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The most downvoted comment in Reddit's history

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Re: The most downvoted comment in Reddit's history

#151

Earlier quoted context omitted.

I wish I could make people play Factorio as some kind of training. My son (9), who showed me the game, spent the longest time building parts manually. I kept showing him how to automate, but it didn't really "click" until I was pumping out solid lines of green potions in front of him, then he understood the magic of automation. It felt oddly similar to interactions with various business departments. "Look, we're neve…

I mean, expecting a 9-year-old to grasp a production process completely, then conceive of automating it seems a bit optimistic.

It's not that hard - 9 year olds aren't stupid. You just have to show them the change in pain a couple of times for them to "grok" it.

The pain, in Factorio terms, is having to sit there not doing anything. Boring. Once you set up an assembler to do it for you, suddenly you can fill that time with whatever you want to. The simple problem/solution/reward loop Factorio presents around automation works remarkably well.

Optimization, however, is harder to teach.

Re: The most downvoted comment in Reddit's history

#152
post #97

Earlier quoted context omitted.

For better or worse, EA owns a lot of the big studios and brands. They have an exclusive agreement with Disney on producing the realistic Star Wars games, so it's not as if diehard SW fans have a choice. Though looking at their Wikipedia page [0], I think I overestimated how much of gaming they own. Personally, I don't play any of their franchises (some of that due to being a Mac user, and how few of EA's games are p…

> ... so it's not as if diehard SW fans have a choice. Why not boycott? I mean it would suck for the diehards for sure, but how long would they realistically have to wait? If EA misses 1 quarter's revenue goal, they'll be singing another tune.

I mean they don't have a choice in publisher unless they want to wait 2-3 years for a new deal by Disney to be signed. People do have a choice to wait to buy the game, of course -- I bought the first BattleFront when it went for sale for ~$10, which is about what it's worth. The risk of that is that multiplayer games have a certain shelf life -- generally you want to buy it when there's peak population, or at least when all of your friends are playing it. Waiting for a discount/out of protest results in greater risk of playing with a fractured player base.

Re: The most downvoted comment in Reddit's history

#153
post #147

Earlier quoted context omitted.

It's understandable, at least to me. EA makes good games in franchises people want to play. The problem comes in how the games are changed (often forcefully) to include additional monetization opportunities. People want to play good games, and by all accounts, Battlefront is a good game; it has solid core mechanics and lots of Star Wars fanservice. EA just mucked it up with the shoehorning of the gambling, pardon, lo…

Many of those "whales" have certainly a gambling problem. Of course there may be a few rich enough people, but they also probably have some problems. It's sad that their weakness is exploited this way.

Well, when you consider that gambling (or opening loot boxes) hits some very primitive reward centers of our brain... is it any surprise?

Video games are simply abstracted skinner boxes to begin with; loot boxes with their carefully tuned Vegas-esque lights, sounds, and reward percentages just amp up the "push a button, maybe get a reward" to the Nth degree.

And yeah, it is sad. It's probably even worse than sad.

Re: The most downvoted comment in Reddit's history

#154
post #91

Earlier quoted context omitted.

It's not a perfect measure, but there are about 90k subscribers for the subreddit and about 4x that number of downvotes.

Reddit encourages cross-posting. This thread for example https://www.reddit.com/r/NintendoSwitch/comments/7cm3o8/the_... There's also the fact that the main thread has 62.9k votes and is probably on the front-page. This make it so that every reddit users will go through it, see the horrible corporate answer and downvote it. I myself am not subscribed to that subreddit and still downvoted that comment. Edit: And there…

But this activity is considered to be a form of "brigading":

https://www.reddit.com/r/OutOfTheLoop/comments/24d8cj/whats_...

https://en.wikipedia.org/wiki/Vote_brigading

Brigading is not "illegal" on Reddit, but some subreddit's explicitly forbid cross-posting because of the brigading effect. Such subreddits require the use of the np.reddit.com domain, which points to a mirror of a Reddit thread while disabling vote functionality.

Re: The most downvoted comment in Reddit's history

#155

I'm continually fascinated by the gaming community's relationship with EA. It's like, "Fool me once, shame on me. Fool me 37 times. . . ahh, what the hey, let's throw another 60 quid in this hole. I'm sure this time it'll be different."

I just bought a AAA title - Destiny 2. Humble Bundle seemed like a decent store, right? I made so many purchases with them in the past. 60 dollars later I had a key that Blizzard wouldn't accept. My Battle.Net account (years old, ooooold) was created in Germany. I lived in different countries since then and currently live in SG, the key that I purchased was locked to the US/Asia Pacific region. Now .. I certainly can…

For all the people that defend this crazy practice: What is a government ID going to solve here?

A new account can be created without an ID (obviously...). They never saw mine. They probably never saw my name (right, anyone can figure out my name. And I am not 100% sure that I never paid by CC instead of Paypal or prepaid or whatnot).

What is this ID going to solve? They don't know how I look like. They _might_ no my Real ID™ (remember that joke, from Blizzard as well?) aka name. If my name is common and I provide a government ID, can I steal all the accounts with the same name that .. never showed a government ID in the first place?

That approach seems so deeply flawed that I don't even understand how someone signed it off in the first place. I certainly couldn't defend this idea - it would need a lot of drinks to be creative (aka stupid) enough to come up with reasons why this might Totally Work™.

Re: The most downvoted comment in Reddit's history

#156
post #78

Can anyone explain what this is about, for non-gamers like myself? Am I understanding it right, in that he paid $80 for a game in which he needs to pay even more to get access to the Darth Vader character? Is there a price list somewhere for what it costs to purchase various in-game things?

Good summary of the issue: https://reddit.com/r/OutOfTheLoop/comments/7cddyo/_/dpqoy26/...

That has too much jargon to be a good summary to a non-gamer IMO. To wit-

"While some games might offer loot boxes for cosmetic options, Battlefront II is using loot crates as their primary form of progression through the multiplayer content, via Star Cards."

Re: The most downvoted comment in Reddit's history

#157
post #98

Earlier quoted context omitted.

On Factorio and those kinda game: To me, Factorio is very basically just simplified Eagle with monsters (Eagle is PCB designer software). You have underground belts (vias), smelters (ICs), inserters (Caps, resistors, 2 lead parts). Then you throw some monsters in there to give some random fuzz on the designs and make things a bit more 'spicy'. Mincraft is much the same, it's a very basic Solidworks. You can extrude a…

You just gave me an idea.

Awesome! Glad to have helped.

Re: The most downvoted comment in Reddit's history

#158
post #11

Looks like everything they are posting is getting down-voted. https://www.reddit.com/user/EACommunityTeam

And yet they still have positive karma.

    Most upvoted comment: +318 
    Most downvoted comment: -377k
Somehow this results in 7,438 comment karma for the user. What the hell reddit?

edit: and no, the sum of the rest of their comments does not add up anywhere near 377k.

Re: The most downvoted comment in Reddit's history

#160
post #20

If people hate EA so much, why do they keep buying their games? It's not like Time Warner, with a monopoly you can't avoid.

Because some of their games are actually good. I hate their business practices, but I still want to play Battlefront 2. And they ARE a monopoly. They own the rights to a lot of my favorite franchises. If I want a Star Wars game (which I definitely do), it's EA or nothing.

If it genuinely is a monopoly, then that is terrible, and hopefully something can happen to change the situation. I guess it's hard for me to picture because it's not my bag.
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