Earlier quoted context omitted.
Something that a was part of for a long time which I thought had a good mix of this was Civcraft a Minecraft sever/collection of mods. It made pretty much all resources scarcer and plants and animals harder to grow (biomdepenedent). Then mods allowed users to reinforce blocks meaning it would take repeated breaks for them to actually disappear. (cooked stone meant 25, iron 255 I think and diamond 1255 or similar). Re…
My solution was to play modpacks that no sane person would be bothered grinding in order to grief. Svens and Test Pack Please Ignore are what our servers were based on. If you wanted to grief you would uabe to grind for hours before being capable enough to bother anyone. So in your case and mine it seems the solution was giving serious players tools to defend themselves that were resource or time intensive to defeat,…
My first big bit of software development was a mod that ended up getting used on the server and that's still updated by some of the copycat servers that got created after.