Earlier quoted context omitted.
Brother, you are talking about one object for every byte . That is a madness. And often for no reason...you're copying or arranging bytes in lists anyway.
That's just how string iterators work in Javascript: one object for every byte. For now it's fast enough: https://v8.dev/blog/trash-talk . I'd put the GC overhead at around 10-15%, even with 20+ objects per byte when you add up all the stages in a real text processing pipeline. It's that cheap because the objects all have short lifespans and so they spend all their lives in the "tiny short-lived objects" memory pool…
And yes, if that were the sole string interface, things would be very slow. String iterators are relatively less common.