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Battle for Wesnoth: open-source, turn-based strategy game

wesnoth.org

161–170 of 178 posts

Re: Battle for Wesnoth: open-source, turn-based strategy game

#161
post #133

Earlier quoted context omitted.

There's actually an add-on for this (and a bunch of other things too): Advance Wesnoth Wars. It adds options for XP-for-healing but also for making terrain affect damage taken rather than chance to hit (which is fun when you get tired of the randomness). This fork[0] of a fork of the original allegedly works with 1.18. I haven't tested it, because these days I play with the built-in predictable RNG and it suffices fo…

> built-in predictable RNG What's that?

Essentially it makes it so that if your attack is 4 swings attacking a unit on 50% defense territory, it will hit twice and miss twice every time. Any remainders are dealt with randomly, but the seed is based on the save, so it removes save-scumming (which has always tempted me, and I don't like).

Re: Battle for Wesnoth: open-source, turn-based strategy game

#162
post #154

Earlier quoted context omitted.

> To paint every job which requires a clearance as morally bankrupt, to paint working for the government to be morally bankrupt, is frankly disgusting. Sometimes you don't know the exact nature of the task until after you've gone through the rigmarole of applying, getting clearance, etc. In that case if you consider some of the jobs to be morally bankrupt, you consider all of them to potentially be morally bankrupt.…

> To paint every job which requires a clearance as morally bankrupt, to paint working for the government to be morally bankrupt, is frankly disgusting. Sometimes you don't know the exact nature of the task until after you've gone through the rigmarole of applying, getting clearance, etc. I literally said "every job". You're saying "sometimes" they might be. What is your point? It certainly doesn't counter or answer t…

> I literally said "every job". You're saying "sometimes" they might be. What is your point?

You are completely ignoring the “you don't always know the full nature of the task until after clearance” part. If you don't know it isn't one that will be a problem for you, it could be one that is. My point there is that bit.

> And I specifically excluded the military.

So did I. Hence I explicitly said afterwards “And that is before considering those who want “conscientious objector” status with regard to anything military related."

I stopped reading at this point because if you didn't bother properly reading my previous before blurting out a response, then explaining more, giving you more to not fully read, will likely achieve nothing beyond consuming my time.

Re: Battle for Wesnoth: open-source, turn-based strategy game

#163

Sweet! Does anyone have a list of high-quality open source games like this? (Subjective interpretation, but something like, "I couldn't believe it's free, I would have paid for it anyway.")

Stepmania comes to mind, although the legal status of the content the community made for it is dubious at best.

Re: Battle for Wesnoth: open-source, turn-based strategy game

#164
post #14

Highly suggest connecting with one of the lead developers, Charles Dang/Vultraz, if you have any C++ jobs in the USA. He's been a developer on Wesnoth since 2012 but only graduated university in 2024. Unfortunately, it's been an absolutely brutal market for new graduates. Even if you're a maintainer on one of the most popular OSS C++ projects on GitHub. I can't recommend him enough. edit: LinkedIn https://www.linkedi…

I work on the mapping team at Zoox (self driving) and we have c++ roles at the entry and mid levels. Requires onsite in the Bay Area though. Charles, if you're reading and would like to chat, I (Carl Chatfield) have sent you a linkedin request.

Thank you for your work on Wesnoth, I spent many hours playing back in the day. There's also a good android port.

Re: Battle for Wesnoth: open-source, turn-based strategy game

#165
post #134
post #14

Highly suggest connecting with one of the lead developers, Charles Dang/Vultraz, if you have any C++ jobs in the USA. He's been a developer on Wesnoth since 2012 but only graduated university in 2024. Unfortunately, it's been an absolutely brutal market for new graduates. Even if you're a maintainer on one of the most popular OSS C++ projects on GitHub. I can't recommend him enough. edit: LinkedIn https://www.linkedi…

Would highly recommend. Worked with Vult for years, on Wesnoth and on Frogatto, a sister project from some of the same folk who did Wesnoth. So, uh, I'm now one of the leads of Frogatto and boy howdy could I use a job too after a recent mass staff reduction at my day job. edit: https://www.linkedin.com/in/david-roberts-b9410654/

Thank you for your work DDR, seeing Frogatto evolve over the years has been so fun. I remember finding it on the Linux Mint software store around a decade ago, and how one of you guys gave me a Steam code in 2023 when I revisited the game so I wouldn't have to compile it on my old Macbook. I'm not an employer or anything but I wish you the best.

Re: Battle for Wesnoth: open-source, turn-based strategy game

#166
post #54

Sweet! Does anyone have a list of high-quality open source games like this? (Subjective interpretation, but something like, "I couldn't believe it's free, I would have paid for it anyway.")

I know it's a very niche domain, but I feel this way about Lizard. My lizard is the lizard of website: https://rainwarrior.ca/lizard/ My lizard is the lizard of source: https://github.com/bbbradsmith/lizard_src_demo/

Also Brad Smith is a heavyweight in the NES ROM/Emulation scene, once you know his name you’ll start to notice it pop up all over the place. (e.g. nsfplay)

Re: Battle for Wesnoth: open-source, turn-based strategy game

#167
post #57
post #11

My only gripe with the game is that healing doesn't give XP to the healing units. This means you need to place them in combat to level up instead of placing them behind the fighters like they are intended to be, and with them initially having low health they are very squishy. I know you can kinda cheese it by reducing a monster to 1-2 HP and then getting them to attack, but it feels like going against their role.

> Frequently Proposed Ideas (FPIs) > 7. Healing/leadership should give experience > It is felt that allowing units to gain experience without risk would make leveling-up of such units inevitable. Further, one of the motivating examples of this is so that units such as shaman can have a hope to level up in multiplayer. It is pointed out that if the experience gains were high enough to allow shaman to level up in a sin…

[deleted]

Re: Battle for Wesnoth: open-source, turn-based strategy game

#168
post #156
post #151

Earlier quoted context omitted.

First, referencing "Nazi" has an age old tradition of immediately meaning you lose the debate. That's back to old Usenet and mailing list ethics. Regardless, absolutely, yes, I would take a job in Nazi Germany which required clearance, if that job was to feed poor children . What the hell? I literally used feeding babies as an example, please provide some context in where innocent babies should be left to starve. Chi…

First, I purposefully avoided drawing direct comparisons to the Nazis, I only used the extreme end of the logic to illustrate my point, that it's a spectrum and value judgement , not an absolute. Nobody said Trump is literally Hitler. But literal Hitler did exist, so it all becomes a question of where do you personally draw the line? . For you, it seems to be somewhere between Trump and Hitler. For me, it's somewhere…

Nobody said Trump is literally Hitler. But literal Hitler did exist, so it all becomes a question of where do you personally draw the line?. For you, it seems to be somewhere between Trump and Hitler. For me, it's somewhere before Trump. I'm not establishing equivalency, I'm establishing subjectivity.

None of that is relevant. Why? My statements have been quite clear; the government is not the party in power. And further, that there may be portions of the government that may offend, that saying "all parts" is obscene and inane.

Recall the original conversation. It's not the mess you've made of it now. Recall my objection was to someone saying that any government job was bad.

I cited a government department with a specific outcome. Feeding children. The counter with the Nazis, therefore, is inline with that statement of mine. Yes, in Nazi Germany, I would work for the government to feed children.

The sensible inference is that my statement is akin to the same for the current US government feeding children. You've now changed that condition to, instead, being some sort of actor for films about feeding children.

This is not what we were discussing. For the record, no, I would not star in a propaganda film willingly.

In as this entire conversation has revolved around how the US government has a myriad of programs which are ethical and moral, and how it therefore would not be untoward to seek clearance and work in those jobs, yes I stand my ground.

I have also indicated that if one found the job questionable, then don't take it! And naturally one can quit if the job changes.

It's such an enormous stretch to try to claim that every single possible job the US government has is reprehensible. The notion is absurd, see my other post about how some of these departments have been unchanged for decades. Lived through both parties.

So yes, there is an easy absolute here. That currently (because, no one can claim to know the future), there are government jobs which are moral and ethical. Period. Hands down. Absolute certainty.

You wonder about the "crimes of the parent". Well, if you refuse to feed children because their parents are in Nazi Germany, then presumably part of that has to do with their parents. For example, would you feed the children of dissenters? If the answer is "yes", yet when asked "would you feed the hungry children of Nazi zealots" you say "no", then you are indeed punishing babies for the crimes of their parents.

A child is a child is a child, and to feed that child is noble. To feed the children of your enemy is noble. To feed the children of someone who murdered your children is noble. To feed the children of those who wish you harm is noble.

There is no ground where not feeding children is reasonable. None. Nada. Ziltch.

Children are not a political game. Children are not something you use to do battle. Children are not something cease helping, because you worry about it helping the enemy.

You. Feed. Children.

Period.

Re: Battle for Wesnoth: open-source, turn-based strategy game

#169
post #168
post #156

Earlier quoted context omitted.

First, I purposefully avoided drawing direct comparisons to the Nazis, I only used the extreme end of the logic to illustrate my point, that it's a spectrum and value judgement , not an absolute. Nobody said Trump is literally Hitler. But literal Hitler did exist, so it all becomes a question of where do you personally draw the line? . For you, it seems to be somewhere between Trump and Hitler. For me, it's somewhere…

Nobody said Trump is literally Hitler. But literal Hitler did exist, so it all becomes a question of where do you personally draw the line?. For you, it seems to be somewhere between Trump and Hitler. For me, it's somewhere before Trump. I'm not establishing equivalency, I'm establishing subjectivity. None of that is relevant. Why? My statements have been quite clear; the government is not the party in power. And fur…

I would feed the children of both Nazis and Dissenters, but not under Nazi command.

To do so reinforces and legitimizes the power structure, and that is what I take issues with. Children are not enemies, I am fully with you on that.

The enemy is power structures and me not supporting a particularly harmful one might save more children than the concrete act of me feeding them personally.

Re: Battle for Wesnoth: open-source, turn-based strategy game

#170
post #169
post #168

Earlier quoted context omitted.

Nobody said Trump is literally Hitler. But literal Hitler did exist, so it all becomes a question of where do you personally draw the line?. For you, it seems to be somewhere between Trump and Hitler. For me, it's somewhere before Trump. I'm not establishing equivalency, I'm establishing subjectivity. None of that is relevant. Why? My statements have been quite clear; the government is not the party in power. And fur…

I would feed the children of both Nazis and Dissenters, but not under Nazi command. To do so reinforces and legitimizes the power structure, and that is what I take issues with. Children are not enemies, I am fully with you on that. The enemy is power structures and me not supporting a particularly harmful one might save more children than the concrete act of me feeding them personally.

And yet you have not even remotely addressed how this translates to every US government job being a morally / ethically bankrupt job.

You wave your hands about, and cite far flung examples of how it could be, then there is not here, but then is not now, the future is not now, and we are speaking of the current.

If your concern is that it "could be" at some point, well I hate to break it to you, but that also covers every type of job you might imagine. "Could be" covers a lot of change and time. "Could be" is a wide brush to paint with, especially considering the object isn't even before us, but a misty, intangible, not yet formed thing.

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