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Factorio is coming to Nintendo Switch

factorio.com

151–160 of 366 posts

Re: Factorio is coming to Nintendo Switch

#151
post #40

Please no. Someone tell me it's just an unconfirmed rumor. Why would they do such a thing? I am at very high risk for Factorio addiction, and the only reason I haven't played it yet is because I don't play PC games anymore. But I do have a Switch, and having Civ VI on there was enough of a problem, thank you very much. Goodbye everyone!

May I also suggested City Skylines on the switch? It has a great addiction management feature called high RAM usage, so when your city reaches 200k citizens the game will force close repeatedly on you.

City Skylines on the Switch? Why do I not know such things? Cheers went up in my house when I told them about Factorio.

Personally I'll always prefer mouse+keyboard, but it's also fun to play games in the living room.

Re: Factorio is coming to Nintendo Switch

#152
post #42

Earlier quoted context omitted.

Developer? As in one developer? Is this a mistake. If not, I am shocked

Not a single developer. The game itself is a product of a Factorio factory, the developer simply drags belts around and flips logic switches to produce new features. The automation has reached a point where it has developed Copilot-like AI skills and very little needs to be done by hand now.

How long until it gains sentience, breaks free of its chains and enslaves or wipes out the human race?

Re: Factorio is coming to Nintendo Switch

#153

It's unfortunate there's no mod support. As someone with over 2000 hours, for me it's really the overhaul mods that give the game endless variety and replayability. Might not be a bad idea to make certain overhaul mods available anyway, even if it involves hard-coding them in.

I don't think console games ever support mods?

The only way to do this would be for the modders themselves to get sponsored by / work with Nintendo directly and probably the original dev team. You could then have some officially released "mods" (probably they would just call them DLC) and I they would very likely charge.

Sounds like you want a Steamdeck

Re: Factorio is coming to Nintendo Switch

#154

Well, we have https://mindustrygame.github.io/ that it is free software. And IHMO it is best that Factorio.

I've been playing Mindustry a lot lately, and while I've been enjoying it, it's just a different game than Factorio -- they scratch different, but similar, itches. Factorio is about the long game, and your designs have to be able to scale, especially if you're going for mege-base scale. It's more about complex designs and a very deep tech tree and dependency hierarchy. It's about factory automation at its core, with…

> you don't need bots makes construction much easier

I loved that part of Satisfactory as well. The more I play with instant building, the more I think it just makes sense.

Re: Factorio is coming to Nintendo Switch

#155

Please no. Someone tell me it's just an unconfirmed rumor. Why would they do such a thing? I am at very high risk for Factorio addiction, and the only reason I haven't played it yet is because I don't play PC games anymore. But I do have a Switch, and having Civ VI on there was enough of a problem, thank you very much. Goodbye everyone!

Well, don't worry. The base game is easy to complete in ~20 hours. Nintendo won't allow mods, so you won't have access to the add-ons that boost a single game (Krastorio, SpaceX, Bob's) into the 1000+ hour range.

You do realize that launching a rocket is the end of the introduction, not the end game.

Re: Factorio is coming to Nintendo Switch

#156

I have a 10 year old i5 and it struggles with my 10,000 SPM mega base. So I don’t think a switch is a device for building mega bases (Factorio points this out themselves).

It's probably memory throughput and latency more than single core performance in your case. Factorio is primarily limited by CPU cache misses. It ticks 50% faster on a Ryzen 7 5800X3D than on an 5800X because of the extra 64 MB L3. Needless to say the Switch won't fare well for mega bases with it's 2 MB L2.

I wonder if I should upgrade my old ass intel 5820k (looks like it has 15mb "smart cache") to the basically just as old 6950x with a whopping 25mb

Re: Factorio is coming to Nintendo Switch

#157

Please no. Someone tell me it's just an unconfirmed rumor. Why would they do such a thing? I am at very high risk for Factorio addiction, and the only reason I haven't played it yet is because I don't play PC games anymore. But I do have a Switch, and having Civ VI on there was enough of a problem, thank you very much. Goodbye everyone!

Well, don't worry. The base game is easy to complete in ~20 hours. Nintendo won't allow mods, so you won't have access to the add-ons that boost a single game (Krastorio, SpaceX, Bob's) into the 1000+ hour range.

Although the team currently is working on an expansion of the main content line as well - so that number should be going up!

Also, I disagree that it's easy to complete in 20 hours. The speedrun currently sits at 1h25m and while Though, unlike some other games, the progress never slows down - misallocating early skill points in some games causes serious pain making up the same points without the proper tools at an exponentially increasing cost... in Factorio a tech is always the same cost so researching out of order simply delays how quickly you can become more efficient.

Re: Factorio is coming to Nintendo Switch

#159
I bought Factorio about a year ago, but I still haven't played it because I'm afraid to. I nearly flunked out of college the first time around because of Minecraft addiction, who the hell knows what would happen with Factorio?

Re: Factorio is coming to Nintendo Switch

#160
post #83

Earlier quoted context omitted.

It's under the GPL 3 license, so it's free software. Click the GitHub link on top for the source code. It's also free on itch.io. There's a link to that below the Steam link.

I understand that. This is a very highly rated game on Steam. Clearly, many have come across it without realizing it is, in fact, free. Even as a developer, if Steam were to recommend this game to me, I have no way of knowing it's FOSS. Very interesting strategy. I'll give them that. I have enough misgivings about it though that I probably won't be playing it. Feels scammy. Like they are trying to essentially release…

I bought it even I know it is. 10$ isn't expensive for that size of a game.

Would you call it a steal if the man maintaining it basically work full time on it and live on it? I think play it for free feels more like a steal instead.

(And technically, this is one man project that accepts contribution, most work are done by himself, includes game mechanism and maps)

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