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iOS 7

apple.com

161–170 of 386 posts

Re: iOS 7

#161
These gradients on icons just look ugly. Really ugly. And the interface is too ethereal, too much blurry. Some things are really cool, some aren't.

Re: iOS 7

#162

The biggest surprise for me was the apparent introduction of a "double tap" action to switch between apps in the new multitasking view. I couldn't understand what the advantage of that was over a single tap. Has Apple used "double tap" in iOS before? It seems like something they'd studiously avoided in the past.

[deleted]

Re: iOS 7

#163
These gradients on icons just look ugly. Really ugly. And the interface is too ethereal, too much blurry. Some things are really cool, some aren't.

Re: iOS 7

#164
These gradients on icons just look ugly. Really ugly. And the interface is too ethereal, too much blurry. Some things are really cool, some aren't.

Re: iOS 7

#165
These gradients on icons just look ugly. Really ugly. And the interface is too ethereal, too much blurry. Some things are really cool, some aren't.

Re: iOS 7

#166
These gradients on icons just look ugly. Really ugly. And the interface is too ethereal, too much blurry. Some things are really cool, some aren't.

Re: iOS 7

#167

The biggest surprise for me was the apparent introduction of a "double tap" action to switch between apps in the new multitasking view. I couldn't understand what the advantage of that was over a single tap. Has Apple used "double tap" in iOS before? It seems like something they'd studiously avoided in the past.

[deleted]

Re: iOS 7

#168
post #5

The choice of colors and gradients look terrible. They made iOS look worse. They swung too far away from skeuomorphic design. Even the art on the icons, without considering the colors, look like an amateur drew them. Look at the SDK icon: http://i.imgur.com/JXw7KQA.png That is ugly. So is the iTunes icon, so is the Safari icon. Not a fan.

Skeuomorphic vs. flat is a red herring. Either one can be tastefully or tastelessly done. Today's iOS 7 unveil was unfortunately the latter.

The sad truth is: once Steve Jobs passed on, the quality of designs coming out of Apple started to decline. The ousting of Scott Forstall and the rumored eschewing of anything resembling skeuomorphic design was heralded as the coming of a great new era, however now that we can see the first results it's apparent that Apple is no longer capable of producing great design at all, no matter where it lands on the skeu vs. flat spectrum. The new designs are still as ugly as the Forstall-era stuff; it's just a different kind of ugly.

It makes me really sad, because the original iPhone was an incredible triumph that led the way of the industry for the next several years. I fear we will not see something of such high quality for a very long time after this. Nothing will change until there is once again someone in place at the top of Apple's hierarchy who can enforce the notion of good taste, regardless of the current fashion or style.

Re: iOS 7

#169

Don't mind the flatness. As someone who uses their ios devices mostly at night, I'm not looking forward to everything having a white background though. I wish there was a theme that could be enforced on all apps that could be swapped at appropriate times. You know, like Windows 3.1 in 1990.

In theory, the auto setting for brightness should alleviate that problem. There are many apps nowadays that use a white background and I can't say they are too bright at night.

Re: iOS 7

#170
post #9

I really can't believe they released this. The pictures are sometimes full of everything, the colour choices are especially weird (white and blue, why?) and overall I really understand Jobs' and Forstall's vision of the iOS UI better than Ive's.

The color choice is one of the least weird things in this announcement. White and blue have been Apple's (and most of the internet's) go to colors for a decade.
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