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Ex-Kotaku staff go independent and launch Aftermath

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Re: Ex-Kotaku staff go independent and launch Aftermath

#151
post #146

Earlier quoted context omitted.

I thought a deranged online mob started Gamergate.

I recall a lot of it was driven by Kotaku, as well as the whole gang of cancel-culture twitter journalists. It may be wrong, or right, but that is the narrative in my head around this. So it's probably the same in a lot of other disgruntled peoples' minds.

Kotaku had the wrong author write a review of a niche video game that nobody cared about. Gamergate was started by people who thought something totally unimportant like that was reason to send death threads to people.

Re: Ex-Kotaku staff go independent and launch Aftermath

#152
post #11

Earlier quoted context omitted.

This is a pretty hyperbolic take on games reviewers, other than the paid reviews which does exist but is pretty easy to identify and ignore. I've seen games being criticised for being too hard but even Elden Ring, Lies of P et al aren't getting 1/10 for that. I've seen people lamenting the same lazy copy-pasted male character being the protagonist again and again, but never decrying that it's outright sexist that a m…

Isn’t there a discussion to be had about journalists (and activists) needing to insert intersectionality into fantasy worlds in a genre for a demographic that didn’t ask for it? I’m detecting an air of elevated ego in your reply. I understand the toxicity that has and does (now to a much lessor degree) exist, but can’t we recognize when social justice jumps sharks? I think we can. It’s ok to admit when activism goes…

If you want to have that discussion, feel free to find the people who think the existence of 1 (one) male character indicates sexism, like the GP described, and discuss it with them. Tbh it sounds more like you want to use the GP's hyperbole as a wedge to open up a (ugh) "culture war" debate and frankly I'm not interested.

Re: Ex-Kotaku staff go independent and launch Aftermath

#153
post #144
post #140

Earlier quoted context omitted.

You may have a specific idea of what it means to be "sexually repressive" that doesn't match what I mean when I say it. Porn games on steam and horniness still existing doesn't literally conflict with people having sexually repressive social attitudes. Of course, I am not asking for a return to the pathetic days of Lara Crofts' chest. I get that this is one of the most iconic things people think of, but it's neither…

There is a thread that I think I may agree with here - something along the lines of the regression towards the acceptable sexual mean in mass media - but you specifically called out a trend where "people have become regressive about sexuality in video games", stating: > a bunch of people were convinced to go all the way from 90's style "toxic masculinity" to a totally puritanical anti-sexuality stance To the contrary…

> Surely a lot of people are paying money for these video games, or else they would not be produced.

Absolutely. It is important for me to be clear that I do not believe video games are significantly less sexual overall.

I do think, however, that people's treatment of sexuality in media is dramatically different, and the amount of criticism and scrutiny that it receives outpaces most other social issues these days. This has led to at least a little bit of a chilling effect, as if you're a game developer, or anyone else producing media, you probably feel the pressure to be a lot more careful about exactly how you handle sexuality, as things have gotten a lot more cutthroat overall. That's not to say every consequence of this has been unilaterally bad, but I do personally believe that this leads to things that overall feel less authentic in a lot of cases. Personally, I like to see people's personal creative visions, uncompromised by concerns of how it will be perceived.

But socially and in media coverage, I do see what I personally would consider regressive. It feels like socially, the safest thing you can do is merely tolerate the existence of sexual content, and outwardly enjoying it can earn you some scrutiny. For example, A good amount of the NoFap crowd paints pretty much anyone who enjoys pornographic content as being pornsick. In addition to just them, there is a serious amount of scrutiny regarding the nature of sexual content, and there is a lot of pressure to be careful about how you openly enjoy things; the safest place to be is to merely tolerate sexuality rather than embrace it. If you do embrace it, you can count on it being scrutinized. If something you enjoy is considered problematic, such as a relationship with a power dynamic issue, it will be scrutinized-it doesn't matter that there's media like Game of Thrones filled to the brim with incest and other such content. (In fact, Game of Thrones has become almost cliche to bring up, not unlike Grand Theft Auto with regards to video game violence.)

I can see why my position seems startlingly inaccurate from some perspectives. That said, I do think there is something regressive going on, even if describing it as "puritanical" is perhaps a misstep, as it is clearly a lot more nuanced than that.

Re: Ex-Kotaku staff go independent and launch Aftermath

#154
post #125

Earlier quoted context omitted.

Yeah, agreed. The first name in that list is a guy who gave great reviews of a game by a developer who was sleeping with him. Of course, due to one (or both? I forget which) of them being married, of course that fact had to be a secret . In any other publication, the author's sexual liasons with the subject of the piece is considered a clear conflict of interest. Not so in gaming, it appeared.

What, there are still people that believe this? That Nathan Grayson never wrote reviews on any game by Zoe Quinn is easily verifiable, like you can just go look at the webpage. The claim has had zero veracity for years, that its false is widely known and documented, theres multiple Wikipedia articles discussing how and why its wrong. I don't think I've ever read an article on Kotaku, I never read any games news and b…

Review? No. But possibly "positive coverage"-> https://archive.ph/LXLli

The top screenshot comes from DQ, and the post lists it as a "standout".

Re: Ex-Kotaku staff go independent and launch Aftermath

#155

What is it about news media, newsletters, etc that makes them so bad at pricing their subscriptions? When you consider the fact that the average reader will want to read a variety of publications/newsletters about topics, charging $7/month for JUST your news site is, I'm sorry to say, delusional. This isn't to single out Aftermath specifically, I see this kind of thing all over the place. Lots of substack newsletters…

That price point seems about right to me. I just signed up to The Economist Podcasts+ for a similar price because I listen to virtually every piece of content they produce. Sure it's just one publication but it's an excellent one in my opinion. If these folks think they can bring a similar level of value, go for it. I personally wouldn't pay a single solitary cent for people to write about video games but that's just my personal preference.

Re: Ex-Kotaku staff go independent and launch Aftermath

#156
post #60

Earlier quoted context omitted.

I think the logic is that getting anyone to get out their credit card and pay anything at all for content is a tough barrier, and the difficulty of crossing it doesn’t scale linearly with the asking price. That and micropayments remain an unsolved problem.

Now that Apple Pay and Google Pay are a thing, it’s become incredibly easy for someone to just tap a button, their face unlock does its thing, and payment goes through. Unless you mean a psychological barrier?

Google and Apple instantly eat a third of your revenue.

Re: Ex-Kotaku staff go independent and launch Aftermath

#157

Ah, the folks from the worst example of journalistic integrity in the last 10 years spinning off to do the same thing? I think I’ll pass.

Kotaku is one of the only game outlets that actually got blacklisted by publishers for negative coverage. What's the integrity violation you're so upset about? I hope it's not a completely made up one like gamergate

For reference this is why people have a low opinion of kotaku, they publish clickbait stuff without double checking properly before publishing:

* https://www.keengamer.com/articles/news/kotaku-uk-apologizes...

Re: Ex-Kotaku staff go independent and launch Aftermath

#158
post #9

I enjoyed Kotaku enough to keep reading through all of their Theil/Hogan bullshit, so I'm very happy that there is now a spiritual successor, that ditches the legacy crap and lets those bloggers do what they do best. I wish there were some more of their more "journalist"-type peer that made the migration over, but Kotaku seems to have done fine without them, so I don't think that's going to be a problem. I will say t…

I would love it if some of the other old-timers could make it back. I assume the people I really liked, Steven, Jason, Kirk, Maddy and of course Fahey, since he no longer is with us, are very unlikely to come back. I also miss their Japan pop-culture reporting from Richard Eisenbeis and Bashcraft. The latter was a big part of what made me visit kotaku instead of Destructoid or Polygon.

Re: Ex-Kotaku staff go independent and launch Aftermath

#159
post #87

Earlier quoted context omitted.

I do agree, the bickering about politics is a little silly when you consider just how terrible the actual "journalism" part is. I think there's a general feeling that all journalism has faltered a little bit in the face of the Internet and a 24 hour news cycle, but I'm not even sure video game journalism was ever good . I'm not sure it was ever really 'journalism'. I'll admit I do miss the older generation of video g…

> I'm not even sure video game journalism was ever good In my youth I read a few PC game magazines. Not sure about the accuracy of the reviews but the people writing them did try to make their reviews as entertaining as possible with jokes and what not. Sadly, those old magazines are long gone so I can't really go back and re-read them to see if it's just rose-tinted glasses. I don't even remember the magazine name o…

There are a lot of old video game magazines on the Internet Archive

https://archive.org/details/videogamemagazines

Re: Ex-Kotaku staff go independent and launch Aftermath

#160

Not that I am much into gaming, but I just checked out the site and the one article I clicked on was literally the writer bitching about how the coffee machines were depicted in Starfield. I miss the gaming sites of the 90s and early 00s, you could expect to read passionate articles from gamers. Just reading the headlines on the main page makes me feel like they have some agenda to push, in a political kind of way, a…

Careful, it’s gatekeeping to prefer that your game journalists have ever played a game at all other than when researching for an article. They write like this because it’s how anyone writes on a topic about which they have no experience. If you embed me as a wartime reporter, I’ll talk about the weird food and noise, not what most people reading the article want to read about.

You really think that these people who have worked for multiple gaming sites and are now starting their own gaming site really don't play games? It seems like there would be an easier way to make a living than writing about something you don't care about.
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