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Make Front End Shit Again (2018)

makefrontendshitagain.party

161–170 of 177 posts

Re: Make Front End Shit Again (2018)

#161
I'm all for it (well not making it "shit", but fun and personal).

My nostalgia filtered memories are that people spent more time creating stuff (however "shit" it was) than consuming. Your feed was a curated list of bookmarks (could be something else today, hello Fraidycat). People had infinitely more freedom (it's my corner with any type content/media), instead of mandated formats ({text, pic, link}, 140 chars max, etc).

Not saying this is the only way. I wish it could co-exist successfully with modern social media.

Re: Make Front End Shit Again (2018)

#162
I guess the point is to make you feel something different, to explore and try to figure the website out. I remember accessing the "hack websites" with black background and red texts in comic sans while thinking "is it a dangerous website?" haha. Today we mostly take some template because it's "cost-efficient" and end up all looking the same with flat design, call to actions everywhere "buy" "talk to sales" "schedule demo", chat on the right bottom corner and so on.

When I wrote my last website (https://kakugo.ch) I factored in how to balance in trying to making it interesting yet presentable for the everyday audience. I don't know if I achieved that but I tried. A few things one can notice there: two easter eggs, a text written from the heart and some peculiar images. If you also have any more ideas, let me know, thanks :)

Recently I've also stumbled upon three.js which is awesome to build sites like this https://bruno-simon.com/. 3D modeling for websites is pretty neat. As the owner of this website said "i like to build websites that look like videogames".

Re: Make Front End Shit Again (2018)

#163
I highly recommend folks play Hypnospace Outlaw, an Internet and OS simulation game, complete with a page builder[1] to achieve a similar aesthetic. (It's hard to describe this game without giving it away so I won't try.)

I stand with gooper.

[1] https://www.hypnospace.net/create.html

Re: Make Front End Shit Again (2018)

#165

Earlier quoted context omitted.

Fetch is great. I never understood the need for installing axios when fetch works fine. I remember the good old days of XMLHttpRequest.

Fetch doesn't have progress bars yet.

False, you can use response.body which is a ReadableStream. See https://fetch-progress-demo.glitch.me/ for a simple example.

Re: Make Front End Shit Again (2018)

#166

Oh shit, you disabled right click? And a rather modern approach for doing it: export default { mounted() { document.addEventListener("contextmenu", event => { event.preventDefault() alert("Right click is disabled!!!") }) } } https://github.com/SaraVieira/make-frontend-shit-again/blob/...

Maybe you know, but it might help someone else. Hold shift when right clicking and it works :D

Interesting, I did not know about shift + right click. It appears to be a browser feature in Firefox to avoid abuse of the contextmenu event. The same trick did not work in Chrome or Safari.

Re: Make Front End Shit Again (2018)

#167

Someone once told me, “you will know what nostalgia truly is, when you see a younger generations nostalgia and think it’s still shit because you are too old for that to have been your childhood”. The jQuery era is something I’d never want to go back to. Not because jQuery was bad, but because the basic DOM api was so poor, JavaScript was much more limited and incoherent, and webpages made anything outside of text inp…

Sprinkling a little jQuery in a page to add interactive menus and AJAXify some form submissions was quite nice.

What I don't miss from the jQuery times is how painfully limited CSS was, e.g. to add rounded corners to an element (e.g. a button) required something like 11 nested elements (4 corners + 4 edges + 3 rows to contain them). The corners themselves needed image files: to support different background colours you could either use GIFs with transparent backgrounds, but they appeared "jagged" due to aliasing; you could use PNGs which support an whole alpha channel, but lose IE support; or you could create a bunch of different versions for each occasion.

I'm glad I do backend dev these days ;)

Re: Make Front End Shit Again (2018)

#168
post #78

Earlier quoted context omitted.

In this case I could alter that to: "You will know what nostalgia truly is, when you see a younger generations representation of nostalgia and you can point out all the anachronisms in it." Netscape 3 and websites that looked like that: 1996 Geocities: 1994-1999 (so far so good) jQuery: 2006 Blink: 2013

Huh. When I read that I assumed Blink referred to the tag, but reading again you might actually be right that it means Google's browser engine. Truly anachronistic indeed.

I would've written that as though, but outside of that it would make more sense, yeah.

Re: Make Front End Shit Again (2018)

#169
post #40

The website makes bold claim of being best viewed in Netscape 3. That does not seem to be the case though https://i.imgur.com/WKpmd28.png

Wow, that's the nostalgia at the bottom of your screenshot:

"27% of 3182K (at 1.5K/sec, 25:33 remaining)"

Re: Make Front End Shit Again (2018)

#170

I guess the point is to make you feel something different, to explore and try to figure the website out. I remember accessing the "hack websites" with black background and red texts in comic sans while thinking "is it a dangerous website?" haha. Today we mostly take some template because it's "cost-efficient" and end up all looking the same with flat design, call to actions everywhere "buy" "talk to sales" "schedule…

I love the kakugo website’s aesthetic. It’s simple but it doesn’t come out flat.
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