Earlier quoted context omitted.
So, I have an 8 year old. The switch is probably the most fun couch gaming we can do together. We also have an xbox and a pc for games, and we usually ignore them both in favor of Nintendo exclusives. Pokemon, BOTW, Smash Bros. It's honestly a really good co-op couch experience. And when we go on road trips, it's better than the days when we would load up a fat crt tv in my parent's van and plug in the SNES. Also, if…
Sure for kids the switch can’t be beat. But the best games are all on Sony (some on PC too) Witcher 3, horizon zero down, god of war, uncharted 4, the last of us, persona 5, nier automata, assassins creed oddysey, red dead redemption 2, Spider-Man, etc.
Nintendo’s Philosophy: Lateral Thinking with Withered Technology (2015)
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Re: Nintendo’s Philosophy: Lateral Thinking with Withered Technology (2015)
#152Re: Nintendo’s Philosophy: Lateral Thinking with Withered Technology (2015)
#153Re: Nintendo’s Philosophy: Lateral Thinking with Withered Technology (2015)
#154Re: Nintendo’s Philosophy: Lateral Thinking with Withered Technology (2015)
#155What Nintendo's philosophy boils down to in terms of business strategy is using the fact that they are smaller and more nimble to allow creative solutions to make it to market. We see the exact opposite from Microsoft/Sony where their strategy is pushing the highest possible technology they can get to consumers at a reasonable price, and their solutions are virtually interchangeable with fairly minor differences in overall tech.
While Microsoft and Sony's revenues per platform are around the same, their console businesses are small pieces of very large organizations -- with all the ossification that comes from being huge companies.
It's also helpful that culturally Nintendo is a toy company, and thinks about the platforms and games (and toys) they create in terms of principles of play vs. electronic experiences. You can really tell this in their games, where each game feels like an integrated toy system with figures, playsets, very light stories, and a fair amount of open ended play (within the rules of the "toy"). Nintendo's focus is on how to create this play experience, and what's the right amount of technology needed for it instead of launching a rocket into orbit so that I can mow my lawn in the dark.
Re: Nintendo’s Philosophy: Lateral Thinking with Withered Technology (2015)
#156Earlier quoted context omitted.
Even Sony's offering in that regard has been playing catch up to Xbox Live. PSN on PS4 has reached feature parity with Xbox Live on the 360, but it sure doesn't compete in important areas like actually working, download speeds, and navigating the menus in a reasonable time. Not sure what Live on Xbox One is like as I didn't get a Xbox this generation. Meanwhile Nintendo still hasn't caught up with Xbox Live from the…
"Meanwhile Nintendo still hasn't caught up with Xbox Live from the original Xbox." I can't help but think that this is intentional from Nintendo. There are many many online and local wireless features on the Wii/ and 3/DS that are no longer present on the Switch. They seems to start over with every platform. I get the impression though that Nintendo doesn't want communication features that are not "safe" for younger…
Re: Nintendo’s Philosophy: Lateral Thinking with Withered Technology (2015)
#157Earlier quoted context omitted.
I think this is a bait, but, I'm curious: if BOTW is average, could you provide me with ~25 above average games? I would love to add them to my library and play them. Or even just 15?
Sure, btw this list has a lot of 2, you don't need to play the originals. Assassin's Creed 2, Bioshock, borderlands 2, call of duty modern warfare 2, (divinity Original sin, combat was great, hated the puzzles), doom 2016, elder scrolls (hardcore start with Morrowind, otherwise oblivion), fable, factorio, fallout 3, far cry 3, Gris(short, get it on sale), half life 2, magika, shadow of Mordor and war, saints row 1 an…
Re: Nintendo’s Philosophy: Lateral Thinking with Withered Technology (2015)
#158Earlier quoted context omitted.
The original word is 枯れる, which really is normally translated as "withered", or, contextually, "dead" or "dried up". Translating it as "commodity parts" loses the implication that common sense says the technology is "used up" in some way. It's not a word you'd normally use to praise something. Here's a bunch of sentences with English translations that use the word: https://jisho.org/search/%E6%9E%AF%E3%82%8C%E3%82%8B…
Yeah I think the article was off-base there - "withered" isn't a mistranslation at all. I'd probably have gone with "dried-up", but to translate it as "weathered" changes the meaning considerably.
Re: Nintendo’s Philosophy: Lateral Thinking with Withered Technology (2015)
#159While the article is most definitely talking about their hardware, I can't help but feel they probably take a similar approach to their software. Switch's OS is basically a fork of their 3DS OS, with much more thought put into play about security (the 3DS was swiss cheese). Of course, there were many bugs to be found (using a massively out of date webkit at launch, they outsourced this to some vendor). But after all…
That also has to do with the state of software in Japan. For a very long time, being a software developer was seen as much less prestigious than being an electronic engineeer and a bit more akin to a secretary that codes up the requirements... So the best and the brightest did not tend to go into software and the typical state of software engineering in a lot of big japanese companies was extremely bad... It's gettin…
Re: Nintendo’s Philosophy: Lateral Thinking with Withered Technology (2015)
#160“ While you may think of virtual reality as the definition of a cutting-edge category, the Oculus Rift’s two most important components are a cheap smartphone screen and a pair of fifty cent lenses. These two withered parts allowed for mainstream pricing ($350) and freed the team to work on peripheral innovations like decreasing latency and refining positional tracking.” Interestingly, a lot of our tracking and latenc…
For me, the use of the Snapdragon 835 in the Oculus Quest seems like a really good example of this philosophy as well. Definitely 'withered' by the time the Oculus Quest was released. Yet it's doing things to a quality that I've never seen it do in any Snapdragon 835-based phone.