Live data from Hacker News

Apple to soon take up to 30% cut from all Patreon creators in iOS app

macrumors.com

161–170 of 944 posts

Re: Apple to soon take up to 30% cut from all Patreon creators in iOS app

#162

Earlier quoted context omitted.

The point of Java was write-once, run everywhere, and that is perfectly viable these days. I don't want to live in a world where everyone is a Java programmer, and I don't think there is really any reason to suppose that unifying on a single programming language would be desirable for developers. IMO, Javascript already shows the dangers of over-unification; you get an ecosystem so full of packages that a significant…

> a significant portion of the language's developers are only capable of developing by stacking 1000 packages on top of each other, with no ability to write their own code That's because those devs are incompetent, not because there are a ton of packages.

I believe one enables the other. If the package ecosystem wasn't oversaturated to the degree it is, they wouldn't be able to masquerade as developers and publish anything. But because there is a Javascript component for everything, they can do enough of an impression of a developer to ship things and get hired without ever learning how to actually program.

Re: Apple to soon take up to 30% cut from all Patreon creators in iOS app

#163

Earlier quoted context omitted.

Can we please just have cheap/affordable linux phones at this point. I am so close to having raspberry pi phones but even rasp pi 's are getting expensive because of AI dammit

What's the big barrier stopping Linux from becoming a viable mobile OS? Or at least some completely de-googlefied AOSP?

Hardware. Mass manufacturing, plus the deep pockets of a corporation, mean that we've come to expect cheap prices for inanely powerful hardware. Yes I'm calling an $1,800 iphone cheap for what you get. That's cheap for what you get because if you're a tiny company, you can't get a phone of that level manufactured that you can still for anywhere near that price, and that's a super high end model. How many people are going to shell out $1,000 for a model with the specs of a $500 model just because it runs Linux? And that's before you even actually deal with the software. Specifically, driver support, battery life, and app support are the three big show stoppers there. The best option this second is a Pixel running GrapheneOS, and that's based on Android on Goolge hardware. (They did just announce getting off Pixels tho.)

A Linux smartphone has been tried before. That's not too say someone shouldn't try again, but just to say there are lessons to be learned from those attempts.

Re: Apple to soon take up to 30% cut from all Patreon creators in iOS app

#164

Earlier quoted context omitted.

Can we please just have cheap/affordable linux phones at this point. I am so close to having raspberry pi phones but even rasp pi 's are getting expensive because of AI dammit

What's the big barrier stopping Linux from becoming a viable mobile OS? Or at least some completely de-googlefied AOSP?

GrapheneOS is already a viable de-Googled and significantly hardened and improved fork of AOSP. It runs on Google Pixels at present, with an OEM device planned for release in 2027.

Re: Apple to soon take up to 30% cut from all Patreon creators in iOS app

#165

Earlier quoted context omitted.

30% was always excessive. I suspect developers are looking for these workaround because of the 30%. If Apple had asked for, say, 10%, would there be as many developers looking for loopholes? I don't know. Apple perhaps should ask for compensation for "vouching for" the developer's app, hosting the app, distributing the app. But Steam shows us another model where the developer themselves pay a modest up-front cost to…

To be fair, the fee is really 15%- 30% only comes into play only after you've made $1mm USD in the prior year.

That's the issue, though. These aren't the Patreon devs running the app. These are creators using Patreon. It's 2nd level rent seeking.

Re: Apple to soon take up to 30% cut from all Patreon creators in iOS app

#166

Earlier quoted context omitted.

What's the big barrier stopping Linux from becoming a viable mobile OS? Or at least some completely de-googlefied AOSP?

Hardware. Mass manufacturing, plus the deep pockets of a corporation, mean that we've come to expect cheap prices for inanely powerful hardware. Yes I'm calling an $1,800 iphone cheap for what you get. That's cheap for what you get because if you're a tiny company, you can't get a phone of that level manufactured that you can still for anywhere near that price, and that's a super high end model. How many people are g…

Yeah, that makes sense on the hardware end. It's really hard to compete and even some large players like LG ultimately fell out because of that.

But I was more speaking on the software end. You can certainly piss off Google if enough people decided to buy an android phone but have it boot up Linux instead. Might even piss off Samsung, so that's a plus. I assume the infrastructure to get APK support on Linux is a herculean task, though (that's the only way I see as a middleground until native linux apps work on mobile).

Re: Apple to soon take up to 30% cut from all Patreon creators in iOS app

#167
post #28

I think it’s not that simple. These are not my words and I cannot only post the link [0] as the author uses the referrer to hide his articles from HN, but here’s the text: Once again, Patreon is going to strong-arm all of us into "charge at the moment of sign-up" instead of "charge on the first of the month." They have wanted this for years, and once again they are saying that Apple has given them cover to demand it.…

Patreon's whole shift away from the bulk billing never made sense to me.

I subscribe to like 10 patrons each at $1-$3/month. Right now they can just charge me once, $20/mo, pay 3%+30c card fee on that, they pay a buck in fees, get $19, great.

Instead they want to charge me $1, 10 times a month, hit with a 30c fee every time, instead paying a total of $5 in fees, getting way less proportionally.

They must really make their bulk on big patrons paying like $20+/month to a single patreon

Re: Apple to soon take up to 30% cut from all Patreon creators in iOS app

#168

Earlier quoted context omitted.

What's the big barrier stopping Linux from becoming a viable mobile OS? Or at least some completely de-googlefied AOSP?

Hardware. Mass manufacturing, plus the deep pockets of a corporation, mean that we've come to expect cheap prices for inanely powerful hardware. Yes I'm calling an $1,800 iphone cheap for what you get. That's cheap for what you get because if you're a tiny company, you can't get a phone of that level manufactured that you can still for anywhere near that price, and that's a super high end model. How many people are g…

> How many people are going to shell out $1,000 for a model with the specs of a $500 model just because it runs Linux? And that's before you even actually deal with the software

Thanks for writing this comment because that's exactly something which I wanted to convey with my original comment too

Re: Apple to soon take up to 30% cut from all Patreon creators in iOS app

#169

Earlier quoted context omitted.

Hardware. Mass manufacturing, plus the deep pockets of a corporation, mean that we've come to expect cheap prices for inanely powerful hardware. Yes I'm calling an $1,800 iphone cheap for what you get. That's cheap for what you get because if you're a tiny company, you can't get a phone of that level manufactured that you can still for anywhere near that price, and that's a super high end model. How many people are g…

Yeah, that makes sense on the hardware end. It's really hard to compete and even some large players like LG ultimately fell out because of that. But I was more speaking on the software end. You can certainly piss off Google if enough people decided to buy an android phone but have it boot up Linux instead. Might even piss off Samsung, so that's a plus. I assume the infrastructure to get APK support on Linux is a herc…

There is a way to run waydroid/android applications in Linux. I have personally tried it and honestly it does work great for the most part.

Re: Apple to soon take up to 30% cut from all Patreon creators in iOS app

#170

Earlier quoted context omitted.

What's the big barrier stopping Linux from becoming a viable mobile OS? Or at least some completely de-googlefied AOSP?

GrapheneOS is already a viable de-Googled and significantly hardened and improved fork of AOSP. It runs on Google Pixels at present, with an OEM device planned for release in 2027.

I guess yeah, Most of my concerns were with Privacy but yea looks like grapheneos is a tradeoff I might have to make some day

but honestly its also the fact that I love cli tools and yea I can and I have used termux in the past but I really wish for a more first class for cli tools as well and I don't know but I just really wish to support linux tools.

Like I am just not satisfied with the current options we have right now and you can look at fragmede's comment as to why I mean that. I mean I just want a cheap affordable linux phone with just decent specs nothing too fancy. By decent I mean that I used to be on a dumb phone for a year with 32 mb ram iirc so perhaps my specs can be considered to be minimal but I feel like 2-4GB ram might be a good start. (prefer the 4gb option as to favour both me anad the masses)

Can framework or some other company go ahead and create a linux phone too please?

Post reply on HN