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Sure, but Disney is a lot more than Disney Animation... Isn't i mostly Marvel and Star Wars anyway?
Disney is mostly ESPN, based on profits.
Disney is in big trouble as cordcutters proliferate.
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Sure, but Disney is a lot more than Disney Animation... Isn't i mostly Marvel and Star Wars anyway?
Disney is mostly ESPN, based on profits.
Disney is in big trouble as cordcutters proliferate.
Earlier quoted context omitted.
This is great. I mean, the fact that NeXT tech was preserved and made popular is great.
To an extent... but their swansong vision of portable OPENSTEP was quickly shut down by Apple, which is a crying shame because if OPENSTEP was still around it would be keeping Microsoft competitive on the desktop front - instead of today's languished desktop developer story which remains frozen in 1998 (for Win32) or 2005 (for .NET). Now that Swift is open-sourced, I wonder if we'll see a good Cocoa port to Win32 and…
Never say never, but none of the UI parts of Cocoa are written in Swift, and porting them to Windows/Linux would be way more than just writing them in Swift anyway.
Curious, in what way is Windows's development story stuck in 2005 and the Mac is not similarly "stuck" in 2001 (or perhaps 1995)?
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> I called up Bill and said, “I’m going to turn this thing around.” Bill always had a soft spot for Apple. We got him into the application software business. The first Microsoft apps were Excel and Word for the Mac. So I called him and said, “I need help.” Microsoft was walking over Apple’s patents. I said, “If we kept up our lawsuits, a few years from now we could win a billion-dollar patent suit. You know it, and I…
> The first Microsoft apps were Excel and Word for the Mac. Nice quote otherwise, but this bit is not actually true. Microsoft got into apps via Word and Multiplan on DOS. Excel and Word for the Mac were its first graphical applications.
"I’d argue that this is probably the single most important tech acquisition of all time." However, it was not Apple's first choice. They first attempted to acquire Be Inc. (BeOS) but Jean-Louis Gassée held out for $275 million and lost the deal in a surprise move when Apple, instead, bought NeXT.
A MacOS based on Be would have been amazing, at the time.
X ended up being a better way to go, the other changed made when Jobs came back turned me off of Apple's products but I can appreciate the overall improvements.
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As far as I know, Apple has never used Linux for anything in any capacity. OSX's kernel is XNU, and it's a hybrid of BSD code and Mach.
Apparently a Linux-based system was a contender for iPhone OS: > Around 2005, Jobs faced a crucial decision. Should he give the task of developing the device’s software to the team that built the iPod, which wanted to build a Linux-based system? Or should he entrust the project to the engineers who had revitalized the software foundation of the Macintosh? In other words, should he shrink the Mac, which would be an ep…
http://www.sfgate.com/default/article/Little-known-startup-w...
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Don't agree with this at all. NeXT was an actual operating system that people used. You could run word processing apps from which you could print and email. There was a fully fledged development platform with real developers building real third party apps. BeOS was more like a giant tech demo. If we focus on just the technologies choosing BeOS would have meant at least a few years more engineering effort. And you sti…
BeOS/BeBox was demoed at a MacWorld. There was a cool display of the utilization of each CPU and you could disable each CPU by unchecking a checkbox. The demo app didn't prevent you from disabling the last CPU. The booth-guy wasn't very happy with me.
In the early 90s, I remember reading in NeXTWorld Magazine many articles about the speed of development under NeXTStep. Ten times faster, according to John Carmack, who was creating Doom. Every developer agreed. Each issue showcased apps with surprising and elegant capabilities, really new features available nowhere else. The proposition was that NeXT Cubes were really worth the price, that they enabled magical solut…
In the early 90s, I remember reading in NeXTWorld Magazine many articles about the speed of development under NeXTStep. Ten times faster, according to John Carmack, who was creating Doom. Every developer agreed. Each issue showcased apps with surprising and elegant capabilities, really new features available nowhere else. The proposition was that NeXT Cubes were really worth the price, that they enabled magical solut…