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I Think Your App Should Be Free

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Re: I Think Your App Should Be Free

#151
post #128

Earlier quoted context omitted.

"I could buy or import CDs, but I don't like waiting" So, anyone spoiled enough to "not like waiting" can come and steal the fruits of someone else's labour, right?

Yep. The cost of waiting (up to a month for imports) and buying an optical drive especially for this is prohibitively high. I will not pay that high a price. I also take moral issue to calling piracy stealing.

You take moral issue to "calling piracy stealing" but not to pirating. Riiiight.

Do you actively believe that morality is "mix and match what suits you" or is that just an implicit practice?

Re: I Think Your App Should Be Free

#152
post #100

Earlier quoted context omitted.

90% of musicians make music nobody wants that bad. We're talking about people who make music that people do want, and those people not paying for it for no other reason than they don't have to. People who make products we want badly enough to need one of our own should be compensated for their efforts. They should not have to go out and play it in clubs, or sell you a t-shirt. If you want a copy of their song, you sh…

90% of musicians make music nobody even heard of . Face it, we're not born with a burning desire to buy Metallica albums. You grow up listening to radio or watching tv, getting exposed to certain types of music (typically between 2 and 6 minutes, most on 4/4, with accompanying lyrics sung by one or two artists) and that's the music you'll end up wanting "that bad" -- pure coincidence? Artists who succeed following tr…

> Artists who succeed following traditional models (who, incidentally, are the most supportive of draconian copyright laws) are the ones who marketed themselves more heavily and got more access to traditional media: they went on TV, did interviews and concerts, paid for airplay... -- without any of that, they wouldn't be "popular".

Sometimes (maybe mostly). Other times it's because the artist is actually good and people buy their stuff just by word of mouth (Metallica is actually more an example of this). I think it's easier to tell in hindsight which is which. Milli Vanilli vs. Led Zeppelin, for instance.

The traditional role of the record company wasn't to manufacture music and shove it down our throats, but to be the filter--find the good musicians and sign them up. While I agree that there is a lot of manufactured crap out there, I do think that you can't dismiss all pop music because there are actually artists out there that are good and popular.

Incidentally, I think the real revolutionary thing that napster did was stop the record companies from being the filter, at least in our minds. Being able to try out any weird music I liked was liberating and when I found some bands I liked I could look at that user's whole library and use it as a primitive recommendation engine. I was able to find way more indie stuff and it effectively gave some of the filtering controls over to me.

Re: I Think Your App Should Be Free

#153
post #119

Earlier quoted context omitted.

And indeed the market has spoken, and most android developers have listened: Apps Should Be Free(mium). That's the difference between startups and Big Music. Startups figure out how to make money out of free apps.

>Startups figure out how to make money out of free apps. I don't know if most of them do. If I look around in the android market there are some great apps, that very likely do not make any money although they offer actual value to the customer. I don't get it, why should apps be released for free? Especially on Android I am surprised as to how many free(mium) apps are available, which could and should be paid apps, s…

The idea that a customer should pay you to install your app is naive and out-dated. You will simply be beaten by competition who allow customers to install the app for no cost (i.e. everyone else). But beyond that, if your only way to exchange value with your customer (i.e. they give you money in exchange for something), is at installation, then you are missing out on most of your revenue.

There are tons of articles about this online. There are regularly articles about it on HN. Noel Llopis is one of many app developers who blogs about his real-world experiences. Here is one such article: http://gamesfromwithin.com/one-price-does-not-fit-all

Re: I Think Your App Should Be Free

#154
post #50

Earlier quoted context omitted.

I agree with your assertion of a decrease in apps and music in time, but for complete different reasons. There are numerous songs and apps out there which aren't even worth the cost of listing them. Hopefully in time we'll see a lot less fart apps for $5 and the umpteenth song about a weekday from people who see it as a quick way to make cash and not something they have a passion for. If both of these industries were…

Why can't we let people have passion for software or music and also make money at it? Should I need to pursue software development in my 2 free hours at night after coming home from flipping burgers because only jobs that involve production of physical goods that can't yet be copied still pay the bills? How can anyone afford the time to become a professional in this kind of future? Even if someone had the "passion" t…

> Should I need to pursue software development in my 2 free hours at night after coming home from flipping burgers because only jobs that involve production of physical goods that can't yet be copied still pay the bills?

And yet there are many people that actually do this already, otherwise how would you be booting your linux box? I know I program in my spare time...

> Just thinking about it is depressing. The parasites will walk around happily listening to their free music in their makerbot printed mp3 player (from pirated plans)

I don't know, that sounds kind of cool--everything would be different, that's for sure. I think there will always room for really good programmers. Also, never bet against people trying to find a market somewhere--there's always one somewhere, it just might not look like the ones we have now. Don't fight the future, embrace it (or starve).

Re: I Think Your App Should Be Free

#155
> After ranting endlessly on Hacker News and the like, finally the person who keeps stealing your app posts a reply.

In the entire time I've visited HN, I don't think this has ever happened. This is the equivalent to a politician visiting poor neighbourhoods dressed like 50 cent, hoping to "level" with the community. So contrived.

Re: I Think Your App Should Be Free

#156
post #119

Earlier quoted context omitted.

And indeed the market has spoken, and most android developers have listened: Apps Should Be Free(mium). That's the difference between startups and Big Music. Startups figure out how to make money out of free apps.

>Startups figure out how to make money out of free apps. I don't know if most of them do. If I look around in the android market there are some great apps, that very likely do not make any money although they offer actual value to the customer. I don't get it, why should apps be released for free? Especially on Android I am surprised as to how many free(mium) apps are available, which could and should be paid apps, s…

That logic only applies if you think of an app as an end-in-itself, as the final product to generate revenue. While that may be a viable business model in some cases, I think it misses the true opportunities for making money with a mobile app.

In my experience, apps work best as a gateway to another revenue stream or as an add-on product to an existing service. I only use free apps but I have subscribed (and paid) for web sites associated with those apps for expanded services.

A good example is an exercise tracking app which records your exercise routines, maps routes, etc. If this app is free but uploads your data to a web site which provides expanded functionality, online communities, and other services, I'd gladly pay for an account on the site.

Re: I Think Your App Should Be Free

#157

What is the moral of this story? "I'm an App Developer, therefore I shouldn't pirate music"? Ultimately, piracy breaks down to "people want your stuff, but you've priced it too highly". In the case of apps, that's all it is. In the case of music, it's a little different. Music is cheap, but it's rare that you can get it in a good format: everything is lossy, and for people with good audio kit and good hearing, that m…

I would be willing to be 100 downloads of my app that price isn't really the issue on music piracy. If you charged $0.10 per song, it wouldn't result in a massive sales increase. The barrier to paid downloads is that people have to use a credit/debit card, usually register somehow and other things that form a barrier to entry. I think $0.99 isn't much to pay for a song or an app, but there are people (a fairly sizabl…

Now that is probably the most sensible thing that's been written in this entire thread.

Figure out a way to make the transaction as seamless & low-risk as "tossing a quarter into the can" and you've gone a long way to solving the piracy problem.

How you do this, I have no idea. I would look at iTunes & Steam as examples of services that have been successful at smoothing the friction & establishing trust. People spook easily when asked for CC info…

Re: I Think Your App Should Be Free

#158
post #128

Earlier quoted context omitted.

Yep. The cost of waiting (up to a month for imports) and buying an optical drive especially for this is prohibitively high. I will not pay that high a price. I also take moral issue to calling piracy stealing.

You take moral issue to "calling piracy stealing" but not to pirating. Riiiight. Do you actively believe that morality is "mix and match what suits you" or is that just an implicit practice?

Of course I don't believe that morality is whatever suits you. Morality includes property rights, but I do not think the moral rights of the creator of some intellectual property, once his creation is released to the world, extend as far as to be able to impose arbitrary conditions on it. A creator is free to keep his creations private, but once he releases his creation to the market (presumably with the goal of gaining fame and/or profit), the market has a say too.

Re: I Think Your App Should Be Free

#159
post #70

Earlier quoted context omitted.

If you only reward amateurs then amateur content is all you will get. Some skills take decades to master. The world you describe will never produce a Mozart.

This is quite ironic, considering that Mozart made most of his (relatively little) money by touring and composing for wealthy patrons. Somebody else made much more money out of him: sheet printers, who also ended up being the real force behind original legislation on copyright. Plus ça change...

Exactly: gigs, concerts. This is how musicians make the bulk of their money when they are locked into shitty record deals. And it provides an experience people are more than happy to pay for. Free music drives concert ticket sales (ie. radio singles promote new touring bands).

Re: I Think Your App Should Be Free

#160

If musicians had nearly as much stake in their distributed product, from a percent standpoint, as a startup founder has in his/her business, or if the music industry were remotely as equitable, all things considered, as the software industry, then the essay's apparent allegory might ring a little more true to me. But the practical reality is musicians don't have a similar stake, or a similar chance at making a sustai…

The simple fact is that most startup founders not only create the products that define their success, but drive that success almost entirely on their own, with modest help from their investors. As much as everyone likes to hate on record labels, the good ones do almost everything involved in the business of making your music successful. The artist is the product, but very rarely does the artist drive the business. Mo…

I'd say this is only partially true. These days labels are not, and I would argue should not be the artists' primary target for income. Touring and new media are things artists have control over to a much larger extent and that's where artists should be focused.

If a good independent label wants to pick you up, like say Bella Union or Merge or Sub Pop (still) or the like then go for it, it might help. Or it might not. For some it's a big deal, but mostly in terms of promotion and profile, better tours. The good labels, like Bella Union, get very involved in that side of it, others not so much. Even then those lucky acts that are on good labels are still primarily touring bands, and downloads and sales and royalties are a small percentage of their income, unless something really breaks on radio, and that my friend is whole other ballgame and extremely rare from the average artists' perspective. Better to hope to get on a TV show or film, raise your profile some and get better tours.

Also, most of the time those higher-profile independent labels came along and were interested because those acts already had something going, some sales, regional numbers or whatnot that made the label relationship more like a partnership.

It helps to go into it from a position of strength, where you know you can walk away. And if you can walk away, you might not even need the Independent label. Mostly you need good management and good promotion to get better tour numbers going, build into a position of strength and really think about what means of income are available to you in an age where access to distribution channels (the primary former attraction of labels) are now available to virtually everyone.

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