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PSD to HTML is Dead

blog.teamtreehouse.com

151–160 of 171 posts

Re: PSD to HTML is Dead

#151
Not.

There is a simple reason why PSD to HTML will continue for a long while. The reason is that HTML still sucks ass and can't do half of the things you could do is basic desktop publishing software from 15 years ago.

Sure you -could- do it all with active javascript, but with plain HTML and CSS, there are a ridiculous number of simple desktop designs that you just can't do without jumping through ridiculous crazy fucked up hoops.

Design tools are here to stay, because they are designed for designers. Why don't people get this.

Sure HTML is getting better; but it is held back and strangled to death by demanded backwards compatibility. Dump HTML and move onto something else that isn't shit. Please.

Re: PSD to HTML is Dead

#153
post #26

And thank goodness. If anybody knows where the grave is, I'd like to go piss on it. As somebody who long ago did print design, I totally get why designers would want pixel-perfect control. It is awesome, but you get that in print because you are physically manufacturing an object and sending it to people. The web was device independent from the get-go. It wasn't your paper anymore; it was their screens. There were a…

Great writing. But as someone who also came from a different design field, I'm not sure it's obvious to new designers where and what they should start learning. It would have been great if the author had identified tools for a replacement workflow (though I'm sure Treehouse must get more into that elsewhere on their site). I came into the world of UX and UI design by way of architecture, and it was quite a while unti…

Minor thing, but if you like HAML check out Slim. Very similar and does some things a little nicer.

Re: PSD to HTML is Dead

#154
post #26

And thank goodness. If anybody knows where the grave is, I'd like to go piss on it. As somebody who long ago did print design, I totally get why designers would want pixel-perfect control. It is awesome, but you get that in print because you are physically manufacturing an object and sending it to people. The web was device independent from the get-go. It wasn't your paper anymore; it was their screens. There were a…

Let me know when you find that grave, because I'll join you after eating a huge bowl of chilli.

Re: PSD to HTML is Dead

#155

I disagree. In the hands of a competent web designer, photoshop is still the most expressive tool available. I've been bouncing PSDs with a designer for the past couple of weeks and I want him being creative and making something beautiful, not constantly worrying about how the images are going to get sliced up or sprited or what's svg and what's not. That's my job. So long as there is in iterative process in place wh…

100% this.

We shouldn't be designing or developing in silos. I love working with developers who keep me in the bounds of reality.

Re: PSD to HTML is Dead

#156
The concern is also about needing to hire two different people all the time. It slows down the workflow so much.. it's way easier to have one person in charge of it and being able to design, hack and tweak it as the projects evolve.

Re: PSD to HTML is Dead

#157

This article should be titled "the slice tool is dead." The slice tool represents the direct transformation of raster image to website. We all know that this isn't possible anymore because of mobile, retina, etc. But Photoshop and image editors still provide tremendous value to the web development process for mockups, image assets, colors, etc. What this article is trying to say is that the process of turning a desig…

I get where you're going with this, but I personally find a grid framework and CodeKit auto-reload to be a better way to do mockups in most cases. It's nicest with two monitors; I make changes on my screen and we can both look together at the changes in the browser.

I don't really care about having a nice color picker when punching in a value into Less is so easy (and if I really want something visual I use either http://colourco.de or http://colorschemedesigner.com/ . I don't care about shapes because I'm working in the grid. I get what I need, faster and cleaner, than screwing around in Photoshop.

Re: PSD to HTML is Dead

#158
post #33
post #9

It drives me totally batty to work on projects in which the designer assumes that their only responsibility is to provide a PSD file, which the developers will then turn into HTML and CSS. I want to work not just with designers, but with Web designers, who intimately understand the workings of HTML, CSS, some JavaScript, and the implications for different browser sizes and versions. Web designers speak HTML/CSS nativ…

Great point. Does anybody know the historical origin of the notion that there are "designers" who can be ignorant about their medium? When I talk to, say, friends who paint, it's a very specific activity for them. They know a lot about actual paints, because they do the painting. Pre-web, I knew people who were print designers, or packaging designers, or logo designers. They too knew the details of their medium intim…

I've helped convince a few designer friends and colleagues to get into HTML / CSS as they progressed into their careers.

It always seemed to most of them like a daunting leap from the creative application of graphic editors to the very manual text-based tools (and sub-par graphical tools) for rendering designs in a browser. Most would refer to HTML/CSS as "Programming". The majority of their experience and education had been with graphical tools, so the idea of tweaking layout and composition with text was completely foreign.

Most [art] schooling up until about a decade ago was largely based on print design, which means photoshop and illustrator. There may have been a couple classes here and there about building a website, but the vast majority of college level classes for graphic design were all about print and various other analog mediums.

This is actually what eventually led me to drop out of graphic design school in 1998 because it was so far behind the times in terms of web design, which is where I wanted to be.

So with the reluctance of the most talented designers in the industry to learn the medium, it was left to the developers to cover the gap - generally, quite poorly. I've been through plenty of back-and-forth annoyances with print designers - in the very distant past - while they would ask me to tweak pixels that I could hardly bring myself to care about when I had so many other priorities on the project.

For years I'd require any designers I'd worked with to hire "frontend developers" to handle the pixel tweaking and html/css generation, which would eventually start counting against them as the design industry started catching up with the medium.

Re: PSD to HTML is Dead

#159
post #78
post #17

Earlier quoted context omitted.

center a div both vertically and horizontally to the viewport; also it should stay center when resized.

Although this used to be a problem with CSS, it has been fixed in modern browsers: http://philipwalton.github.io/solved-by-flexbox/demos/vertic...

Now make it work across all browsers and operating systems required by your customer.

Re: PSD to HTML is Dead

#160
post #42

Earlier quoted context omitted.

What the client sees is CSS, and that's the important part.

The important part for elorant (and me) is that CSS is awful to work with. And everyone in this thread is proving it by pointing out that you should use some kind of translation layer instead of actually touching it.

It does suck to work with, but it is workable if you put in the time investment to learn it, just like any language. Nothing that justifies flat out incorrect statements/dramatic behavior.
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