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Zed: High-performance AI Code Editor

zed.dev

161–170 of 447 posts

Re: Zed: High-performance AI Code Editor

#162
post #40

Earlier quoted context omitted.

there's basically zero documentation for Iced as it stands. They even wrote that if you're not a great Rust dev, you're going to have a bad time and that all docs are basically "read the code" until their book is written. I'm glad System76 is able to build using Iced, but you need a great manual for a tool to be considered mature and useful. IMO Slint is milestones ahead and better. They've even built out solid exten…

Then you should try egui. It has a lot of examples and it is among the most mature libraries along with iced and slint, without the licensing problems

egui is nice but its API changes a lot between versions which makes it hard to rely on. Slint is stable and well documented. Its license is open source and also free to use in many cases so there is no real issue there.

Re: Zed: High-performance AI Code Editor

#163

I really want to move off VS Code and start using Zed, but unfortunately the text is always extremely blurry. It's just unusable. I check back on the GitHub issue every few months and it just has more votes and more supportive comments, but no acknowledgement. Hopefully someone can rescue us from the sluggish VS Code. https://github.com/zed-industries/zed/issues/7992 I have a 1440p monitor and seeing this issue.

If you are using MacOS, unfortunately, your issue is that you are using a 1440p monitor, not an issue with any one program. Apple has removed support for font rendering methods which make text on non-integer scaled screens look sharper. As a result, if you want to use your screen without blurry text, you have to use 1080p (1x), 4k (2x 1080p), 5k (2x 1440p) or 6k screens (or any other screens where integer scaling loo…

native resolution on any monitor should work fine on MacOS.

using pixel fonts on any non-integer multiplier of the native resolution will always result in horrible font rendering, I don't care what OS you're on.

I use MacOS on all kinds of displays as I move throughout the day, some of them are 1x, some are 2x, and some are somewhere in between. using a vector font in Zed looks fine on all of them. It did not look fine when I used a pixel font that I created for myself, but that's how pixel fonts work, not the fault of MacOS.

Re: Zed: High-performance AI Code Editor

#164

The way context management in Zed works is really well-done imo. I haven't found a different place which does it this way. Basically, by default: - You have the chat - Inline edits you do use the chat as context And that is extremely powerful. You can easily dump stuff into the chat, and talk about the design, and then implement it via surgical inline edits (quickly). That said, I wasn't able to switch to Zed fully f…

Cline has been doing this forever

I might be wrong, I last used Cline in December, but I believe we're talking about different things.

Cline's an Agent, and you chat with it, based on which it makes edits to your files. I don't think it has manual inline edit support?

What I'm talking about is that you chat with it, you're done chatting, you select some text and say "rewrite this part as discussed" and only that part is edited. That's what I mean with inline edits.

For Agentic editing I'm happy with Claude Code.

Re: Zed: High-performance AI Code Editor

#165
post #139
post #23

Zed is exactly how software should be made. Granted, I don't agree with all of their UX decisions (i think the AI panel is really bad compared to Cursor's), but good lord is the thing fast. These guys are the real deal. They built a rendering system (GPUI) in Rust before building Zed on top of it, and so it is one of the fastest (if not the fastest) pieces of software that resides on my computer. I can't wait until G…

I am thinking if Firefox could adopt any of these.

Firefox rendering is based on WebRender, which runs on OpenGL. The internals of WebRender are similar to gpui but with significantly more stuff to cover the landscape of CSS.

Re: Zed: High-performance AI Code Editor

#168

A bit off topic: For work I mostly develop on Python and Typescript. I’ve been using PyCharm Professional for over a decade (after an even longer time with emacs). I keep trying to switch to vscode, Cursor, etc. as they seem to be well liked by their users. Recently I’ve also tried Zed. But the Jetbrains suite of tools for refactoring, debugging, and general “intelligence” keep me going back. I know I’m not the only…

I had the same problem, very hard to give up Jetbrains functionality and keybindings.

At the moment I’m using Claude Code in a dedicated terminal next to my Jetbrains IDE and am reasonably happy with the combination.

Re: Zed: High-performance AI Code Editor

#169

Earlier quoted context omitted.

I am amazed people consider 1440p low resolution. My knee-jerk reaction was to assume you were sarcastic. I use a monitor of roughly that many lines of pixels and have never had observed blurry text in the tools I use (and I use fairly small fonts).

How big is your screen? At 27", I can clearly see pixels on 1440p. A 4k display with 150% scaling (effectively 1440p) looks much better. Maybe you haven't used a higher resolution? If so, you might not know what you're missing.

Not GP. But I have a 24" 4k (close to retina), the MBA screen and while they're nicer than the 27" 1440p I have, the latter is essentially worthless on macOS. With Linux, it's more than fine. Not super sharp, but quite readable. On macOS, the blurred text is headache inducing.

Re: Zed: High-performance AI Code Editor

#170

I really want to move off VS Code and start using Zed, but unfortunately the text is always extremely blurry. It's just unusable. I check back on the GitHub issue every few months and it just has more votes and more supportive comments, but no acknowledgement. Hopefully someone can rescue us from the sluggish VS Code. https://github.com/zed-industries/zed/issues/7992 I have a 1440p monitor and seeing this issue.

If you are using MacOS, unfortunately, your issue is that you are using a 1440p monitor, not an issue with any one program. Apple has removed support for font rendering methods which make text on non-integer scaled screens look sharper. As a result, if you want to use your screen without blurry text, you have to use 1080p (1x), 4k (2x 1080p), 5k (2x 1440p) or 6k screens (or any other screens where integer scaling loo…

This comment is incorrect, I have tried the editor on both MacOS and Linux, and texts looks like crap on both if you're using your screen at its native resolution. The difference is easily visible in screenshots.

Example Zed screenshot, using "Ayu Light": https://i.ibb.co/Nr8SjvR/Screenshot-from-2024-07-28-13-11-10...

Same code in VS Code: https://i.ibb.co/YZfPXvZ/Screenshot-from-2024-07-28-13-13-41...

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