Live data from Hacker News

Carrier Landing in Top Gun for the NES

relaxing.run

151–160 of 165 posts

Re: Carrier Landing in Top Gun for the NES

#151
post #16

Classically featured on the Angry Video Game Nerd: https://www.youtube.com/watch?v=fuZTUX1bwJ0

You gotta point people to the original episode, it's classic certifiably unhinged AVGN.

"What a shitload of fuck! This game chews turds! This game sucks your balls off and spits them up your ass!"

https://youtu.be/ofM11nPzFo0

Re: Carrier Landing in Top Gun for the NES

#152

Most NES games had "cheat" methodologies for game testing purposes, which made it into production cartridges. For Top Gun, you could bypass fighting anything on EVERY level, by flying up and to the left for the duration of the combat. I only knew a few of these tricks. In Parappa the Rappa, there were various patterns that would essentially complete every level with various outcomes, regardless of the actual songs.

Depends on the level, some are better flying up, others are flying down... you don't need to move left/right except to avoid being locked on from behind, unless you need to dodge missiles from the front.

[deleted]

Re: Carrier Landing in Top Gun for the NES

#153
post #125
post #89

Incidentally, this is not a blog that makes it easy to look at the archives! - No link to other posts - This post is at https://relaxing.run/blag/posts/top-gun-landing/ - https://relaxing.run/blag/posts/ gives a 403 - https://relaxing.run/blag/ gives a 403 - https://relaxing.run/ gives a full-page picture of some beautiful mountains - No Atom/RSS link hidden in source Not a complaint! If this is an intentional choice…

ZScaler (at work) classifies this whole site as Website blocked Not allowed to browse Weapons/Bombs category You tried to visit: https://relaxing.run/blag/posts/top-gun-landing/

The URL has "gun" in its name. I suspect that's what triggered it.

Re: Carrier Landing in Top Gun for the NES

#154
post #94

The information to properly land the plane is in the manual. The required air speed and altitude have never been a secret, if you read the manual (which I guess most kids didn't). The real difficulty, not explored in this disassembly, is that the game has semi-realistic physics! My older brother was in flight school at the time and was able to easily land the plane and taught me how to do it. As the article states, "…

> if you read the manual (which I guess most kids didn't). Most kids did't read the manual? I would rtfm for every game I got my hands on during the car ride home from toysrus or blockbuster. If Mom had several errands to run, I may rtfm a dozen times before I finally got home with the game.

I played Top Gun by swapping carts with a friend; manual wasn't included.

Re: Carrier Landing in Top Gun for the NES

#155
post #71

Oh god the trauma this brought back.

There was also that water level in TMNT https://m.youtube.com/watch?v=PHiFNWJXWgI

This was the game with the DOS port that had a jump you literally couldnt make. And someone somehow worked out you could proceed by going to a totally different area and glitching through a wall.

Re: Carrier Landing in Top Gun for the NES

#156
post #94

The information to properly land the plane is in the manual. The required air speed and altitude have never been a secret, if you read the manual (which I guess most kids didn't). The real difficulty, not explored in this disassembly, is that the game has semi-realistic physics! My older brother was in flight school at the time and was able to easily land the plane and taught me how to do it. As the article states, "…

> if you read the manual (which I guess most kids didn't). Most kids did't read the manual? I would rtfm for every game I got my hands on during the car ride home from toysrus or blockbuster. If Mom had several errands to run, I may rtfm a dozen times before I finally got home with the game.

Despite spending most of youth playing the NES, I don't think I ever read a manual.

"Reliance on documentation is the hallmark of a novice & a coward."

Re: Carrier Landing in Top Gun for the NES

#157
post #92

Earlier quoted context omitted.

I didn't either! Granted, I wasn't good at video games in general. And this one infuriated me, because I loved it. I could easily beat the first level, but then I crashed on carrier landing. This happened for years . I only ever saw the first level of this game. Then one day, while staying at my elementary afterschool sitter's house, one of the kids there told me he played Top Gun as well. He could land, but wasn't v…

The blog says that failing to land on the carrier didn't actually fail the mission. Maybe you're misremembering? I just remember this game being so frustrating that I never replayed it.

You did lose a life; so if you failed the landing, then the in-air refuel, then the landing it was game-over at the end of the second level.

Re: Carrier Landing in Top Gun for the NES

#158

Earlier quoted context omitted.

Super Mario 64 was an N64 launch title. Resident Evil 4 was a late Gamecube title. In my mind that's probably the biggest gap in graphical fidelity between generations of console. But I can see how going from NES games like Super Mario Bros to SNES games like Star Fox would be a close contender. PS1 -> PS2 -> PS3 or Xbox -> 360 feel more iterative because they started after the 3D era had already begun. We haven't ha…

Elite did 3D on the NES so not as much of a leap.

That's just wireframe 3D, something a 6502 could do for the cheap. But a JRPG from the SNES in the 6502 would kill it.

Re: Carrier Landing in Top Gun for the NES

#159
post #48

Earlier quoted context omitted.

The number of times I've used that quote in the last 12 years . . . https://www.youtube.com/watch?v=hnRdPZjoMKM

It’s an unbelievably versatile and appropriate quote, and yours is an unbelievably on-point username.

Oh, trust me, I know. You’d be impressed how many supposed fans don’t know the other one has been dead a long time.

Re: Carrier Landing in Top Gun for the NES

#160
post #158

Earlier quoted context omitted.

Elite did 3D on the NES so not as much of a leap.

That's just wireframe 3D, something a 6502 could do for the cheap. But a JRPG from the SNES in the 6502 would kill it.

Wireframe with hidden surface removal.
Post reply on HN