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DJI FPV

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Re: DJI FPV

#161
post #50

I’d love for someone to build an overIP bridge for this, so I can sit on the couch at home and fly through the Grand Canyon. I’d happily pay a reasonable sum for it. I wonder if it could be done using a Stadia controller and chrome cast?

Qualcomm recently released a platform which has 5G and decent compute, which could be used for this. https://www.qualcomm.com/products/qualcomm-robotics-rb5-plat...

Likely would have to build some autonomy into the system to handle scenarios where the communication gets patchy or the user is about to crash into something.

Now you only need to install 5G on the Grand Canyon.

Re: DJI FPV

#162

Earlier quoted context omitted.

Does that produce VR sickness? Transmission time + going all the way to some motors seems like it would be pretty hard to fit in even 60fps, haha. I wonder if any consumer VR FPV drones would consider transmitting a 360 video signal (or just one that includes more FOV than can be displayed on the headset) to allow some head movements to be handled in software.

Yes, but not anymore than standard fpv goggles (with no tracking) would give in this case anyway. Yes, we thought of that as a possible improvement ("future work"). It may be harder to get the stereo cameras to match up, is my guess. But for a single camera setup it's probably not too hard and already exists for 360 videoes. So I guess if one's capable of streaming the video it shouldn't be too hard. And stereo camer…

I still really want to try third-person view, but I can imagine it would be really disorienting.
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