Earlier quoted context omitted.
As a consumer of software there are three MAJOR problems with the subscription model: 1) If it's for a piece of software I use on an ongoing basis the cost often rapidly eclipses what I'd have paid for standalone software, and it never stops rising. 2) There's usually some awkwardly contrived cloud tie-in, purely to enforce subscriptions, which breaks the software if your internet connection or the supplier's servers…
> If it's for a piece of software I use on an ongoing basis the cost often rapidly eclipses what I'd have paid for standalone software, and it never stops rising High quality software has always required a recurring payment model. It's not viable to sell standalone versions to a new set of customers each year. In the past this was informal with upgrade versions every year. You could theoretically choose not to upgrad…
That depends. On macOS the churn is high. But there are probably a lot of Windows applications from the nineties that still run unmodified.