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Copying is the way design works (2020)

matthewstrom.com

161–170 of 245 posts

Re: Copying is the way design works (2020)

#161
post #51

Earlier quoted context omitted.

Also, one of the most important UX principles is for things to work the way the user expects. And unless you are the market leader, those expectations are mostly built based on all the other designs that your users interact with, rather than yours. So to the extent that originality means diverging from those expectations that are built elsewhere, it is actively doing your users a disservice, by not letting them lever…

While it makes sense, it really isn't the case if the market leaders have shitty design principles. Apple stopped bundling an iPhone charger on recent models. Samsung did the same, but realized the backlash was enormous, and offered the charger for free (instead of being an additional purchase) if you bought a recent model. Same with headphone jack, although it was received much more negatively and I'm pretty sure Sa…

I don't think you are quite talking about the same kind of design here.

You are talking about very high level choices. (Do we bundle a charger with every new phone? does the phone have a jack?) Those are not really good examples where familiarity is important.

The argument about the importance of familiarity is in the UX paradigm of the phone. Think about the task of pairing a phone with a wifi network. You usually do that by unlocking the phone, finding the settings (which is most likely under an icon resembling a gear, or a spanner, even though neither of those things had anything to do with setting up wifi). Then inside the settings you have a long list of things you can set, you can move between them by dragging the screen up and down. You find the menu item for wifi (probably has a wifi logo, or radio waves icon) you click that. Then you see something where you can turn the wifi radio on or off, and you see a list of SSID's you can join. You click the one you want to join, and it asks you for the password associated with the network. Usually you can tap the password field and an on-screen keyboard appears where you can type the password in.

This is by and far the way to connect to a wifi on any modern smart phones. This is the "familiar".

To better illustrate what "lack of familiarity" would mean imagine a phone where instead of finding the wifi settings in a "settings" menu you can connect to a new wifi in the maps app. Why? Wifi networks are location dependent, so why not? These designers decided that wifi networks appear as small colourful dots on the map. Then imagine if after tapping your selection from the list of SSID's you would need to push a button on the side of the phone to "accept" it. Otherwise it won't connect. Then imagine that instead of showing you an on-screen keyboard to type in the password you need to morse-code tap the password in by tapping the back of the phone. The phone would indicate this to you by showing an icon of a drum kit.

This is what "lack of familiarity" would look like. Clearly this imaginary phone would be very hard to use, and the users would reward the manufacturer's creative thinking with a lot of returns and complaints.

Re: Copying is the way design works (2020)

#162
post #136

Earlier quoted context omitted.

When parallax scrolling was cool and different, I designed an architecture site for a local architect using the effect. It was very similar to this site where you had jarring transitions, background changes and images moving at different speeds. https://doubble.group/sg/ The end result was very similar to site above and we all got a lot of positive feedback when their current clients saw it because they were blown aw…

>When parallax scrolling was cool and different, I designed an architecture site for a local architect using the effect. A friend of mine designed such a site with his web design company. I instantly thought, amazing but horrendous. On that note, why is Apple still successful with this? Everything is moving on their website.

> On that note, why is Apple still successful with this? Everything is moving on their website.

Think of it more like a scroll controlled trailer and that the metric they might be working on it the longer a customer spends on the site the more likely they are to convert.

Reason I think it's this is their sites are mega long and information packed with everything moving these days.

Re: Copying is the way design works (2020)

#163

> As a designer, I feel the need to be original. If you’re a designer, or even if you’re just interested in design, you probably feel the need to be original, too. I've been a professional designer since 2006, and I got over that thinking pretty quickly. A designer trying to be strikingly original is rarely acting in service of the design. If you want to be strikingly original, you probably want to be an artist inste…

Your distinction between designers and artists is particularly compelling. While artists have the freedom to prioritize personal expression and originality, designers usually balance creativity with functionality. Agree.

Re: Copying is the way design works (2020)

#165

> As a designer, I feel the need to be original. If you’re a designer, or even if you’re just interested in design, you probably feel the need to be original, too. I've been a professional designer since 2006, and I got over that thinking pretty quickly. A designer trying to be strikingly original is rarely acting in service of the design. If you want to be strikingly original, you probably want to be an artist inste…

The interesting thing about design is that once you combine the good parts from preexisting approaches (not least because those are patterns familiar to users already), relevant first principles (visual hierarchy, legibility), forward thinking (sustainable architecture with flexibility in the right places), and the context of your specific circumstances and goals, you most likely will end up with something sufficient…

I think true beauty in design arises from its function. It’s a beauty that serves a purpose, solves problems, and meets needs

Re: Copying is the way design works (2020)

#166

> As a designer, I feel the need to be original. If you’re a designer, or even if you’re just interested in design, you probably feel the need to be original, too. I've been a professional designer since 2006, and I got over that thinking pretty quickly. A designer trying to be strikingly original is rarely acting in service of the design. If you want to be strikingly original, you probably want to be an artist inste…

At a company I used to work at, the head of design told me that artists work to establish their vision, and designers work to establish the audience's vision - something like that. Made a lot of sense to me!

It gives a profound distinction between the roles of artists and designers

Re: Copying is the way design works (2020)

#167
post #138

> As a designer, I feel the need to be original. If you’re a designer, or even if you’re just interested in design, you probably feel the need to be original, too. I've been a professional designer since 2006, and I got over that thinking pretty quickly. A designer trying to be strikingly original is rarely acting in service of the design. If you want to be strikingly original, you probably want to be an artist inste…

There's a full time design team where I work. The menu items got decided before they all got hired. What they do is to move them around every few months, change the colours, design our application with a mobile layout, despite 99% of our users being on desktop computers…

Missing the mark in terms of aligning with user needs

Re: Copying is the way design works (2020)

#168

> As a designer, I feel the need to be original. If you’re a designer, or even if you’re just interested in design, you probably feel the need to be original, too. I've been a professional designer since 2006, and I got over that thinking pretty quickly. A designer trying to be strikingly original is rarely acting in service of the design. If you want to be strikingly original, you probably want to be an artist inste…

In my experience, designers mistake web design with print design. Too often, the focus is on the UI rather than on the UX.

A common challenge in the design industry

Re: Copying is the way design works (2020)

#169

> As a designer, I feel the need to be original. If you’re a designer, or even if you’re just interested in design, you probably feel the need to be original, too. I've been a professional designer since 2006, and I got over that thinking pretty quickly. A designer trying to be strikingly original is rarely acting in service of the design. If you want to be strikingly original, you probably want to be an artist inste…

My sense (and I think this matches what you are saying) is that the best design is to make habits smoother and doing that often involves difficult engineering. We like to think about reasons and meaning and purpose and such but humans are primarily a collection of habits with rare changes in intent and a lot of correcting for stuff that doesn't go smoothly. The best design often becomes almost invisible because it just works, but it takes a lot of design effort and engineering for that to be possible. If you write down the differences between a great design and an ok design they can often sound entirely trivial but aren't if you think from the perspective of habits.

I recently found this really excellently designed grain bin from Masuda Kiribako:

https://kirihaco.shop-pro.jp/?pid=181616902

It looks nice but is fairly simple; if you haven't spent a bunch of time looking at available alternatives it might not look like anything special. Keeping grain away from insects and humidity and oxygen (and sometimes rodents, though I'm not sure how well this one would do in that case) while still being able to access it easily is not trivial. Plastic buckets work well and are cheap but don't look as nice and most lids are annoying (I suspect the lid on this one might possibly be a bit annoying as well but likely not as bad). Glass jars are nice to use but fragile and best for smaller amounts. Wood is particularly challenging due to the dimensional instability and they use a particular type of wood with something like eight years of preparation to make durable boxes. (I suspect the magnet on the scoop is pure marketing though, you can't even use it when refilling if you hook the lid on the edge which is the one time it would be really handy).

I think low latency is one of the things that makes software and websites feel really nice to use and is often overlooked.

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