Earlier quoted context omitted.
I doubt it more and more these days. So many improbable things need to line up perfectly for this to happen. There may be alien civilizations, but they might be on worlds without the adequate resources or the right type of gravity to reach escape velocity. And there simply hasn’t been enough time in the universe for many space faring civilizations to have arisen yet. We might be really early.
So long as it isn't impossible, the improbable becomes inevitable at scales as vast as the universe.
Voyager 1 stops communicating with Earth
151–160 of 649 posts
Re: Voyager 1 stops communicating with Earth
#152> Initially designed to last five years NASA tech often seems to outlive its initial mission length by a massive margin. The Mars rovers spring to mind. It's incredibly impressive, and almost embarrassing! Surely this isn't accidental. Is the kit massively over-specced? Do the uncertainties and risks necessitate such a depth of redundancy that when stuff goes kinda smoothly the thing lasts 9 times longer than it was…
Re: Voyager 1 stops communicating with Earth
#153> Initially designed to last five years NASA tech often seems to outlive its initial mission length by a massive margin. The Mars rovers spring to mind. It's incredibly impressive, and almost embarrassing! Surely this isn't accidental. Is the kit massively over-specced? Do the uncertainties and risks necessitate such a depth of redundancy that when stuff goes kinda smoothly the thing lasts 9 times longer than it was…
If you design so that it has a 99.9999% chance of working for 5 years it's going to work for much longer. It'd be very hard to design it in a way that it didn't.
Re: Voyager 1 stops communicating with Earth
#154> Initially designed to last five years NASA tech often seems to outlive its initial mission length by a massive margin. The Mars rovers spring to mind. It's incredibly impressive, and almost embarrassing! Surely this isn't accidental. Is the kit massively over-specced? Do the uncertainties and risks necessitate such a depth of redundancy that when stuff goes kinda smoothly the thing lasts 9 times longer than it was…
If you design so that it has a 99.9999% chance of working for 5 years it's going to work for much longer. It'd be very hard to design it in a way that it didn't.
On a real note, it is hard to do accidentally, but very much possible to do on purpose - so much so that it is currrently a driving factor of our evonomies.
Re: Voyager 1 stops communicating with Earth
#155Voyager 1 is so far away that it takes 22.5 hours for commands sent from Earth to reach the spacecraft. Additionally, the team must wait 45 hours to receive a response. I’m guessing “hotfix” commits don’t exist in this domain
Re: Voyager 1 stops communicating with Earth
#156> Initially designed to last five years NASA tech often seems to outlive its initial mission length by a massive margin. The Mars rovers spring to mind. It's incredibly impressive, and almost embarrassing! Surely this isn't accidental. Is the kit massively over-specced? Do the uncertainties and risks necessitate such a depth of redundancy that when stuff goes kinda smoothly the thing lasts 9 times longer than it was…
When everyone isn't focused on salary but is motivated by an idea to solve the problem there are massive gains.
Re: Voyager 1 stops communicating with Earth
#157Voyager 1 is so far away that it takes 22.5 hours for commands sent from Earth to reach the spacecraft. Additionally, the team must wait 45 hours to receive a response. I’m guessing “hotfix” commits don’t exist in this domain
well, actually... https://thenewstack.io/nasa-programmer-remembers-debugging-l...
Re: Voyager 1 stops communicating with Earth
#158Re: Voyager 1 stops communicating with Earth
#159Re: Voyager 1 stops communicating with Earth
#160Some other comments here mentioned the tech to do that:
- ion propulsion
- light sail
And also nuclear fission might be an option, I like the fission fragment idea for its simplicity. [1][2]
[1] https://www.nasa.gov/general/aerogel-core-fission-fragment-r...