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Monodraw

monodraw.helftone.com

151–160 of 196 posts

Re: Monodraw

#151
post #42

Being able to include diagrams of what code is doing _inline_ is something that is vastly over looked by the majority of developers. It's one of the better parts of literate programming without typesetting.

I was struggling to come up with "worth it" ASCII-art-in-code scenarios for my codebase and found a post[1] with examples (that turns out to have been posted here in HN a while back[2]). Pretty cool.

[1] https://blog.regehr.org/archives/1653 [2] https://news.ycombinator.com/item?id=31891226

Re: Monodraw

#152
post #68

This at least 10th post of Monodraw on hn https://news.ycombinator.com/item?id=8433417 - oct 09 2014 https://news.ycombinator.com/item?id=9545252 - may 14 2015 https://news.ycombinator.com/item?id=27832910 - july 14 2021 https://news.ycombinator.com/item?id=32134469 - july 18 2022 https://news.ycombinator.com/item?id=39651796 - march 9 2024 https://news.ycombinator.com/item?id=45037904 - 1 year ago and the some all o…

Thanks! Macroexpanded:

Monodraw - https://news.ycombinator.com/item?id=39651796 - March 2024 (200 comments)

Monodraw – a non-subscription, powerful ASCII art editor - https://news.ycombinator.com/item?id=32134469 - July 2022 (36 comments)

Monodraw: ASCII art editor for the Mac - https://news.ycombinator.com/item?id=27832910 - July 2021 (102 comments)

Monodraw – macOS ASCII art editor - https://news.ycombinator.com/item?id=27778326 - July 2021 (3 comments)

Monodraw – Powerful ASCII art editor designed for the Mac - https://news.ycombinator.com/item?id=15734212 - Nov 2017 (1 comment)

Show HN: Monodraw, an ASCII Art Editor for Mac - https://news.ycombinator.com/item?id=9545252 - May 2015 (53 comments)

Monodraw: Powerful ASCII Art Editor for Developers (Mac) - https://news.ycombinator.com/item?id=9145945 - March 2015 (3 comments)

Show HN: Monodraw for Mac, ASCII Art Editor – Beta Available - https://news.ycombinator.com/item?id=9138039 - March 2015 (11 comments)

ASCII art editor designed for the Mac - https://news.ycombinator.com/item?id=8445087 - Oct 2014 (107 comments)

Re: Monodraw

#153
post #87

Earlier quoted context omitted.

They don’t. You should aria-label it thus: role="img" aria-label="A styled box using monospace box-drawing characters. Its header is 'area complete', and there's a link to a forum post." (Happy to be corrected/updated here, I am not an a11y expert. I am a very happy Monodraw customer though!)

Would this tell the screen reader to just ignore it? Then you'd lose all accessibility for its content.

The aria-label would be used to describe the content.

Re: Monodraw

#154
post #142

Earlier quoted context omitted.

It's also allowed. This is my first exposure to it, despite being a regular. Looks like a cool app.

My point being that it is a very neat way to now-and-then onboard some new users. Wonder if those submitting thew 'news' are in any way affiliated, or perhaps - from the team.

The team is just me - the developer.

There’s no affiliation whatsoever, I’m actually quite surprised every time Monodraw appears on the front page as the app just had its 10th birthday.

I would have assumed most people in the community would know about it by now.

Re: Monodraw

#155

Earlier quoted context omitted.

I guess we might be describing the same thing, and I am yet to have time to download and play with Monodraw (IT policies), but if there is indeed a way that surfaces could be replaced at a pixel level, so that for example the 'A' character becomes a Pacman, then we'd be aligned. The only issue is, are these surfaces 8x8 or similar, and would it be possible to load in a 6x8 bitmap, for those unusual 8-bit computers of…

I wonder if REXPaint might be more what you are looking for, though it could stumble upon the OS requirements. It needs Wine to run under OSX.

There are plenty of tools which can be used to do these kinds of projects, I'm more intrigued by the nice interface of Monodraw and whether it can be added to the repertoire ..

Re: Monodraw

#156
post #23

Earlier quoted context omitted.

Windows version in the future?

There are no current plans but never say never (the app is 100% AppKit, so porting means a full rewrite). I wish I had the time to port it to all three desktop OSes.

Only three? I want to run it on Haiku and AROS!

Re: Monodraw

#158
post #108
post #103

Earlier quoted context omitted.

I don't use the app often, but I felt comfortable purchasing because it wasn't a subscription. The few times I do want ASCII art, it does the job perfectly, so it works super well to have in my back pocket. Thanks for not going the subscription route.

That makes sense - I deliberately did not go down the subscription route.

Buying it right now just for this reason.

Re: Monodraw

#159
post #110

Earlier quoted context omitted.

Targeting Windows/Linux/web still means I cannot re-use the sources. But targeting web might be faster in terms of development time, although I don't have deep expertise on non-Apple platforms, so I cannot say for sure.

Targeting the web will remove your giant advantage: native UI.

Agreed, but between having a web version and having the app stay exclusive to MacOS, I’d prefer the former.

Re: Monodraw

#160
post #12

Developer of the app here, happy to answer any questions.

I'm a big fan of Monodraw and use it frequently for ASCII assets / animations for https://oxide.computer.

I'd love some scripting features, to create and edit designs through code. But I'm aware my use case is a little niche.

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