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Claude Design

anthropic.com

161–170 of 819 posts

Re: Claude Design

#162
post #55

Earlier quoted context omitted.

There's no shame in being homogenous and obvious, though. If I'm building out an internal tool for, say, a hospital lawyer to search through malpractice lawsuits, I want my tool to be the most familiar, obvious, least-surprising UI/UX possible. Just stay out of the way and do what it's supposed to do. The trick is, of course, that the human is still responsible for knowing when homogenous is fine, or when there's rea…

This is reducing the role of Design as some lego-blocks assembling process. And higher quality being seen as adding ‘pizzazz’. You are right, though. Many products don’t need more than that. But I fear that this will greatly impact design innovation and progress. We might get stuck in the current UI paradigm for a long time.

We can skip Web3... Web 4.0 is twilight gradients, glassmorphism, text size xs in tailwind, and cards and pills for every UI component. Along with self-explanatory help text acting as filler under every header.

Re: Claude Design

#163
post #85

Earlier quoted context omitted.

12+ hours a day regularly? What a toxic workplace :/

Didn't know that anyone needed to hear that, but here it is: "hot" companies often have such workdays, especially pre-IPO and with such a fast growth.

Yeah exactly, if you're seeing your own stock go up like the Anthropic employees are, it's gonna be hard to not work 12 hours

Re: Claude Design

#164
post #18

I reckon something like this has only been possible to develop because of how homogenous the internet has become in terms of design ever since the glass effect and drop-shadows took over in Web 2.0 and Twitter Bootstrap entered the scene. You'll get a competent UI with little effort but nothing truly unique or mind-blowing. Impressive technology, but that old skool artisanal weirdness of yore only becomes more valuab…

> how homogenous the internet has become in terms of design

I think it's because Steve Jobs killed Flash.

Re: Claude Design

#165
> voice, video, shaders, 3D and built-in AI.

As someone who's thinking about side project-ing a game, this caught my eye.

I am curious to explore what Claude can yolo in terms of a retro style indie game... One who's audience might only be me.

Re: Claude Design

#166

It's funny seeing the Co-founder of Canva commending the product. Yikes! This app is pretty slick, this will funnel a huge number of customers away from Figma + Canva imo.

you missed that there's an export to canva button. It will funnel users _to_ Canva.

Why would they need to back to Canva? If teams are working within claude already I think they will just offboard canva/figma tasks into claude.

Re: Claude Design

#167

The Anthropic team looks to be eating all the usecases and application layer. I personally know of many figma + AI startups that are going to feel shaken up with this launch. Anthropic has distribution on their side, their engineers are excellent (I have ran with them across the ggb in the past and they work 12 hours plus a day regularly.) I think what actually might be slowing them down is the public releases and pr…

> their engineers are excellent... they work 12 hours plus a day regularly What? In my experience people who are good at their job can get it done in a reasonable amount of time. Working 12 hours a day is obsession, no competence. There can be overlap, but there is no causation.

At a company like Anthropic, which is one of the fastest-growing companies in the world, there is more work than anyone can reasonably deal with

Re: Claude Design

#168

Interesting! I wrote this approach up (more or less - extract design system -> make templates -> export) some time ago and I've found it unbelievably powerful: https://martinalderson.com/posts/how-to-make-great-looking-c... . I use it all day every day with Claude Code. I sometimes wonder past code if this has had the biggest impact on my day to day productivity, either having to make do with semi-bad looking reports…

I think you hit the nail on the head - I bet Adobe and Figma get most of their sold seats from people who don’t really need the full tool and are basically just using it as a viewer and to make very small adjustments or notes

Re: Claude Design

#169
post #41

Earlier quoted context omitted.

12+ hours a day regularly? What a toxic workplace :/

They are all very wealthy, or are about to be at the IPO. Seems like a worthwhile tradeoff. And money aside, it is certainly one of the most exciting companies in the world to work for.

Exactly the engineers I've talked to are all so EXCITED

Re: Claude Design

#170
post #116
post #104

Earlier quoted context omitted.

It's generated, when you try it you can see this is mostly a harness around claude opus 4.7 that helps it create a good design plan, it also supports asking you questions as it goes along, letting you review and feedback on mockups, etc, but ultimately if you look at what it's generating as it does it – it's just code

"Its just code" is meaningless to me. Is the code its generating using mostly well known widgets with predefined knobs, or is every element completely custom and the knobs are created on the spot with slightly different naming and function every time? I actually think I would prefer the more boring "it composes well known widgets" because then there's a chance I could just use this to generate a presentation layer an…

Depends of what you prompt it... if you tell it to use react and shadcn, it will use that.
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