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Xcode Is the Worst Piece of Professional Software I Have Ever Used

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Re: Xcode Is the Worst Piece of Professional Software I Have Ever Used

#151

Apple doesn’t care. Look at how bad iTunes or iCloud or whatever is. Especially on windows. Their software is terrible. They focus mostly on what makes money. And the support is non existent. All you can do is shout in the forums but some Apple apologist will respond rudely or with some unhelpful generic tips that do nothing.

I couldn't agree more - the not caring part. But then you should try to do an app in the Android code/build/test/publish ecosystem. As someone who had/has to use both os/dev ecosystems for work, I often wondered which one is worse, and what bothered me is that I couldn't conclude. So in this great duopoly, these two tech giants constantly compete to become more and more hostile and pathetic to both the users and the…

Personal view on the Xcode issue is this part of your comment:

> lock people into your ecosystem

There's no real alternative to Xcode, if you're going to develop for Apple, you pretty much just have to take the dive, buy Apple hardware, and use Xcode. You don't really know what you're getting into before you get there, and by then you've got sunk cost and just have to trudge through. Somebody a while back had a comment that kind of epitomized it (paraphrased from bad memory): "I thought I was their target customer. I'm not. I'm not sure who their target customer is. Who is this even written for?"

_mlxl had a pretty funny one from 4 years ago also: https://news.ycombinator.com/item?id=26932848

  > (...) I think its left a little bit of taint on my soul. It is unfathomably bad.  Apple keep bolting stuff on to it.  It's slow, broken in numerous ways, depends on file formats that aren't used anywhere outside of Apple and completely undocumented. It is such a painful tool to use.
Maybe as an Xcode user you have a better perspective, yet Android was actually better personally than most of the development ecosystems from my own perspective. Actually managed to at least publish three apps. Never went anywhere, yet that's a different issue.

Had a comment on another thread's Switch 2 development complaints, re. the few I have tried - Nintendo, Steam, and Google.

Nintendo - The process itself is opaque, confusing, and difficult to determine your status or progress, even large companies have difficulty.

Steam - Signing up and putting launch title info was difficult, yet Wayyyyy easier and clearer to navigate. Tools are kind of a mess, and figuring out everything you need is a challenge. (comments on the SDK are at least funny sometimes)

  // This is really, really bad.  We're sorry.  But it's been this way for
  // a long time now and it's scary to change it, as there may be others that
  // depend on it.

  // Recommended amount
  // Quite a bit
  // Practically everything
  // Wall of text, detailed packet contents breakdown, etc

  /* Prefer user version of the interface.  But if it isn't found, then use gameserver one.  Yes, this is a completely terrible hack */

  // This totally sucks, but this information can't be gleaned any
  // other way
  // (200 lines later) actually no way to do this yet.

  // um, yeah, clipping is enabled (?)
  // (500 lines later) ???? is clipping ever turned off ??

  // hush for now, less spew
Google Play - Dramatically easier to sign up. Much clearer steps, progress, and timeline for release. Inclusions to actually release, much clearer. Actually managed to release three products.

  Nintendo "How do I even sign up?" Steam "Great, signed up, how do I release something?" Google "Easy sign-up, somewhat easy release of products, eventually got three out the door. Your products have been removed for (mumble mumble legalese)"

Re: Xcode Is the Worst Piece of Professional Software I Have Ever Used

#152

Could some Xcode uers explain to me why AppCode (IntelliJ IDE) did not take off as an Xcode replacement? I recently had to do some iOS work, knew that Xcode sucks, wanted to try AppCode, only to learn that it was discontinued because of lack of interest.

App code was a really great IDE, Especially if you were developing server-side Swift. I wish JetBrains would've open sourced the plugins so it could carry on

Re: Xcode Is the Worst Piece of Professional Software I Have Ever Used

#153
post #64

Earlier quoted context omitted.

If Apple bought Jetbrains, they would ruin the Jetbrains products. It wouldn't go the way you're hoping.

I guess it's good thing there's a ton of word riggght after that... but please don't let that stop you from being the 4th comment to repeat itself.

Well, I'm reacting to part of what you said.

The other part might be OK, but it's just too hard for me to imagine, I suppose. :-)

Re: Xcode Is the Worst Piece of Professional Software I Have Ever Used

#154
post #106

Earlier quoted context omitted.

Real men use raw nix. I don't need those new-fangled flakes and HomeManager. Seriously though, I just never figured out the first one because I can't figure out where to start and the latter I don't really need as my home area is disposable - the data lives in a data/ partition and the dot files I care about are simply ln -s into a git repo in data/.

I'm very on the fence about HomeManager. Typically, the functionality for managing home configs provided by raw Nix isn't good enough. On the other hand, the functionality provided by HomeManager basically requires knowing both the package's config language and HomeManager's take on it. There's also the fact that adding HomeManager basically gives you two ways of doing a lot of the same things. I don't find that grea…

> Overall, I'm also very conflicted about NixOS. I liked the promises, but in practice, it falls short for me.

for me, I've learnt to live with the limitations - anything I can't get to run on nixos I just won't bother with. anything that does run will probably run forever.

in a way it's similar to switching to a completely different OS - the benefits (e.g. stability, enormous package repo and documentation, etc) far outweigh the issues. I couldn't live with systems that can be broken anymore. well I do on a server, but that's more of a toy than something that needs to be reliable.

Re: Xcode Is the Worst Piece of Professional Software I Have Ever Used

#155
post #143

Earlier quoted context omitted.

The profiling tools come from solaris

That is not true. You can’t even run DTrace on Apple Silicon without disabling SIP, yet Instruments runs fine.

Yes because Apple would not be able to subvert that at all for development tools...
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