Earlier quoted context omitted.
The "world" these days works by ringbuffers and interrupts, neither of which looks like async/await. Async/await is a chosen abstraction over what hardware/kernel interfaces really look like.
Well, async/await in languages is just promises/futures made to look like regular flow control via state machines. And promises are controlled via callbacks, which are called from some event. It's essentially the same thing as when you get an interrupt from your microcontroller's DMA engine that the ring buffer needs to be refilled, just with 2 layers of abstractions on top to make it look nicer.
> Asynchronous IO is just simply how the world works.
How the world works looks more like message passing. What abstraction you construct on top of that is a choice. Async/await is not necessarily the global maxima.