

Things got better from the Dreamcast onwards as they could software switch to 525 line / 60Hz modes (usually with PAL encoded colour for composite video, except for the PS2 which used pure NTSC), and it's all now moot with HD.

Re: Nintendo re-releases NES as mini console

#179
post #19

HDMI out? I wonder if they're going to simulate NTSC TV artifacts such as colour bleed and dot crawl. These artifacts are important for correctly rendering NES games according to their original design [0]. [0] http://www.gamasutra.com/blogs/KylePittman/20150420/241442/C...

Slight rant, but I wish these CRT simulators could simulate decent CRTs, they always seem to emulate really shit ones with huge curvature and really exaggerated scanlines etc, can't they emulate a nice Trinitron TV or something. They always just look fake to me. (Yeah, I know there is possibly a bit of memory cheating, plus I used RGB SCART for the later period of CRT use that avoided the composite problems).

The ones I've seen included with MAME (or maybe it was a MAME front end) are pretty easy to configure to get the look of a nice CRT display. Maybe because of the focus on emulating high-end arcade hardware instead of the sort of television set that the typical NES was plugged into.

Re: Nintendo re-releases NES as mini console

#180
This is a bit of a desperation move from Nintendo as they have pretty much nothing for the holidays for the Wii U with the NX still in development on the horizon.

That said, at that impulse buy price point, I'll definitely pick it up and I'm sure it'll be incredibly popular with those that grew up with the system. This isn't the sort of product that really grows Nintendo's market with a new generation.

I wouldn't be surprised if it outsells the Wii U this holiday.

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