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Apple Vision Pro: Apple’s first spatial computer

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Re: Apple Vision Pro: Apple’s first spatial computer

#151
post #7

I will happily go on the record as saying that this will be as revolutionary as the iPhone, perhaps even more so. --- EDIT: To clarify this statement... - For personal/entertainment use it largely replaces the need for a TV, soundbar, or home cinema. - For business use, the days of multiple displays and screen management seem set to be a relic of the past. I look forward to coding in an IDE which isn't constrained to…

Loved it. It’s exactly how I imagined it. People didn’t have high expectations because they thought this was going to be a gaming device. I posted quite a few comments in the past months telling people vr glasses like this had so much potential for broader applications. I’m glad Apple is making this a reality. It’s going to be a wild success.

Re: Apple Vision Pro: Apple’s first spatial computer

#152
This won’ be successful

No one wants a serious product strapped to their face hours on ends, idc if it’s $1200.

VR is a 1980s pipe dream that will be as “revolutionary” as the wiimote was (which we all thought would be)

Steve Jobs would think this is stupid and you all know it.

Sorry to come off as pessimistic, would rather tell it like it is than pretend this thing taking off.

Re: Apple Vision Pro: Apple’s first spatial computer

#153

It's interesting that HN is completely overloaded right now...with people coming to announce how unimpressed they are and how it isn't for them. The displays in this device are crazy . I honestly didn't think they'd be able to put together a value proposition, but I think they legitimately did. It's super expensive, and some of the cost of the device seems kind of silly (if I heard correctly, the display on the front…

The guy on the commercial was using a real keyboard so I imagine this can be used relatively standalone, with the caveat that it uses iPad apps.

Re: Apple Vision Pro: Apple’s first spatial computer

#154
post #69

The weird price fixation and doomerism here is weird. People said the AirPods were overpriced; half my uni has one. People said the AirPods Max were overpriced, and I see it all the time in co-work spaces and libraries. People said the M1 Pros were overpriced; they're literally everywhere, used by almost all of the professionals I know. People said the Pro Display XDR is excessively overpriced; more than a few consum…

I think this is more in the "Pro Display XDR" overpriced territory of "it costs more than many can afford to buy on a whim" instead of "it costs more than it should" of things like AirPods. Where the Pro Display XDR gets away with that is, at the end of the day, it's just a display for content the same as any other. Where the Vision Pro will need to do some fighting is traditional content is a much harder sell for a AR/VR device. I think Apple is trying their best to tackle that software problem head on trying to improve integrations and offer day 1 native options, which is what they always aim for, but it's still clearly going to have some penetration difficulty due to price and small target audience at first. Of course, Vision "Pro" suggests maybe they have a non-pro plan for that in the works already, in which case it would help the ecosystem sustain even more.

Re: Apple Vision Pro: Apple’s first spatial computer

#156
post #7

I will happily go on the record as saying that this will be as revolutionary as the iPhone, perhaps even more so. --- EDIT: To clarify this statement... - For personal/entertainment use it largely replaces the need for a TV, soundbar, or home cinema. - For business use, the days of multiple displays and screen management seem set to be a relic of the past. I look forward to coding in an IDE which isn't constrained to…

I completely agree.

I'm one of the weird people who tried out the Google Glass. It was finnicky, 0 actual interaction with the modern world, lasted a good 45 minutes, melted your face, and had terrible audio.

But the thing is, if you could peak THROUGH the shortcomings, it was abundantly clear how an eyesight driven, glass form factor is the destination for computing. Smartphones were even less advanced at the time, but even then, we I tried for a few weeks making more extensive use of it, I would catch many glimpses of how "neat" this technology would be... even doing simple things like effortlessly capturing a picture on the spot, or videoconferencing with my gf (now wife!) showing her stuff in the grocery store and asking her what to get.

The AR capabilities, mixed with the essentially VR potential for movies/games, will totally be a thing and it'll totally live on our face as glasses. There can be details as to when exactly, price points ,etc., but the ubiquity of this sort of computing device will eclipse the iPhone when it comes time, and until then, slowly but surely change the nature of "working on a screen."

Re: Apple Vision Pro: Apple’s first spatial computer

#157

No tech spec sheet other than the battery life: "The external battery supports up to 2 hours of use, and all‑day use when plugged in."

To be fair, it also gives vague hints on resolution with “more pixels than a 4K TV for each eye”, which is simultaneously more verbose and less informative than giving the actual resolution.

Re: Apple Vision Pro: Apple’s first spatial computer

#158

It's interesting that HN is completely overloaded right now...with people coming to announce how unimpressed they are and how it isn't for them. The displays in this device are crazy . I honestly didn't think they'd be able to put together a value proposition, but I think they legitimately did. It's super expensive, and some of the cost of the device seems kind of silly (if I heard correctly, the display on the front…

> did they talk about using it as a display for a Mac

Yeah, you look at the screen through the headset and then pinch to move it around and grow/shrink it.

Re: Apple Vision Pro: Apple’s first spatial computer

#159
If apple really believed this were a revolutionary product they would have done the entire keynote with every presenter wearing and using the device. The fact they didn't is a major tell...

This thing has sunk cost fallacy written all over it and I'll be shocked if it even makes it to a version 2 of the device. They likely had so much time and talent engaged in the creation of it over the last few years that they feared it would be more of a demoralizing and attrition inducing event to kill it before launch vs. quietly abandon it afterwards.

I'm just starring slackjawed at their press photos of people using it and thinking if that's the absolute best they can make this thing look it is completely DOA with normal people. Nevermind all the usability issues that are sure to exist with strapping goggles to your face and head for hours at a time.

Re: Apple Vision Pro: Apple’s first spatial computer

#160

It's interesting that HN is completely overloaded right now...with people coming to announce how unimpressed they are and how it isn't for them. The displays in this device are crazy . I honestly didn't think they'd be able to put together a value proposition, but I think they legitimately did. It's super expensive, and some of the cost of the device seems kind of silly (if I heard correctly, the display on the front…

There was one moment in the presentation when a guy at the office opened his Macbook Pro and the screen popped up above it much larger.
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