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Oculus Rift Pre-Orders to Open on January 6

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Re: Oculus Rift Pre-Orders to Open on January 6

#161

Earlier quoted context omitted.

I've played with a DK2. It was cool. But reasons not to be super-excited are: 1. Hardware requirements are steep (GTX 970 minimum), so plenty of hardware -- including plenty of hardware that's good for high-end gaming today -- won't be good enough for this. 2. Only Windows support. No compatibility with Linux, SteamOS, or even OSX means that the techie enthusiasts who'd play with it as a tech toy are going to be less…

The games issue definitely seems like a chicken and egg problem though. Games are really expensive (perhaps even more so with this new paradigm), and it's hard for them to know what the market adoption for the platform will be until it actually hits the market at full price.

Oculus funded a bunch of games studios in order to bust the chicken and egg problem. Someone on reddit compiled a list of all of the games expected to come out. [1]

[1]: https://www.reddit.com/r/oculus/wiki/compatible_games

Re: Oculus Rift Pre-Orders to Open on January 6

#162
post #92

Earlier quoted context omitted.

"3rd to market"? The first consumer VR hardware on the market was the GearVR, made by Samsung AND Oculus. The second consumer VR hardware on the market is likely to be the Oculus Rift (Q1 Jan-Mar shipping) and the Vive is likely to be the third to market (est. April shipping) This is nothing like the developer previews from years ago. You should read up on the major differences from the DK1->DK2->CV1. Each was a mass…

As much as VR purists love to hate it, Google Cardboard was the first to market.

Cardboard is neat, but it's not the same thing.

Re: Oculus Rift Pre-Orders to Open on January 6

#163
post #51

I am truly surprised at the lack of enthusiasm on this thread. The Oculus is the FIRST high-fidelity consumer VR experience. And they've got the horsepower of Facebook's cash-machine as their bankroll. Zuck gets this to the degree that I suspect he believes Facebook & VR will be synonymous within a decade (1) Do I wish that Oculus was owned by some benevolent billionaire trickster like OASIS in Ready Player One? Sure…

I've played with a DK2. It was cool. But reasons not to be super-excited are: 1. Hardware requirements are steep (GTX 970 minimum), so plenty of hardware -- including plenty of hardware that's good for high-end gaming today -- won't be good enough for this. 2. Only Windows support. No compatibility with Linux, SteamOS, or even OSX means that the techie enthusiasts who'd play with it as a tech toy are going to be less…

3. Games aren't there? Oculus funded a bunch of games studios and there are many studios investing themselves. Someone on reddit compiled a list of all of the games expected to come out. [1]

[1]: https://www.reddit.com/r/oculus/wiki/compatible_games

Re: Oculus Rift Pre-Orders to Open on January 6

#164
post #123

Earlier quoted context omitted.

I tried to illustrate why I'm excited for this being the FIRST. Just to challenge your thinking about what comes next: > kind of just make me roll my eyes. We've been hearing things like that for decades. Is it really going to blur the lines of reality? Tricking your vision is HUGE to changing your reality. We perceive up to 80 per cent of all impressions by means of our sight. (1) https://www.google.com/webhp?source…

Indeed, games are a neat way to apply the technology, but flying a space ship in Elite Dangerous is the same on an Oculus as it would be on your monitor. The VR headset may be able to improve things like storytelling, gameplay and interaction, but I don't think I've seen how it does yet.

No, it's not. I've said this a few times before and it's a little romanticized, but it's the difference between playing a game, and being there - in the game.

You can look up and see out of the top of your spaceship. You look to your left and the holographic display of your ship appears. You look down and you see your body, wearing a cool spacesuit. But most of all, it feels like you're piloting a ship instead of watching a ship fly around on a screen.

Re: Oculus Rift Pre-Orders to Open on January 6

#165
post #51

I am truly surprised at the lack of enthusiasm on this thread. The Oculus is the FIRST high-fidelity consumer VR experience. And they've got the horsepower of Facebook's cash-machine as their bankroll. Zuck gets this to the degree that I suspect he believes Facebook & VR will be synonymous within a decade (1) Do I wish that Oculus was owned by some benevolent billionaire trickster like OASIS in Ready Player One? Sure…

Two words: Oculus Only

The last word I heard from the Oculus team is that the game releases would be restricted for use with the Oculus only. No morpheus, no holo-lens, no (insert startup here).

This has killed my desire to support Oculus.

Re: Oculus Rift Pre-Orders to Open on January 6

#166

Earlier quoted context omitted.

Both the Vive and the Rift have head tracking. Positional head tracking has been around since 2014. The Vive has "room-scale" tracking that lets you walk around a large room-sized space, and includes hand controllers that are also tracked in the world. The Rift should support "room-scale" with more cameras, but is not a main focus/supported use case yet for Oculus. The Oculus Touch is like the Vive's tracked hand con…

Thank you for clarifying the tracking differences, didn't realize the Rift had added so much. I'm interested in room-scale tracking, but my apartment is pretty tiny so I'm not sure I would actually get to use it (so maybe the Vive would be overkill) Interesting to think about obsolescence of the headsets- I wonder if it will be tied to graphics cards getting more powerful and allowing for higher resolutions or more "…

The maximum Vive space is 15x15 feet, and I don't own one but I've heard that it handles different scales pretty gracefully.

Re: Oculus Rift Pre-Orders to Open on January 6

#167

Earlier quoted context omitted.

Recommended GPU is an NVidia 970. https://www.oculus.com/en-us/blog/powering-the-rift/

Yes, but that's also true for 4k gaming. It's not an issue at all for PC gamers to get a 970.

http://store.steampowered.com/hwsurvey/videocard/

That is pretty damning on the amount of users with a 970/780ti/980/980ti/titan x. My 560ti plays most games at a decent resolution in mid-settings at 144hz. It is hard to validate a $400 replacement for non-time consuming entertainment.

Note: a 970 is in the top 6 -- http://www.videocardbenchmark.net/high_end_gpus.html

Re: Oculus Rift Pre-Orders to Open on January 6

#168
post #126
post #98

Now watch this face plant in the market. It's a niche product with horrifically overinflated expectations, steep pricing, and no application ecosystem or clear, killer-app use case. Good luck folks, you're gonna need it.

I mean, i'm not going to buy it... but only because I think the vive offers a better experience. I think VR in general is pretty promising, and a bit more than "niche"

What's the use case to justify the massive cash outlay these things require? I don't see it.

Re: Oculus Rift Pre-Orders to Open on January 6

#169
post #55

Here are my thoughts on the situation: 1) First generation devices are usually flops/riddled with bugs, but usually exploitable if you don't upgrade firmware/etc. 2) I would probably need to buy a 980TI ($600) or Titan X ($1k) to make up for my i7-2600k's failure. (I want a Titan X for deep convolution neural networks anyways). 3) Nvidia is on the verge of releasing their Pascal architecture. The Titan X was just rec…

[deleted]

Re: Oculus Rift Pre-Orders to Open on January 6

#170

Earlier quoted context omitted.

Yes, but that's also true for 4k gaming. It's not an issue at all for PC gamers to get a 970.

http://store.steampowered.com/hwsurvey/videocard/ That is pretty damning on the amount of users with a 970/780ti/980/980ti/titan x. My 560ti plays most games at a decent resolution in mid-settings at 144hz. It is hard to validate a $400 replacement for non-time consuming entertainment. Note: a 970 is in the top 6 -- http://www.videocardbenchmark.net/high_end_gpus.html

Yes, but a lot of those users with lower end GPU are playing games like League of Legends, World of Warcraft, Hearthstone, Starcraft 2, etc. They are not the players that are going to rush out and order first-gen VR.
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