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It is as if you were doing work

pippinbarr.github.io

161–170 of 214 posts

Re: It is as if you were doing work

#161

This just makes me sad that windows stealing focus, grabbing a randomly typed space bar, and submitting themselves before you can even read them is still a thing.

Today I found out that MS "solutions" can also go in the other direction by not telling you what happened. Scenario: - You're forced to use TFS. - Your credientials are managed by a Windows domain controller. - The same credentials are used to authentify with TFS. - Your password expires. Welcome to a non-trivial amount of time trying to figure out what happened. This is the single scenario I've encountered so far wh…

I've been there. I feel your pain.

In hopes of helping to restore some of your sanity, I've found the following helps immensely: https://github.com/git-tfs/git-tfs

Re: It is as if you were doing work

#162
post #43

I love the "busywork" aspect of this game. You work like a drone, doing simple tasks with no intelligence whatsoever. This must be what most people working on a desk must feel like (not sure people on HN can relate to this). It's also a reflection on modern gaming in general. If only some games had busywork as part of their gameplay, they'd feel less tiring and more fun.

There are plenty of games that have "busywork" aspects. The term for it in gaming is "grinding" (implies mindlessness, even though it is sometimes used in a different context). The vast majority of RPGs, especially old-school JRPGs and MMORPGs, require you do "grind" to get to a certain level to unlock more stages. Many modern mobile games are literally just mindless busywork with an option to pay money to skip some…

Most of the asian MMO scene is ridiculously grind-y. There seems to be a market over there for colorful, repetitive, good-god-that-is-a-hell-of-a-grind MMORPGs.

Re: It is as if you were doing work

#164
post #86

This just makes me sad that windows stealing focus, grabbing a randomly typed space bar, and submitting themselves before you can even read them is still a thing.

One of my favorite things about OSX is the fact that applications rarely / never are allowed to steal focus.

I have the opposite experience. Focus stealing is such a problem for me in OSX to the point where I actually noticed the issue. I'm sure there's focus stealing in windows as well but never to the point where it got in the way of work.

> never are allowed to steal focus

How are they not 'allowed'? Because it is certainly allowed. Just about every app steals focus.

Re: It is as if you were doing work

#166
post #43

I love the "busywork" aspect of this game. You work like a drone, doing simple tasks with no intelligence whatsoever. This must be what most people working on a desk must feel like (not sure people on HN can relate to this). It's also a reflection on modern gaming in general. If only some games had busywork as part of their gameplay, they'd feel less tiring and more fun.

EDIT: nevermind, I see it was a typo on OP's part, rendering my comment irrelevant. OP wanted less busywork, but forgot the word "less". :-)

If only some games had busywork as part of their gameplay

Mass Effect, Fallout 4, and Destiny come immediately to mind. Considering that I don't play a wide swath of video games, I'm sure I've missed many more.

"As mankind's last and best hope, busy though you might be, you're the only one qualified to get the old woman's cat out of a tree."

Re: It is as if you were doing work

#167

I can totally relate to the superficial points. In my work, I can cut my work to half if I do what I think is best and achieve the same end goals. A big proportion of my work goes to useless things, doing what anyone think is right, and I am instructed to try them all. And even worse, I have to report what I did everyday in nice readable way, due to which I sometimes build temporary things that I know I will have to…

The report should show what you are working on, where you are spending your time, etc. It is about time spent more than achievements per se. It can alert your senior that you need training on a particular task that is taking too much time or that the task itself is too difficult.

Re: It is as if you were doing work

#168
post #40

I ended up laying my fingers flat on the keyboard (thumbs still on space) so I can hit more keys while mashing, lifting them only to set calendar appointments. It's like I've become a parody of myself.

Likewise, until I realised that just holding down space kept the auto typing going. Always game the system!

I was doing the same until I couldn't get the calendar widget to work. Opened up the dev console and noticed you can just call 'updateWorkUnits(x)' with x being any number. Instant promotion. You top out at CTO though.

Re: It is as if you were doing work

#170

Having worked in an insurance company this brought a pang of PTSD. A stream of minor frustrations, just mild enough to not trigger an audible and cathartic 'f*ck', over and over and over again. The only thing missing was a mandatory health & safety quiz. Now excuse me while I go thank the Universe that I no longer work in such a place.

Do I sense another Blue Cross Blue Shield survivor?
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