Earlier quoted context omitted.
Lack of support for 3DS and (probably) switch means I am moving over to the Steam Deck for my next console, probably early next year. Losing my entire switch library, basically forever, when the Switch 2 (or whatever they call it) is released seems like throwing good money after bad.
Nintendo has been getting greedy in recent years with the paid rereleases and HD ports. However they had a terrific track record on backcompat for years in the handheld space. GB -> GBC -> GBA -> DS -> 3DS, every one supporting at least one generation back's physical media. Nintendo understands the value of the Switch library and I think would be very cautious to release successor hardware that didn't play the existi…
Nintendo Network shutdown – The beginning of the end
161–170 of 217 posts
Re: Nintendo Network shutdown – The beginning of the end
#162But the key realization here is that when we “buy” games these days we just rent them. If we aren’t happy with that then we should simply not take part in the transaction.
Re: Nintendo Network shutdown – The beginning of the end
#163Earlier quoted context omitted.
Which ones? Apart from DOS games and windows 3.x which I would treat separatly the only graphics api I could think of was Glide for which there are modern wrappers like nglide.
Parts of DX5 and previous, such as the "retained mode", are missing from current versions of Windows entirely. Much of the remaining implementation is buggy and introduces render artifacts. Open source projects such as dgVoodoo offer a solution to run old games, by re-implementing old DirectX and Glide on top of current DirectX [1], similar to how Wine runs DX games on Linux on top of OpenGL or Vulkan. [1]: https://g…
Re: Nintendo Network shutdown – The beginning of the end
#164Earlier quoted context omitted.
I would argue Microsoft is one of the better ones with respect to backports and longer term support. Others (cough google cough) are on the other end of that spectrum. I would imagine Nintendo is somewhere in the middle. That said, i still grabbed Digital copies of games. Plan is i can put multiple switches on an account and when they are traveling (ie: not connected) my kids can play games without having to cop 2 co…
You can only share games between accounts on your "home" switch.
Re: Nintendo Network shutdown – The beginning of the end
#165Re: Nintendo Network shutdown – The beginning of the end
#166Earlier quoted context omitted.
Unless it’s a 32-bit Mac come January or a machine running windows Which I’m fine with, but it’s not like Valve is magical somehow. If your machine isn’t still getting Chromium builds they can’t build Steam for it, you still need to buy new hardware. And the game consoles (less) often let you play old games on new hardware.
My Deck just runs all those old windows games using proton. I mean, Windows subsystems runs Linux. You don’t even need VMs anymore. It’s not magic it’s just portability.
A few of those have been updated by the publisher to ship with DDrawCompat, nglide or dgvoodoo, but at large they require some tinkering to get them in a running state.
Excluding those who will never, ever work again due to copy protection systems (e.g., all those Games for Windows Live that never received a patch, those EA games still shipping with Securom) of all my games, circa 15-20% of them crash on boot. Nearly all of them are pre-Dx8 games, which basically run correctly only running on a recently unsupported configuration by steam, Windows 7 32bit.
Re: Nintendo Network shutdown – The beginning of the end
#167Earlier quoted context omitted.
Steam will drop Windows7/8 support January 1, 2024[1], Vista and XP support got dropped a long time ago. Meanwhile they still sell Win95/98 games on the Steam store, which won't run well or at all on a Windows10/11. So not exactly perfect either as far as backward compatibility is concerned. [1] https://help.steampowered.com/en/faqs/view/4784-4F2B-1321-80...
> Steam will drop Windows7/8 support January 1, 2024[1], Vista and XP support got dropped a long time ago. Meanwhile they still sell Win95/98 games on the Steam store, which won't run well or at all on a Windows10/11. Why wouldn't they work well? Every time backward compatibility is mentionned, Microsoft Windows is praised as the best example of it and people brag they can still run everything they used to run in 199…
Re: Nintendo Network shutdown – The beginning of the end
#168Earlier quoted context omitted.
They require steam to be running, don't they? What happens if steam goes away?
It's trivial to bypass that check using a Steam "emulator"
The existence of drm removal tools does not make a product drm free, in the same way ms office isn't open source if you steal the source code.
Re: Nintendo Network shutdown – The beginning of the end
#169Earlier quoted context omitted.
lots of steam games have no drm
They require steam to be running, don't they? What happens if steam goes away?
If the dev does not do this, there is no steam DRM. lots of games dont use it, remember kenshi as an example.
Re: Nintendo Network shutdown – The beginning of the end
#170Earlier quoted context omitted.
Lack of support for 3DS and (probably) switch means I am moving over to the Steam Deck for my next console, probably early next year. Losing my entire switch library, basically forever, when the Switch 2 (or whatever they call it) is released seems like throwing good money after bad.
Nintendo has been getting greedy in recent years with the paid rereleases and HD ports. However they had a terrific track record on backcompat for years in the handheld space. GB -> GBC -> GBA -> DS -> 3DS, every one supporting at least one generation back's physical media. Nintendo understands the value of the Switch library and I think would be very cautious to release successor hardware that didn't play the existi…
I really hope so. The switch has such a great library, it would be an absolute shame if they abandoned it all. From the rumors I've heard they're sticking to a similar platform for the next console so hopefully backwards compatibility is reasonably likely.