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Asus Announces October Availability of ProArt Display 8K PA32KCX

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Re: Asus Announces October Availability of ProArt Display 8K PA32KCX

#151
post #48
post #27

Earlier quoted context omitted.

For macOS, 8K should have a larger screen. This 8K monitor is 32 inches, which leaves us with a very awkward 275ppi. 42" would be 209ppi, which is great for 16.5" from your face. 48" would be 183ppi, which is great for 18.8" from your face (my preference). But at 32" and 275dpi, that would be a 12.5" viewing distance, which is far too close for a 32" monitor. You'd be constantly moving your neck to see much of the sc…

What is the right size for 4K monitor and the distance from our eyes? I have Skyworth monitor at 27" already. If I set macos resolution at 4K, the default font is too small. My distance with the monitor is around 16,5".

My personal preference is 24" nominal for 4K (a 23.8" 4K display has 185ppi), running at @2x (1080p equivalent), because I keep my monitors a bit further back on my desk than others do. I run a triple Dell P2415Q setup. It was great when I started, but as more websites assume 1080 CSS pixels of width means I want tablet mode, its utility has decayed. Because of that I've gone from 3 vertical to 1 horizontal flanked by 2 vertical. These aren't made anymore, and for years nobody else was making monitors at this density. It seems they've become popular again since COVID, and ViewSonic even released the VP2488-4K this year, complete with Thunderbolt 4 and DCI-P3. Asus's offering at this size & resolution is the PA24US.

Another great option is 22" nominal (a 21.5" 4K display has 204ppi), also running at @2x. This is better if you keep the monitor closer to the keyboard side of your desk, or if your desk is not very deep. These are hard to find, and even when you do they're likely to be a portable monitor. Asus has a page for a PQ22UC but I can't tell if it is no longer available, or no longer sold in the US.

Re: Asus Announces October Availability of ProArt Display 8K PA32KCX

#152

Me and a friend were just chatting how annoying it is monitors stalled out at 4K. I think I got my first set of 4k monitors ~15 years ago (!) and there's been no improvements since then apart from high end pro monitors resolution wise. Why is this? 5k/6k at 27" would be the sweet spot for me, and potentially 8k at 32". However, I'm not willing to drop $2k per monitor to go from a very nice 27" 4k to 27" 5k. You can g…

> Me and a friend were just chatting how annoying it is monitors stalled out at 4K. I think I got my first set of 4k monitors ~15 years ago (!) and there's been no improvements since then apart from high end pro monitors resolution wise. Multiple reasons. The first one being yield - yes you can get 8K screens, but the larger they get, the more difficult it is to cut a panel with an acceptably low rate of dead/stuck p…

~half of these reasons state sub $2000 8k TVs shouldn't exist, but they do.

Re: Asus Announces October Availability of ProArt Display 8K PA32KCX

#153

Earlier quoted context omitted.

I'm honestly not sure where all these hackernews commenters with low-dpi displays are coming from - my former employers equipped all the software engineers with dual-4K displays nearly a decade ago. One is hard-put to buy a developer-power laptop with a sub-2K display these days, even in the Windows world, and >2K displays have been cheap on desktop for a really long time.

I believe there are a lot of people using 1080p monitors because they bought it a while ago and they're still working fine. There's also a lot of lower-end 1080p monitors still being sold today. > One is hard-put to buy a developer-power laptop with a sub-2K display these days, even in the Windows world I personally see a lot of 1080p screens on new gaming laptops too. Lots of people get those for work from what I se…

If you look at the Steam hardware survey, most users (as in, > 50%) are still using 1080p or below.

https://store.steampowered.com/hwsurvey/Steam-Hardware-Softw...

Re: Asus Announces October Availability of ProArt Display 8K PA32KCX

#154
post #90
post #84

Earlier quoted context omitted.

As a designer, one should keep a couple of cheap, low-res monitors reset to the factory defaults for proofing what many users are going to see.

this exactly. same ppl do for sound, listen in the car, over shity headphones etc. - that's just quality control not the fault of any piece of equipment.

Well, of course it's a good idea to double check with various output methods. But if a mix sounds good on studio monitors with a flattest possible frequency response (preferably even calibrated with an internal DSP) in an acoustically treated room, there's a very high probability it will sound good on almost anything out there. At least that's my experience.

Re: Asus Announces October Availability of ProArt Display 8K PA32KCX

#156

Earlier quoted context omitted.

I believe there are a lot of people using 1080p monitors because they bought it a while ago and they're still working fine. There's also a lot of lower-end 1080p monitors still being sold today. > One is hard-put to buy a developer-power laptop with a sub-2K display these days, even in the Windows world I personally see a lot of 1080p screens on new gaming laptops too. Lots of people get those for work from what I se…

If you look at the Steam hardware survey, most users (as in, > 50%) are still using 1080p or below. https://store.steampowered.com/hwsurvey/Steam-Hardware-Softw...

I don't think this is contra to my original point. Nearly 50% of all users are running at greater-than 1080p resolutions, and presumably power users are overrepresented in the latter category (and certainly, it's not just the ~2.5% of Mac users pushing the average up)

Re: Asus Announces October Availability of ProArt Display 8K PA32KCX

#157
post #42
post #4

Earlier quoted context omitted.

I was going to joke about 8k@120Hz needing like 4 video cables, but it seems we are not too far from it. [8k@120Hz Gaming on HDMI 2.1 with compression]( https://wccftech.com/8k-120hz-gaming-world-first-powered-by-... ) > With the HDMI 2.2 spec announced at CES 2025 and its official release scheduled for later this year, 8K displays will likely become more common thanks to the doubled (96 Gbps) bandwidth.

Thunderbolt 5 supports up to 120Gbps one-way.

Just don't try putting something convenient in between, at least that's what my adventures in TB4 taught me: displayport from a TB port works fine, even when DP goes to a multiscreen daisychain and the TB does PD to the laptop on the side, but try multiscreen through a hub and all bets are off. I think it's the hubs overheating and I've seen that even on just 2x FHD (Ok, that one was on a cheap non-TB hub, but I also got two certified TB4 hub hubs to fail serving 2x "2.5k" (2560x1600). And those hubs are expensive, I believe that they all run the same Intel chipset.

Re: Asus Announces October Availability of ProArt Display 8K PA32KCX

#158

Me and a friend were just chatting how annoying it is monitors stalled out at 4K. I think I got my first set of 4k monitors ~15 years ago (!) and there's been no improvements since then apart from high end pro monitors resolution wise. Why is this? 5k/6k at 27" would be the sweet spot for me, and potentially 8k at 32". However, I'm not willing to drop $2k per monitor to go from a very nice 27" 4k to 27" 5k. You can g…

> and potentially 8k at 32" What's your actual use-case for this? I run a 32" 4K, and I have to stick my nose within a foot (~30cm) of the display to actually spot individual pixels. Maybe my eyesight isn't what it used to be I'd kill for a 40" 5k or 6k to be available - that's significantly more usable desktop real estate, and I still wouldn't be able to see the pixels.

> I'd kill for a 40" 5k or 6k to be available

There are a number of 40” 5K wide monitors on the market. They have the same vertical resolution as a 4K but with more horizontal pixels.

Re: Asus Announces October Availability of ProArt Display 8K PA32KCX

#159

Me and a friend were just chatting how annoying it is monitors stalled out at 4K. I think I got my first set of 4k monitors ~15 years ago (!) and there's been no improvements since then apart from high end pro monitors resolution wise. Why is this? 5k/6k at 27" would be the sweet spot for me, and potentially 8k at 32". However, I'm not willing to drop $2k per monitor to go from a very nice 27" 4k to 27" 5k. You can g…

> You can get 8K TVs for 8K at jumbo TV size has relatively large pixels compared to an 8K desktop monitor. It’s easier to manufacture.

> And an Quest 3 headset has 2 displays at far higher PPI for $600

Those displays are physically tiny. Easier to deal with lower yields when it’s only taking a few square inches.

Ultra high resolution desktop monitors would exist in the middle: Very small pixel sizes but also relatively large unit area.

However, the demand side is also not there. There are already a number of 5K, 6K, and 8K monitors on the market. They’re just not selling well. Between difficult software support for scaling legacy apps, compatibility issues with different graphics cards and cables, and the fact that normal monitors are good enough, the really high resolution monitors don’t sell well. That doesn’t incentivize more.

If we get to a place where we could reliably plug a 6K monitor into any medium to high end laptop or desktop and it just works, there might be more. Until then, making a high res monitor is just asking for an extremely high return rate.

Re: Asus Announces October Availability of ProArt Display 8K PA32KCX

#160
post #95

Me and a friend were just chatting how annoying it is monitors stalled out at 4K. I think I got my first set of 4k monitors ~15 years ago (!) and there's been no improvements since then apart from high end pro monitors resolution wise. Why is this? 5k/6k at 27" would be the sweet spot for me, and potentially 8k at 32". However, I'm not willing to drop $2k per monitor to go from a very nice 27" 4k to 27" 5k. You can g…

as a gamer 8k makes me sweat because i can't imagine what kind of hardware you'd need to run a game :O probably great for text-based work, though!

Once you get into the high pixel densities you stop running everything at native resolution. You have enough pixel density that scaling the output doesn’t produce significant visible artifacts.

With 8K small pixels you could pick a number of resolutions up to 4K or higher and you wouldn’t even notice that the final product was scaled on your monitor.

People with Macs with retina displays have been doing this for years. It’s really nice once you realize how flexible it is.

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