Earlier quoted context omitted.
I would not call "loses track of time if it's [partially] unplugged" a nightmare.
Haha fair, but in this case it was "loses the time if the power supply is interrupted"
Clock synchronization is a nightmare
161–165 of 165 posts
Re: Clock synchronization is a nightmare
#162Earlier quoted context omitted.
If it's for an event, can they not bring all the devices together in close proximity and sync them somehow? That at least removes network delays
You can't sync individual oscillators precisely for very long.
Re: Clock synchronization is a nightmare
#163Earlier quoted context omitted.
You can't sync individual oscillators precisely for very long.
Not even if you test hundreds of pairs to find a match?
Assuming you do find _a_ match, you still need everything else to be in sync across the different temperature(s) that each component will be operating at
Re: Clock synchronization is a nightmare
#164Earlier quoted context omitted.
For any space-like event you can find reference frames where things happen in different order. For the time-like situation you described the order indeed exists within the cone, which is to say that causality exists.
You can still order them with the spacetime interval compared to a reference event, even for space like separated events. It allows for differing elements of the set to share the same value but so does using time alone. It just also allows every observer to agree on the ordering. Bc Assigning a distance function to elements of a set is a common way to do that in fact. It doesn’t work with just a time coordinate or sp…
Re: Clock synchronization is a nightmare
#165Earlier quoted context omitted.
You can still order them with the spacetime interval compared to a reference event, even for space like separated events. It allows for differing elements of the set to share the same value but so does using time alone. It just also allows every observer to agree on the ordering. Bc Assigning a distance function to elements of a set is a common way to do that in fact. It doesn’t work with just a time coordinate or sp…
I think you meant compared to a reference observer? Events are not really independent of observers. Consider the case in baseball where a runner and the baseman tag the base at the "same" time from opposite sides of the base. Assume they move at equal speeds. If the umpire is closer to the baseman then the baseman has tagged it first, if he is closer to the runner, then the runner has tagged it first. The "event" of…
Your baseball analogy has flaws: No properly defined "event" in spacetime will have dual-outcomes. The events in that case are that "a baseman tagged the base", and "a runner tagged the base". "x tagged the base first" is NOT an event, that's a comparison between events, and it's one that was done in a particular observers time coordinate, which is not the correct procedure here. No Lorentz invariant transformation between observers within the light cone will disagree that those events happened, though observers may disagree which happened first within their coordinate time.
(Note the issue of observers needing to be in the same light-cone is a superficial one. I haven't defined that precisely, but I don't need to: If observers can communicate at all, they will agree, upon communication, that an event is within their past light cone. In the context of server synchronization, this will always be true.)