Context: I’ve been working with iOS full time since a few years before Swift came out. A few startups ago we built our app using SwiftUI 1.0. At that time, while 90% of it was fantastic, 10% was either unworkable or extremely unreliable, causing for some maddening bugs. The documentation was laughable so for these reasons I chose to do the app for a subsequent startup in UIKit. Fast forward to my most recent company;…
Do you mind explaining exactly what animations would take that much work? I’m struggling to see how animations could ever take as long as estimated for UIKit
Again, just guessing, but I would imagine that it’s managing that state and animating it in a sane way which requires LOTS of code, less so the animations themselves.