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Coding in Vision Pro

willem.com

161–170 of 465 posts

Re: Coding in Vision Pro

#161

Earlier quoted context omitted.

I returned mine today after attempting to use it for work for a few hours at a time over the last week. I felt the same eye strain with my Mac as a mirrored display. Zoom calls were cool, but nobody could take the Persona seriously. After a few days the eye strain seemed to get worse and worse, until yesterday it give me such a bad headache I decided that was enough.

> After a few days the eye strain seemed to get worse and worse, until yesterday it give me such a bad headache I decided that was enough. Curious if you've ever gotten your vision tested? I don't need glasses in everyday life, but I did go to an optometrist and got a pair anyways after I got annoyed one night that a friend could read a faraway sign and I couldn't quite. They make things a little bit sharper but not…

The problem with the vision pro is that you can't wear glasses to use them, and neither does Zeiss make all the prescriptions available.

Re: Coding in Vision Pro

#162

Earlier quoted context omitted.

Yeah, I really like the Macbook and the iPhone, but basically everything else apple produces is pretty shit these days, even the airpods are just alright (I mean, the audio quality, design, and form factor are amazing, but they are super buggy and there are better wireless earbuds for the price). It would be a great shame if a secure, well designed, easy to use computer loaded with a custom-built, well supported unix…

> there are better wireless earbuds for the price Not that I’ve found. Maybe on individual features, but not as a whole product.

Same here. Bose ear buds noise canceling and bass are incredible. No comparison to the air pods. But god are they big and ugly.

Re: Coding in Vision Pro

#163
post #10

I tried to use the Vision Pro for work, and I'm not sure if it was just my eyes or what, but looking at code inside of that thing was just...exhausting. When I took it off, I looked at my regular monitors with a newfound love. I'd love for this thing to reach it's full potential as this 'work from a mountaintop, but really your garage' device, but I feel like until the resolution gets to the same as existing monitors…

Who knows what will be the long term consequences of using these devices on the eye. Better to be wary

Re: Coding in Vision Pro

#164

Earlier quoted context omitted.

> After a few days the eye strain seemed to get worse and worse, until yesterday it give me such a bad headache I decided that was enough. Curious if you've ever gotten your vision tested? I don't need glasses in everyday life, but I did go to an optometrist and got a pair anyways after I got annoyed one night that a friend could read a faraway sign and I couldn't quite. They make things a little bit sharper but not…

Other vision issues can be relevant too. I have a very slight lazy eye - I can still see 3D video but my stereo vision is worse than average. I suspect it affects the eye tracking because for me it feels a little tedious and imperfect, but others don’t seem to feel that way.

You may be able to help this with toric contacts. The inserts don't do prism correction so can't help with that specifically.

Re: Coding in Vision Pro

#165
post #123

Earlier quoted context omitted.

> After a few days the eye strain seemed to get worse and worse, until yesterday it give me such a bad headache I decided that was enough. Curious if you've ever gotten your vision tested? I don't need glasses in everyday life, but I did go to an optometrist and got a pair anyways after I got annoyed one night that a friend could read a faraway sign and I couldn't quite. They make things a little bit sharper but not…

Interesting. I'm also nearsighted, so I've always assumed that I don't need glasses when wearing VR headsets. It's easier to just take them off before putting on the headset (MQ3) and I've not noticed a difference in clarity — but I do experience eye strain and visual exhaustion if I wear the headset for too long, so it might be worth comparing longer sessions with and without glasses.

VR headsets work like you're focusing at least a few feet away, so if you're nearsighted you need vision correction.

Re: Coding in Vision Pro

#166
post #157

I just had an idea. I was somewhat intrigued by why people would recreate the same kind of setup in AR with monitor screens. Ok you get more of them, but at some point more screens is just distracting. What if instead this was the occasion for a true AR experience. Like instead of popping up a monitor, you can open a textbook. As in a physical text book sitting on your desk, each page would be covered in qr codes or…

I wouldn't want to deal with losing papers, ripping them, etc. why not have the AR create them for you? Seems like you want some extra realism surrounding your screen space. So have a life-like book where individual pages (easy to turn hopefully) are different browser tabs.

Re: Coding in Vision Pro

#167
post #157

I just had an idea. I was somewhat intrigued by why people would recreate the same kind of setup in AR with monitor screens. Ok you get more of them, but at some point more screens is just distracting. What if instead this was the occasion for a true AR experience. Like instead of popping up a monitor, you can open a textbook. As in a physical text book sitting on your desk, each page would be covered in qr codes or…

Sounds like something you can have or enjoy in real life, and without having an expensive 600-650g weight on your head. (I do like the idea of virtual postits, mind you).

Re: Coding in Vision Pro

#168

Earlier quoted context omitted.

Wow, this is the first thing anyone’s written about the AVP that’s made me go “maybe I would use this kind of device…” I didn’t even think about how nice they’d be to use outside on sunny days, compared with a laptop (or, coupled with one).

yes, but isn't part of what makes being outside nice is some measure of sunlight on your eyes?

Eh, I’m usually in fairly dark sunglasses anyway. Trying to hold the worst of the cataracts off until my 70s if I can.

Re: Coding in Vision Pro

#169
post #10

I tried to use the Vision Pro for work, and I'm not sure if it was just my eyes or what, but looking at code inside of that thing was just...exhausting. When I took it off, I looked at my regular monitors with a newfound love. I'd love for this thing to reach it's full potential as this 'work from a mountaintop, but really your garage' device, but I feel like until the resolution gets to the same as existing monitors…

Who knows what will be the long term consequences of using these devices on the eye. Better to be wary

There shouldn't be any as long as you're not a child. Children need to spend a lot of time outside to avoid developing myopia.

Re: Coding in Vision Pro

#170

Earlier quoted context omitted.

> After a few days the eye strain seemed to get worse and worse, until yesterday it give me such a bad headache I decided that was enough. Curious if you've ever gotten your vision tested? I don't need glasses in everyday life, but I did go to an optometrist and got a pair anyways after I got annoyed one night that a friend could read a faraway sign and I couldn't quite. They make things a little bit sharper but not…

The problem with the vision pro is that you can't wear glasses to use them, and neither does Zeiss make all the prescriptions available.

You can wear contacts for VR as long as they're not colored. (Well, if there's no eye tracking even that's fine.)
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