Earlier quoted context omitted.
Or perhaps you’ve aged out of a game that is primarily meant to be a place for children. The child safety measures make things more difficult for you because nobody wants you there. And it seems to be working as designed. Maybe it’s time to find a new game that’s more for your age group.
This is quite like saying that because you’ve “aged out” of high school, you must be suddenly cut off from interacting with all the friends you made in high school IRL, you stay in touch with some of those old high school friends for years. I don’t know if it’s the Roblox system deliberately trying to prevent players from maintaining contact outside the game with their friends? Or maybe just that the players haven’t…
Roblox shares plummet 18% as child safety measures weigh on bookings
151–160 of 160 posts
Re: Roblox shares plummet 18% as child safety measures weigh on bookings
#152Earlier quoted context omitted.
They can drink, just not publicly.
Depends on the state. In some, even children under 18 can drink in a bar if their parents buy (I think Wisconsin). And its not all the US at 21 to buy, in Puerto Rico you can buy alcohol at 18. Federally all those are legal at 18.
These same men (18-20) would be the first to drafted to go die for the politicians enabling these laws.
Re: Roblox shares plummet 18% as child safety measures weigh on bookings
#153The "child safety measures" was dividing the playerbase into age groups and banning almost all communication between them. The age groups are under 9, 9–12, 13–15, 16–17, 18–20, and 21+. Users only speak to other players ±1 age group, so 18-20 can speak to 16-17 or 21+. The problem is almost every game on Roblox is social and the matchmaking isn't mature enough to ensure players in a lobby can all communicate. My fav…
> But these measures were implemented poorly and needed to be paired with matchmaking to not destroy the platform. As a parent, my experience in discussion with other parents is: "Don't ever let your child onto Roblox, it is utterly toxic and should be avoided at all costs." From that perspective, I think most parents view the destruction of the platform as neutral to positive, and it suggests that the status quo wou…
Re: Roblox shares plummet 18% as child safety measures weigh on bookings
#154Earlier quoted context omitted.
That’s just a US quirk. In many countries you can buy alcohol when you’re 18+. It’s odd that you can do everything but drink. Like you can go to work, drive home to your wife and kids, but can’t have a beer lol.
> That’s just a US quirk My understanding is it’s because of car culture. Drunk-driving deaths drove up the drinking age [1]. [1] https://www.britannica.com/topic/Why-Is-the-US-Drinking-Age-...
Re: Roblox shares plummet 18% as child safety measures weigh on bookings
#155Earlier quoted context omitted.
This is an interesting comment because there’s a parallel effort to shift age verification to devices, which draws a lot of hate here.
Because almost universally it's not an privacy-preserving age verification, but permanently deanonyming identification. Please, let's keep it accurate.
As is showing your ID to a bartender.
Re: Roblox shares plummet 18% as child safety measures weigh on bookings
#156Earlier quoted context omitted.
> That’s just a US quirk My understanding is it’s because of car culture. Drunk-driving deaths drove up the drinking age [1]. [1] https://www.britannica.com/topic/Why-Is-the-US-Drinking-Age-...
Seems like they should have raised the driving age. Also, having taken a driving exam in NA and EU, NA is laughably easy. So not a surprise that drivers are unprepared, especially young ones.
Re: Roblox shares plummet 18% as child safety measures weigh on bookings
#157Roblox's introduction of mandatory face verification to chat is one of the most biggest examples of how people in tech can get so deep in trying to create a solid technical solution, that they completely miss the human problems it creates. You could create the best possible face verification system that processes everything completely locally, uses CPU security features to make sure the photos stay exactly where they…
Ideally Roblox would be able to rely on the platform to tell them whether the device is child-locked or not. It would be up to parents to make sure their kids only have access to devices with appropriate locks turned on. Parents could rely on vendors to make devices where it’s easy to set appropriate locks, and rely on stores not to sell unlocked devices to kids. But we don’t live in that world. Also, the are trying…
Yes, for people who live from selling tech, it is ideal when parents have to buy a separate device for everyone. But for people who do not live from selling tech, they prefer one or two tablets for the whole family, you know it is cheaper.
And being cheap is one of reasons for roblox popularity. Kids could have play it without buying anything (except that tablet).
Re: Roblox shares plummet 18% as child safety measures weigh on bookings
#158Earlier quoted context omitted.
Because almost universally it's not an privacy-preserving age verification, but permanently deanonyming identification. Please, let's keep it accurate.
> permanently deanonyming identification As is showing your ID to a bartender.
Re: Roblox shares plummet 18% as child safety measures weigh on bookings
#159Earlier quoted context omitted.
Because almost universally it's not an privacy-preserving age verification, but permanently deanonyming identification. Please, let's keep it accurate.
> permanently deanonyming identification As is showing your ID to a bartender.
Re: Roblox shares plummet 18% as child safety measures weigh on bookings
#160The "child safety measures" was dividing the playerbase into age groups and banning almost all communication between them. The age groups are under 9, 9–12, 13–15, 16–17, 18–20, and 21+. Users only speak to other players ±1 age group, so 18-20 can speak to 16-17 or 21+. The problem is almost every game on Roblox is social and the matchmaking isn't mature enough to ensure players in a lobby can all communicate. My fav…