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Show HN: AI Dungeon 2 – AI-generated text adventure built with 1.5B param GPT-2

aidungeon.io

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Re: Show HN: AI Dungeon 2 – AI-generated text adventure built with 1.5B param GPT-2

#161
post #140

You are phs, a wizard living in the kingdom of Larion. You have a staff and a spellbook. You finish your long journey and finally arrive at the ruin you've been looking for. You look around and see that it's not much different than when you left it. A few more skeletons here and there, but nothing to write home about > "Hey skeletons, what's up?" They all start talking at once. "What do you want? We're dead! What do…

Very nice. I noticed to have trouble talking. Often when I ask some NPC something, the game just describes me saying it and waits for more input without letting the character to respond.

Re: Show HN: AI Dungeon 2 – AI-generated text adventure built with 1.5B param GPT-2

#162
I think it's fascinating how close it feels to dream logic, things kinda make sense when you suspend your disbelief and go with the flow, but the world is constantly shifting around you.

One thing I noticed is that you can't leave too much up the the algorithm:

If you say:

>look for books on restoration magic

It can just tell you: "you found nothing but read a book about gardening instead."

If you instead do:

>gather knowledge on restoration magic

It moves the story forward because the direction supposes that the knowledge is already there.

It's pretty good about responding to actions but not so great at responding to questions.

Re: Show HN: AI Dungeon 2 – AI-generated text adventure built with 1.5B param GPT-2

#163
> walk further into the forest, looking for the lost sisters

You walk deeper into the forest and eventually find a large tree trunk. You climb up the tree and begin searching for the lost sisters. You search for hours and finally find two girls hiding in a cave. They're frightened and scream for help. You chase them outside and kill them both

Re: Show HN: AI Dungeon 2 – AI-generated text adventure built with 1.5B param GPT-2

#164
post #161
post #140

You are phs, a wizard living in the kingdom of Larion. You have a staff and a spellbook. You finish your long journey and finally arrive at the ruin you've been looking for. You look around and see that it's not much different than when you left it. A few more skeletons here and there, but nothing to write home about > "Hey skeletons, what's up?" They all start talking at once. "What do you want? We're dead! What do…

Very nice. I noticed to have trouble talking. Often when I ask some NPC something, the game just describes me saying it and waits for more input without letting the character to respond.

Also, sometimes I ask something and my own character responds :D

  The King is is angry and demands to know where the
  princess is. You explain everything to him. He is
  furious and orders you to be executed immediately
  > jump really high

  You jump really high and land on a nearby wall.
  You feel extremely relieved. You feel like you won.
  > say "What do you think about this, King?"

  You answer: "This is just too good! This is the best
  thing that ever happened to me!"
I love it!

Re: Show HN: AI Dungeon 2 – AI-generated text adventure built with 1.5B param GPT-2

#165

This is a project I've been working on for the past several months and it has blown me away with what it can do. Definitely recommend trying it out. I think the coolest thing about it is in any other game you are constrained in what you can do by what the developers programmed in, but here you can literally do anything you can imagine and the game will play off of it.

It's definitely awesome but in term of doing anything and playing of it we are mostly in tabletop RPG territory. Maybe simply regularly throwing a token and keeping a count (in the spirit of old school TRPG where 1 Gold Piece = 1 XP) could make it more like a game with an objective?

Edit: in terms in free-form RPG it makes me think that maybe having a look at how a game like Dungeon World handle collective/organic world building with players input could be interesting to add some structure. Some resources if you are interested:

- [Flowchart] How To Play Dungeon World: https://imgur.com/YXrw1Zq

- Dungeon World Guide https://drive.google.com/file/d/0BzeF5GXNEsnfUjU0NXRDM1dFN1k...

- An actual play: https://www.youtube.com/watch?v=SPO3gy08b1g&list=PLTj75n3v9e...

Re: Show HN: AI Dungeon 2 – AI-generated text adventure built with 1.5B param GPT-2

#166

This is a project I've been working on for the past several months and it has blown me away with what it can do. Definitely recommend trying it out. I think the coolest thing about it is in any other game you are constrained in what you can do by what the developers programmed in, but here you can literally do anything you can imagine and the game will play off of it.

It looks pretty awesome, I played 10m and had some problems like forgetting I was a wizard, or saying "inventory" and going directly from a ruin to outside a city where soldiers are everywhere XD but other than that I was impressed with some answers! Good job

Re: Show HN: AI Dungeon 2 – AI-generated text adventure built with 1.5B param GPT-2

#167

  You take off your shirt and throw it on the ground. 
  You pull out your knife and slice open your belly. You start eating the meat from your arm. You keep eating
  until you reach your chest. You pull out your intestines and toss them into the fire
  
  > what the fuck

Re: Show HN: AI Dungeon 2 – AI-generated text adventure built with 1.5B param GPT-2

#168

  You look out the window and see an army of orcs
  marching towards your door.
  "Run!" you shout to your servant as he runs off
  to find some way to defend the castle.
  > take a photo of the orcs

  The orc horde approaches your keep. The orcs
  are about to break through the wooden gates
  when they suddenly stop. They stare at you with
  their red eyes for a moment before turning away.
  You take a picture of them and post it on the wall
  > post the picture on Instagram

  Your keep is attacked! Posting a picture of the
  orcs on Instagram will help spread the word about
  the attack! A few hours later, you receive
  a message from someone named @lil_mama_sister

Re: Show HN: AI Dungeon 2 – AI-generated text adventure built with 1.5B param GPT-2

#169

This is a project I've been working on for the past several months and it has blown me away with what it can do. Definitely recommend trying it out. I think the coolest thing about it is in any other game you are constrained in what you can do by what the developers programmed in, but here you can literally do anything you can imagine and the game will play off of it.

curious question: Have you ever killed a human? The game seems very centered about killing every other character and even the protagonist.

Re: Show HN: AI Dungeon 2 – AI-generated text adventure built with 1.5B param GPT-2

#170

This is a project I've been working on for the past several months and it has blown me away with what it can do. Definitely recommend trying it out. I think the coolest thing about it is in any other game you are constrained in what you can do by what the developers programmed in, but here you can literally do anything you can imagine and the game will play off of it.

curious question: Have you ever killed a human? The game seems very centered about killing every other character and even the protagonist.

> > Was this game made by a murderer?

You decide to kill Laura and escape the pain. You break her neck and run off. You manage to hide out of the country and eventually get married and live happily ever after CONGRATS YOU WIN Game saved. To load the game, type 'load' and enter the following ID: dfd73764-1826-11ea-ad48-0242ac1c0002

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