Earlier quoted context omitted.
Aren’t we talking about video out from the dock ? Because it wasn’t possible for Switch 1. After some time, some alternative USB-C hubs supported the Switch video output but it was basically reverse engineering and I totally remember this first "compatible" hub back in the early days of the console which happened to brick consoles. Nintendo is like Apple they : - Don’t want you tu use the Switch in unpredictable ways…
Apple devices work near flawlessly with third-party periphery in my experience, what are you talking about? They have some questionable limitations at times (like iPads supporting Thunderbolt but not being able to safely eject USB drives), but I don't buy Apple cables & adapters and that's because they're not needed. I can charge a Macbook with a random USB-C charger on my desk, I can turn on my third-party BT headph…
Nintendo Switch 2 Dock USB-C Compatibility
151–160 of 197 posts
Re: Nintendo Switch 2 Dock USB-C Compatibility
#152Earlier quoted context omitted.
Would you rather have your phone refuse to charge for no apparent reason, or have it popup "slow USB charging" as it does when you connect it to a weaker charger? Nintendo unnecessarily chose to make their device partially USB-C incompatible in an intransparent way. A lot of users will rely on this working (as it already did on the Switch 1) and then it just won't, and probably the user will just assume their third-p…
Aren’t we talking about video out from the dock ? Because it wasn’t possible for Switch 1. After some time, some alternative USB-C hubs supported the Switch video output but it was basically reverse engineering and I totally remember this first "compatible" hub back in the early days of the console which happened to brick consoles. Nintendo is like Apple they : - Don’t want you tu use the Switch in unpredictable ways…
'Overheating detected, reducing video resolution'.
Nintendo will earn millions by keeping it proprietary. Lets stop pretending this is about technical ability or 'protecting' the consumer from a bad ux.
Re: Nintendo Switch 2 Dock USB-C Compatibility
#153The LTT video was painful to watch. I don’t know much about USB or USB-PD, but it was clear they didn’t either. It felt like they were just rambling with some vaguely technical jargon, with no actual understanding.
It seemed more like the technical guy wrote the post and 'they' made it into a video format without really explaining it. I think they did a bad job. They struck a poor balance between not explaining it and trying to explain it. They should have gone full technical or not at all and stayed very high level regarding the issue of bespoke protocols.
Re: Nintendo Switch 2 Dock USB-C Compatibility
#154From lttlabs: > The inability for most docks to support the Switch 2 may not be malicious from Nintendo. It might just be a poor or lazy implementation of the USB-C specification From the verge [0], 2 months ago: > When I analyze the conversation between the Nintendo Switch 2 and its dock, I can see the two devices begin speaking in Nintendo’s own flavor of “vendor defined” language early in the conversation, before…
Re: Nintendo Switch 2 Dock USB-C Compatibility
#155Earlier quoted context omitted.
Why reject switch 1 accessories though? Sure the video resolution will have to be limited to 1080p, but that's kinda expected and I'm sure switch 2 can do that anyway
Switch currently runs in one of two modes: Docked and handheld. Games are written to expect those two modes, with rendering adjusted to those specifically and nothing else. Think of all the render settings in a PC game (in reality there are way more things the developer can adjust, but just for the sake of illustration), and assume there are instead two hardcoded presets which are selected based on whether or not the…
Still, what happens if you connect a Switch 2 to a 1080p display? I assume it would render at 1080p, because rendering at 4K and downscaling for output would be too wasteful. Switch 1 even has a setting for that, allowing you to choose between 480p, 720p, and 1080p.
Re: Nintendo Switch 2 Dock USB-C Compatibility
#156They did this to micro sd cards on the first switch. Looks like they found another way. Nintendo isn’t customer friendly. Gone are the days of the N64 and gone are the days of Nintendo pushing the boundaries of fun and entertainment. Now, they make underpowered handhelds for kids with proprietary dongles like Apple in hopes of trapping their customers to their platform. No thanks.
Like the Game Boy? Or the 3DS?
Re: Nintendo Switch 2 Dock USB-C Compatibility
#157For consoles, it was actually the original Xbox that started this trend, using a proprietary physical connector, but with a mostly standard usb protocol, for no other purpose than to be consumer hostile. Physical hacks was of course rapidly found in this case to adapt it to be standard compliant. Then again, with xbox360/kinect, the camera was using the usb procotol, but microsoft prevented it from working with pcs i…
Re: Nintendo Switch 2 Dock USB-C Compatibility
#158Why would this bring your power bill down? Isn’t that always going to be calculated on the basis of kWh actually drawn?
Re: Nintendo Switch 2 Dock USB-C Compatibility
#159They did this to micro sd cards on the first switch. Looks like they found another way. Nintendo isn’t customer friendly. Gone are the days of the N64 and gone are the days of Nintendo pushing the boundaries of fun and entertainment. Now, they make underpowered handhelds for kids with proprietary dongles like Apple in hopes of trapping their customers to their platform. No thanks.
> They did this to micro sd cards on the first switch. What do you mean? From what I know it was bog-standard microSD(HC/XC) with the maximum supported speed being UHS-I with nothing proprietary.