Earlier quoted context omitted.
38, I played 2, but it was pretty bad compared to Warcraft III. Three still holds up just as well as it did back then.
Not to be a patronizing old fart, but may I assume that you played II after III? If so I can understand it, but II was very special when it came out, and I never revisited it after. I think it's a case of being better when it came out than another thing was when it came out, despite the other thing being comparatively better without the context of its time.
Warcraft III Peon Voice Notifications for Claude Code
151–160 of 311 posts
Re: Warcraft III Peon Voice Notifications for Claude Code
#152Earlier quoted context omitted.
If you went to the website, you'd know there are multiple sets to choose from and create your own
I went to the website, and I'm just scared how overengineered it all seems to be.
Heck, they even outlined it in the readme
> peon.sh is a Claude Code hook registered for SessionStart, UserPromptSubmit, Stop, and Notification events. On each event it maps to a sound category, picks a random voice line (avoiding repeats), plays it via afplay (macOS) or PowerShell MediaPlayer (WSL2), and updates your Terminal tab title.
Looking at the install script and peon.sh does not raise any over engineering flags for me. It's as simple as the functionally makes it necessary
Re: Warcraft III Peon Voice Notifications for Claude Code
#153Re: Warcraft III Peon Voice Notifications for Claude Code
#154Re: Warcraft III Peon Voice Notifications for Claude Code
#155If you want this to work over SSH, you'll need a different approach. I wrote an article about getting sounds from iTerm2 over SSH a while back: https://cgamesplay.com/post/2020/11/25/iterm-plugins/#playin... Then it's just a simple Claude code hook to play whatever sound: https://github.com/CGamesPlay/dotfiles/blob/0fd07aea4863b581...
Re: Warcraft III Peon Voice Notifications for Claude Code
#156I love this idea, but I really wish it were Warcraft II voices.
Re: Warcraft III Peon Voice Notifications for Claude Code
#157Everything in AI is built on copyright infringement, so redistributing Blizzard assets while slapping an MIT license on everything is par for the course.
Re: Warcraft III Peon Voice Notifications for Claude Code
#158Earlier quoted context omitted.
Agreed. Now I'm still waiting for someone to succeed at a clean-room recreation of Majel Barrett's voice, so we can finally have computers sound like they always should have. We could've been there a decade ago, but the high-quality audio samples, made officially and specifically with possibility of this use in mind, got trapped somewhere between the estate, producers, and a commercial interest that called dibs, and…
For those like me who are not into Star Trek lore deep enough to recognize the name, she voiced the Star Trek computer in basically all the series .
Re: Warcraft III Peon Voice Notifications for Claude Code
#159Re: Warcraft III Peon Voice Notifications for Claude Code
#160Earlier quoted context omitted.
Agreed. Now I'm still waiting for someone to succeed at a clean-room recreation of Majel Barrett's voice, so we can finally have computers sound like they always should have. We could've been there a decade ago, but the high-quality audio samples, made officially and specifically with possibility of this use in mind, got trapped somewhere between the estate, producers, and a commercial interest that called dibs, and…
I would like WOPR's voice from Wargames.