Earlier quoted context omitted.
Also, it's not only about the screen resolution. Developers uses powerful macs and users have old windows - the usability is different, but devs usually don't care. Works fine on my machine! Had reported many issues where to reproduce they needed to enable 10x throttling in the browser. Or use a Windows machine.
> Developers uses powerful macs and users have old windows - the usability is different, but devs usually don't care. Works fine on my machine! Part of what QA testing should be about: performance regressions.
Asus Announces October Availability of ProArt Display 8K PA32KCX
161–170 of 282 posts
Re: Asus Announces October Availability of ProArt Display 8K PA32KCX
#162Earlier quoted context omitted.
And if all else fails, 8K means you can fall back to 4K, 1440p or 1080p with perfect integer scaling.
Except that the hardware doesn’t necessarily offer perfect integer scaling. Oftentimes, it only provides blurry interpolation that looks less sharp than a corresponding native-resolution display.
Modern OSes also scale fine.
It’s really not an issue.
Re: Asus Announces October Availability of ProArt Display 8K PA32KCX
#163Earlier quoted context omitted.
as a gamer 8k makes me sweat because i can't imagine what kind of hardware you'd need to run a game :O probably great for text-based work, though!
Once you get into the high pixel densities you stop running everything at native resolution. You have enough pixel density that scaling the output doesn’t produce significant visible artifacts. With 8K small pixels you could pick a number of resolutions up to 4K or higher and you wouldn’t even notice that the final product was scaled on your monitor. People with Macs with retina displays have been doing this for year…
Re: Asus Announces October Availability of ProArt Display 8K PA32KCX
#164Me and a friend were just chatting how annoying it is monitors stalled out at 4K. I think I got my first set of 4k monitors ~15 years ago (!) and there's been no improvements since then apart from high end pro monitors resolution wise. Why is this? 5k/6k at 27" would be the sweet spot for me, and potentially 8k at 32". However, I'm not willing to drop $2k per monitor to go from a very nice 27" 4k to 27" 5k. You can g…
> Me and a friend were just chatting how annoying it is monitors stalled out at 4K. I think I got my first set of 4k monitors ~15 years ago (!) and there's been no improvements since then apart from high end pro monitors resolution wise. Multiple reasons. The first one being yield - yes you can get 8K screens, but the larger they get, the more difficult it is to cut a panel with an acceptably low rate of dead/stuck p…
You don’t need to scale everything up to match the monitor. There are already benefits to higher resolution with the same textures for any object that isn’t directly next to the player.
This isn’t a problem at all. We wouldn’t have to run games at 4K.
Re: Asus Announces October Availability of ProArt Display 8K PA32KCX
#165Earlier quoted context omitted.
I'm honestly not sure where all these hackernews commenters with low-dpi displays are coming from - my former employers equipped all the software engineers with dual-4K displays nearly a decade ago. One is hard-put to buy a developer-power laptop with a sub-2K display these days, even in the Windows world, and >2K displays have been cheap on desktop for a really long time.
I believe there are a lot of people using 1080p monitors because they bought it a while ago and they're still working fine. There's also a lot of lower-end 1080p monitors still being sold today. > One is hard-put to buy a developer-power laptop with a sub-2K display these days, even in the Windows world I personally see a lot of 1080p screens on new gaming laptops too. Lots of people get those for work from what I se…
The 5:4 aspect ratio is weird, especially in this era of everything 16:9, but it's a second monitor so usually only has one thing open
Re: Asus Announces October Availability of ProArt Display 8K PA32KCX
#166The problem with using this kind of monitor for any work that others will view on their own monitors is that your perception of what looks good will be way off. For example, it's clear that a lot of the Rust UI framework developers have been working on Macs for the last few years. The font rendering on many of those look bad once you plug them into a more normal DPI monitor. If they hadn't been using Macs with Retina…
This is more widespread than we like to admit. Developers writing software on 64GB M4 Macs often don't realize the performance bottlenecks of the software they write. Developers working over 1gbps Internet connections often don't realize the data gluttony of the software they write. Developers writing services over unlimited cloud budgets often don't realize the resource wastes into which their software incurrs. And…
Re: Asus Announces October Availability of ProArt Display 8K PA32KCX
#167Earlier quoted context omitted.
> Me and a friend were just chatting how annoying it is monitors stalled out at 4K. I think I got my first set of 4k monitors ~15 years ago (!) and there's been no improvements since then apart from high end pro monitors resolution wise. Multiple reasons. The first one being yield - yes you can get 8K screens, but the larger they get, the more difficult it is to cut a panel with an acceptably low rate of dead/stuck p…
~half of these reasons state sub $2000 8k TVs shouldn't exist, but they do.
You can’t compare large TVs to medium size computer monitors.
Re: Asus Announces October Availability of ProArt Display 8K PA32KCX
#1686K 32" ProArt model PA32QCV might be more practical for YN crowd at 1299 USD VS 8-9K USD PA32KCX will run you
I'm not buying a new monitor with a decade-old version of DisplayPort. Non-oled monitors are products that last a long time (at least a decade) so if I bought this monitor, I'd still be using DisplayPort 1.4 from 2016 in 2036. I need UHBR20 on a new monitor so I can rest assured that I will have some lanes available for my other peripherals. I've already lived the hell of needing to dedicate all 4 lanes to DisplayPor…
Re: Asus Announces October Availability of ProArt Display 8K PA32KCX
#169The problem with using this kind of monitor for any work that others will view on their own monitors is that your perception of what looks good will be way off. For example, it's clear that a lot of the Rust UI framework developers have been working on Macs for the last few years. The font rendering on many of those look bad once you plug them into a more normal DPI monitor. If they hadn't been using Macs with Retina…
This is more widespread than we like to admit. Developers writing software on 64GB M4 Macs often don't realize the performance bottlenecks of the software they write. Developers working over 1gbps Internet connections often don't realize the data gluttony of the software they write. Developers writing services over unlimited cloud budgets often don't realize the resource wastes into which their software incurrs. And…
Re: Asus Announces October Availability of ProArt Display 8K PA32KCX
#170The problem with using this kind of monitor for any work that others will view on their own monitors is that your perception of what looks good will be way off. For example, it's clear that a lot of the Rust UI framework developers have been working on Macs for the last few years. The font rendering on many of those look bad once you plug them into a more normal DPI monitor. If they hadn't been using Macs with Retina…
This is more widespread than we like to admit. Developers writing software on 64GB M4 Macs often don't realize the performance bottlenecks of the software they write. Developers working over 1gbps Internet connections often don't realize the data gluttony of the software they write. Developers writing services over unlimited cloud budgets often don't realize the resource wastes into which their software incurrs. And…
A number of times I've had to have a framing discussion with a dev that eventually gets to me asking "what kind of computer do your (grand)parents use? How might X perform there" around some customer complaint. Other times, I've heard devs comment negatively after the holidays when they've tried their product on a family computer.