Earlier quoted context omitted.
I actually played Splendor for the first (three) time(s) some time ago and honestly didn't really like it. It's a very simple game, true. I feel like there are not many decision points for me as a player and therefore there is not much strategy involved. But maybe that is just my view after very few games. (At the same time that probably makes it a good choice for a game implementation) Thing is that for all my examp…
I think splendor gets more interesting if your opponents are also trying to be strategic. You can see what color chips they are picking up, which lets you know what they are aiming for, which influences what card you want to aim for or reserve. Mid game, you can see what colors other people are missing and try to corner colors to give you room to breath and pick up cards. You can also see the set of colors people are…
Player of Games
151–160 of 242 posts
Re: Player of Games
#152Earlier quoted context omitted.
No he is not, but AIs are not allowed in the competition the story centers around.
Near the end of the competition, as he is deep in his analysis, the light craft AI gives up on helping him since it gets overwhelmed. Granted it's not a full Culture Mind (kinda hazy, been a while) but still a point for the meatbag.
It's been a while but I am pretty sure that the ship lied when saying that it got overwhelmed and did so only because it was confident he was on the right path but needed to get there in a specific way which wouldn't have worked quite the same if the ship intervened
Re: Player of Games
#153I want to see deepmind make a bot to play team based first person shooters like csgo and rainbow6 siege, to stack up five of them against a team of professional players.
Honestly that probably won't be too interesting as (a) one AI could perfectly control several agents (ie perfect coordination of global strategies) and (b) an AI has low to no reaction times and perfect aim (aimbots already have that) so I would expect that would quickly result in a slaughterfest.
I am pretty sure aimbots access the internals of the game rather than reading the video output to identify the silhouette of the enemy.
Re: Player of Games
#154Earlier quoted context omitted.
You often don't need anywhere near the amount of compute in these papers to get similar performance. Suppose you're a business that needs to play games. Most people seem to think that it's a matter of plugging in the settings from the paper, buying the same hardware, then clicking a button and waiting. It's not. The specific settings matter a lot. But my main point is that you'll get most of your performance pretty r…
My personal experience was the opposite. I'm currently trying different approaches for building a Bomberman AI for the Bomberland competition that was discussed here on HN a few weeks ago. "IMPALA with 1 learner takes only around 10 hours to reach the same performance that A3C approaches after 7.5 days." says the paper, but I can run A3C on a cheap CPU-only server but to get that IMPALA timing, I need to spend a lot…
Re: Player of Games
#155Earlier quoted context omitted.
I second this, it was excellent. I've only read a few Banks books, but this was my favorite.
I started with Consider Phlebas but stopped because it seems too slow for me. Does it get better in the later chapters?
Re: Player of Games
#156Earlier quoted context omitted.
I started with Consider Phlebas but stopped because it seems too slow for me. Does it get better in the later chapters?
If you find Consider Phlebas too slow, try Excession before giving up on Banks.
Re: Player of Games
#157so this is what Grimes latest song is about?
> Grimes seemingly makes multiple, thinly veiled references to Musk in the song
https://www.independent.co.uk/arts-entertainment/music/news/...
Re: Player of Games
#158If you are interested in this, I maintain a list of boardgame-solving related research at https://github.com/captn3m0/boardgame-research , with sections for specific games. This looks really interesting. It would be a good project to test this against a general card-playing framework to easily test it on a variety of imperfect-information games based on playing cards.
Re: Player of Games
#159Earlier quoted context omitted.
the same goes for slumbot in poker, its super old like 2013, the game is played completely different now and current bots would destroy it.
As a commenter above noted, this work is about generality, being able to play every game, and not being the best at every game.
Re: Player of Games
#160This is clearly part of DeepMind's long-game plan to achieve world domination through board game mastery. Naming the new algorithm after the book is a real tip of their hand... https://en.wikipedia.org/wiki/The_Player_of_Games
PSA: The "Culture" novels by Iain M Banks are fantastic and can be read in any order. "Player of Games" was the 1st one I read and still probably my favorite.
The first book Consider Phlebas isn't bad, but it isn't as well developed as the rest of the series IMO.