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A kisrhombille-ish shape-grammar based l-systemly 2d geometry building system. For pretty pictures or whatever. https://github.com/johnalexandergreene/Geom_Kisrhombille https://github.com/johnalexandergreene/Forsythia/tree/master...
Oooh, a wall of pictures, even better! In all seriousness, Wow , this is really cool. Reading through the readmes was admittedly less interesting :) than firing up the editor, getting confused for about 2 minutes, then going "oh" once I got the relationship between metagons and jigs, and that the kernel was basically a placement system based on a rule engine combined with a solver. Coool. This is admittedly very over…
A metagon is the essence of a polygon. It's the definition of a polygon minus information pertaining to location, orientation, scale and chirality (handedness).