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Intel announces Arc B-series "Battlemage" discrete graphics with Linux support

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Re: Intel announces Arc B-series "Battlemage" discrete graphics with Linux support

#151

12GB max is a non-starter for ML work now. Why not come out with a reasonably priced 24gb card even if it isn't the fastest and target it at the ML dev world? Am I missing something here?

The ML dev world isn’t a consumer mass market like PC gaming is.

Re: Intel announces Arc B-series "Battlemage" discrete graphics with Linux support

#152

12GB memory -.- I feel like _anyone_ who can pump out GPU's with 24GB+ of memory that are capable to use for py-stuff would benefit greatly. Even if it's not as performant as the NVIDIA options - just to be able to get the models to run, at whatever speed. They would fly off the shelves.

I don't know a single person in real life that has any desire to run local LLMs. Even amongst my colleagues and tech friends, not very many use LLMs period. It's still very niche outside AI enthusiasts. GPT is better than anything I can run locally anyway. It's not as popular as you think it is.

Re: Intel announces Arc B-series "Battlemage" discrete graphics with Linux support

#154
post #83

Earlier quoted context omitted.

GDDR isnt like the ram that connects to cpu, it's much more difficult and expensive to add more. You can get up to 48GB with some expensive stacked gddr, but if you wanted to add more stacks you'd need to solve some serious signal timing related headaches that most users wouldn't benefit from. I think the high memory local inference stuff is going to come from "AI enabled" cpus that share the memory in your computer.…

As someone else said - I don't think you have to have GDDR, surely there are other options. Apple does a great job of it on their APUs with up to 192GB, even an old AMD Threadripper chip can do quite well with its DDR4/5 performance

For ai inference you definitely have other options, but for low end graphics? the lpddr that apple (and nvidia in grace) use would be super expensive to get a comparable bandwidth (think $3+/gb and to get 500GB/sec you need at least 128GB).

And that 500GB/sec is pretty low for a gpu, its like a 4070 but the memory alone would add $500+ to the cost of the inputs, not even counting the advanced packaging (getting those bandwidths out of lpddr needs organic substrate).

It's not that you can't, just when you start doing this it stops being like a graphics card and becomes like a cpu.

Re: Intel announces Arc B-series "Battlemage" discrete graphics with Linux support

#155
post #15

Earlier quoted context omitted.

What is the newest platform that lacks resizable BAR? It was standardized in 2006. Is 4060-level graphics performance useful in whatever old computer has that problem?

Sandy Bridge (2009) is still a very usable CPU with a modern GPU. In theory Sandy Bridge supported resizable BAR but in practice they didn't. I think the problem was BIOS's.

On paper any PCIe 2.0 motherboard can receive a BIOS update adding ReBAR support with 2.1, but reality is that you pretty much have to get a PCIe 3.0 motherboard to have any chance of having it or modding it in yourself.

Another issue is that not every GPU actually supports ReBAR, I'm reasonably certain the Nvidia drivers turn it off for some titles, and pretty much the only vendor that reliably wants ReBAR on at all times is Intel Arc.

I also personally wouldn't say that Sandy Bridge is very usable with a modern GPU without also specifying what kind of CPU or GPU. Or context in how it's being used.

Re: Intel announces Arc B-series "Battlemage" discrete graphics with Linux support

#156
post #147

12GB max is a non-starter for ML work now. Why not come out with a reasonably priced 24gb card even if it isn't the fastest and target it at the ML dev world? Am I missing something here?

ML is about hit another winter. Maybe intel is ahead of industry. Or we can keep asking high computers questions about programming.

> ML is about hit another winter.

I agree ML is about to hit (or has likely already hit) some serious constraints compared to breathless predictions of two years ago. I don't think there's anything equivalent to the AI winter on the horizon, though—LLMs even operated by people who have no clue how the underlying mechanism functions are still far more empowered than anything like the primitives of the 80s enabled.

Re: Intel announces Arc B-series "Battlemage" discrete graphics with Linux support

#157
post #151

12GB max is a non-starter for ML work now. Why not come out with a reasonably priced 24gb card even if it isn't the fastest and target it at the ML dev world? Am I missing something here?

The ML dev world isn’t a consumer mass market like PC gaming is.

Launching a new SKU for $500-1000 with 48gb of RAM seems like a profitable idea. The GPU isn't top-of-the-line, but the RAM would be unmatched for running a lot of models locally.

Re: Intel announces Arc B-series "Battlemage" discrete graphics with Linux support

#158
post #97

I think a graphics card tailored for 2k gaming is actually great. 2k really is the goldilocks zone between 4k and 1080p graphics before you start creeping into diminishing returns.

For sure its been a sweet spot for a very long time for budget conscious gamers looking for best balance of price and frame rates, but 1440p optimized parts are nothing new. Both NVidia and AMD make parts that target 1440p display users too, and have done for years. Even previous Intel parts you can argue were tailored for 1080p/1440p use, given their comparative performance deficit at 4k etc. Assuming they retail at…

I'm baffled that PC gamers have decided that 1440p is the endgame for graphics. When I look at a 27-inch 1440p display, I see pixel edges everywhere. It's right at the edge of losing the visibility of individual pixels, since I can't perceive them at 27-inch 2160p, but not quite there yet for desktop distances.

Time marches on, and I become ever more separated from gaming PC enthusiasts.

Re: Intel announces Arc B-series "Battlemage" discrete graphics with Linux support

#159
post #79

Earlier quoted context omitted.

Sufficient for LLMs and image/video gen.

FLUX.1 D generation is about a minute at 20 steps on a 4080, but takes 35 minutes on the CPU.

4080 won't do video due to low RAM. The GPU doesn't have to be as fast there, it can be 5x slower which is still way faster than a CPU. And Intel can iterate from there.

Re: Intel announces Arc B-series "Battlemage" discrete graphics with Linux support

#160

12GB max is a non-starter for ML work now. Why not come out with a reasonably priced 24gb card even if it isn't the fastest and target it at the ML dev world? Am I missing something here?

> Am I missing something here? Video games

It's insane how out of touch people can be here, lol
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