So animated GIFs can be replaced by Animated PNGs with alpha blending with transparent backgrounds and lossless compression! Some nostalgia from 2000s websites can be revived and relived :) Curious if Animated SVGs are also a thing. I remember seeing some Javascript based SVG animations (it was a animated chatbot avatar) - but not sure if there is any standard framework.
I was under the impression many gifs these days are actually served as soundless videos, as those basically compress better. Can animated PNG beat av1 or whatever?
A new PNG spec
151–160 of 622 posts
Re: A new PNG spec
#152Earlier quoted context omitted.
> Can animated PNG beat av1 or whatever? Animated PNGs can't beat GIF nevermind video compression algorithms.
> Animated PNGs can't beat GIF nevermind video compression algorithms. Not entirely true, it depends on what's being displayed, see a few simple tests specifically constructed to show how much better APNG can be vs GIF and {,lossy} webp: http://littlesvr.ca/apng/gif_apng_webp.html Of course I don't think it generalizes all that well…
Re: A new PNG spec
#153Not backwards compatible. We just add it to that nice cupboard "great advanced image formats we will forget about". Society doesn't need a new image format. I'd wager to say not any new multimedia format. Big corporate entites do, and have churning them out at a steady pace. Look at poor webp - a format pushed by the largest industry players - and the abysmal everyday use it gets, and the hate it generates.
> and the abysmal everyday use it gets Estimates are that 95% of Internet users have a browser that supports WebP and that ~25% of the top million websites serve WebP images. I wouldn't call that abysmal.
In what other industry would it be considered acceptable to exclude 5% of visitors/users/clients?
Re: A new PNG spec
#154So animated GIFs can be replaced by Animated PNGs with alpha blending with transparent backgrounds and lossless compression! Some nostalgia from 2000s websites can be revived and relived :) Curious if Animated SVGs are also a thing. I remember seeing some Javascript based SVG animations (it was a animated chatbot avatar) - but not sure if there is any standard framework.
> Curious if Animated SVGs are also a thing. SVG is just html5, it has full support for CSS, javascript with buttons, web workers, arbitrary fetch requests, and so on (obviously not supported by image viewers or allowed by browsers).
If you use an tag, svgs are loaded in "restricted" mode. This disables scripting and external resources. However animation via either SMIL or CSS is still supported.
Re: A new PNG spec
#155> I know you all immediately wondered, better compression?. We're already working on that. This worries me. Because presumably, changing the compression algorithm will break backwards compatibility, which means we'll start to see "png" files that aren't actually png files. It'll be like USB-C but for images.
Re: A new PNG spec
#156Re: A new PNG spec
#157Earlier quoted context omitted.
> and the abysmal everyday use it gets Estimates are that 95% of Internet users have a browser that supports WebP and that ~25% of the top million websites serve WebP images. I wouldn't call that abysmal.
5% of people can't view them, yet 25% of top websites use them? In what other industry would it be considered acceptable to exclude 5% of visitors/users/clients?
Re: A new PNG spec
#158So animated GIFs can be replaced by Animated PNGs with alpha blending with transparent backgrounds and lossless compression! Some nostalgia from 2000s websites can be revived and relived :) Curious if Animated SVGs are also a thing. I remember seeing some Javascript based SVG animations (it was a animated chatbot avatar) - but not sure if there is any standard framework.
both GIF and PNG use zipping for compressing data, so APNG are not much better than GIF
Re: A new PNG spec
#159Earlier quoted context omitted.
> Can animated PNG beat av1 or whatever? Animated PNGs can't beat GIF nevermind video compression algorithms.
> Animated PNGs can't beat GIF nevermind video compression algorithms. Not entirely true, it depends on what's being displayed, see a few simple tests specifically constructed to show how much better APNG can be vs GIF and {,lossy} webp: http://littlesvr.ca/apng/gif_apng_webp.html Of course I don't think it generalizes all that well…
edit: using the same ezgif webp and apng on a H.264 source, apng is suddenly 10x the size than webp. It seems apng is only better if the source is gif
Re: A new PNG spec
#160Earlier quoted context omitted.
> and the abysmal everyday use it gets Estimates are that 95% of Internet users have a browser that supports WebP and that ~25% of the top million websites serve WebP images. I wouldn't call that abysmal.
5% of people can't view them, yet 25% of top websites use them? In what other industry would it be considered acceptable to exclude 5% of visitors/users/clients?