One of the best games I played as a kid was this top-down RPG; the graphics were 2D tiles, pretty clearly drawn with MS Paint or something close. UI was just Visual Basic 6. Indie dev. Fun game. This reminds me of it. One of the neat things about these sorts of indie games is you can often watch the skills of the dev improve over the life of the game, too. The first blood spatters in the game above were little more t…
Today, you could paste that into an LLM and it would immediately identify the issue. The next generation of developers have so much power at their fingertips.
Much better to learn to have a conversation with a deterministic compiler than an LLM that'll just cook up some random junk when it gets backed into a corner.