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Dwarf Fortress 0.42.01 released

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Re: Dwarf Fortress 0.42.01 released

#171
post #72

Earlier quoted context omitted.

This comment, while interesting and helpful, would be enough to keep me away from DF forever. Game-breaking bugs? Ain't nobody got time for that. I already know about DF so I know I'm not interested in games like that, but man, I'm glad I never tried to pick it up.

this is to games as jazz is to music. you have more fun developing DF than playing.

That's apt.

Re: Dwarf Fortress 0.42.01 released

#172

Earlier quoted context omitted.

Check out Dwarf Therapist. It is what makes the game accessible IMHO.

I've heard this suggestion before, and I may have even attempted to install it at one point, but this is exactly my point. To really have a good gameplay experience one must turn to community-made tools. But the game is not open source, and really, it's kind of a fundamental user experience problem with the game. Seems like it might be worth putting into the actual game. I'm hoping that in 10-20 years, the devs have…

If you are on HN, it's quite likely you will find the issues trivial to overcome. The support tools really are ridiculously good now, and you'll find that the cost of running them is ideological, while the pay off is magical, if not inspirational.

Minecraft came after notch got irritated with DF. The entire dwarf-lite genre is inspired from wanting to do DF better.

Now DF has been improving it's adventure more gaming, something which had been vestigial for 90% of the dwarf fortress Dev cycle.

Take a look at the kisat dur thread (Dwarven martial arts) on the bay12games forum.

Go for it, you can always put it down and come back later.

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