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Sora 2

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Re: Sora 2

#161
post #51

I predict a re-resurgence in life performances. Live music and live theater. People are going to get tired of video content when everything is fake.

One would think, but people are spending less on live events due to costs

likely because we haven't yet reached peak slop/exhaustion by slop. Soon enough...soon enough

Re: Sora 2

#163
post #132

Amazing. iOS only, with region restrictions in 2025.

> Sora is not available in Puerto Rico yet

I love the casual reminds that we're second-class citizens each time a new technology gets released. Available in the US but always excluding Puerto Rico.

Re: Sora 2

#164
This is super cool and fun and will almost certainly be really bad for society in loads of different ways. From the descriptions of all the guardrails they're needing to put in it seems like they know it too.

Re: Sora 2

#165
post #118

Sam Altman has made (for me) encouraging statements in the past about short-form video like TikTok being the best current example of misaligned AI. While this release references policies to combat "Doomscrolling and RL-sloptimization", it's curious that OpenAI would devote resources to building a social app based on AI generated short form video, which seems to be a core problem in our world. IMO you can't tweak the…

I'm optimistic about the Sora app! My hope is that it becomes much more whimsical and fun than TikTok because everyone on the app knows that all content is fake. Hopefully that means less rage-bait and more creative content, like OG YouTube. Nobody's going to get their news from Sora because it's literally 100% fake.

Why would it be more like OG YouTube, when the content they demoed very closely resembles YouTube shorts? The key difference is OG YouTube was long form.

Re: Sora 2

#166
post #9

If this is anything near the demo they have been released, this seems incredibly good at physics. Wow. Can't wait to try the new app.

The demo on their homepage shows really bad physics. There’s a lot of it, but that doesn’t mean it’s correct. The hair of Sam looks like a paper cutout in almost every shot.

Re: Sora 2

#167

Impressively high level of continuity. The only errors I could really call out are: 1/ 0m23s: The moon polo players begin with the red coat rider putting on a pair of gloves, but they are not wearing gloves in the left-vs-right charge-down. 2/ 1m05s: The dragon flies up the coast with the cliffs on one side, but then the close-up has the direction of flight reversed. Also, the person speaking seemingly has their back…

Very first frame of the video: green digital text is messed up. Stopped watching after that :)

Re: Sora 2

#168
One use that occurred to me is that fans will be able to "fix" some movies that dropped the ball.

For example, I saw a lot of people criticizing "Wish" (2023, Disney) for being a good movie in the first half, and totally dropping the ball in the last half. I haven't seen it yet, but I'm wondering if fans will be able to evolve the source material in the future to get the best possible version of it.

Maybe we will even get a good closure for Lost (2004)!

(I'm ignoring copyright aspects, of course, because those are too boring :D)

Re: Sora 2

#169
VFX artists are definitely feeling the AGI / considering other career paths today.

Re: Sora 2

#170

That could totally power next generation of green-screen techs. Generative actors may not find favorable response in the audiences; but SFX, decor, extras, environments that react to actors' actions - amazing potential.

I can see that future generations are going to think that I'm boomer for preferring the performances of real actors instead of AI slop.

The music industry already went through this with AutoTune and we know how that turned out.

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