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Microsoft Surface Studio

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151–160 of 576 posts

Re: Microsoft Surface Studio

#151

As with other recent Microsoft devices, I feel like: - This computer looks very good - The specs look more than decent (skylake, 32gb ram...) ...but - It's going to be poorly distributed (at least where I live, in Asia). I'm not even expecting a synchronized worldwide release. - I'll have a hard time working in an Unix-friendly environment (the only reason why I bought macs so far) - I wouldn't be surprised if it's i…

> - I'll have a hard time working in an Unix-friendly environment (the only reason why I bought macs so far)

The new Windows Subsystem for Linux is actually pretty good.

Re: Microsoft Surface Studio

#152

With its Subsystem for Linux aimed at developers and now this desktop PC for designers, it seems Microsoft is quickly catching up with Apple. Now if they could release a good alternative to the MacBook Pro that would be great.

I think Microsoft prefers to release somewhat new/unique designs (like the Surface Book). A regular laptop from Microsoft might be redundant, since you can already buy lots of good MacBook Pro alternatives from other companies. (Dell XPS 13/15, Razer Blade / Blade Stealth, HP Spectre, etc)

Not to mention that running windows on an MBP is completely viable and actually still the best you can get.

Re: Microsoft Surface Studio

#153
post #144

Earlier quoted context omitted.

The 3:2 aspect ratio probably makes it less consumery as well.

Surfaces (Pro and standard) have been 3:2 for a couple years: https://en.wikipedia.org/wiki/Surface_3 Not refuting your implication necessarily, but worth knowing their flagship (standard and high-end) devices have been 3:2.

I see where you're coming from, but those aren't large screen devices.

Most games and movies are widescreen these days, and I see those as consumery activities. I think a significant amount of consumers would be annoyed by letterboxing in those use cases.

Re: Microsoft Surface Studio

#154
post #71

I can't but feel sad that Microsoft somehow is dropping the ball on mobile despite them having been, briefly, in a prime position to succeed. They've executed well with their "One platform"-strategy. UWP is great and with the new composition API their finally moving into being able to compete in the modern software arena. Meanwhile on the hardware side Panos is basically doing what Apple should have been doing if the…

They are winning the netbook market instead.

I was looking around for netbooks on the 300 € price range, on the shops around me they are all tablets with detachable keyboards running Windows 10.

Besides the Apple section with the iPad Pro, there were almost no hybrid notebooks with Android on sale besides a few Samsung models, all the other ones have been wiped out by such Windows 10 devices.

Re: Microsoft Surface Studio

#155
post #59

I'm not sure why you need the world's thinnest LCD for a desktop, it's not like you'll be mounting it on a wall or something. By the way, that presenter is a pretty good actor, but he was trying way too hard in a way that was distracting. The way he called out someone in the audience at one point made it seem like he has standup comedy experience and was trying to connect with the audience but it made no sense.

It might matter if you touch, lift, hold, move it a lot. This is not ordinary desktop screen

Re: Microsoft Surface Studio

#156
post #71

I can't but feel sad that Microsoft somehow is dropping the ball on mobile despite them having been, briefly, in a prime position to succeed. They've executed well with their "One platform"-strategy. UWP is great and with the new composition API their finally moving into being able to compete in the modern software arena. Meanwhile on the hardware side Panos is basically doing what Apple should have been doing if the…

Isn't the Surface "mobile"? I know you mean smartphones and tablets, but if they're capable of making a portable tactile device with a fully functional OS they should be able to one day easily port that to a screen with smaller dimensions.

Since the moment they started investing in hardware, they have always been capable of doing great smartphones. It's not the hardware part that is an obstacle. Probably it's the lack of determination to win.

Re: Microsoft Surface Studio

#157
post #134
post #100

Love it. It even has a version of their ergonomic keyboards, something that I cannot really understand with Apple, how can one even manage to program in such flat keyboards. Apple, one of the first companies to introduce ergonomic keyboards to the world.

^ this

^ Pointless/Low effort comment

Re: Microsoft Surface Studio

#158

$2,999 and the best GPU option is a last-gen mobile card? The default 965M is a crappy budget card (half the performance of the 980M), and if you want the 980M you have to pick the $4,199 configuration. And hybrid drives!? This thing starts at $2,199 and you can't even get a full SSD? I know 2D designers probably won't mind the GPU, but they could definitely benefit from a true SSD. Hell, the recently announced Razer…

[deleted]

Re: Microsoft Surface Studio

#159

The hardware quality gap between Windows machines and Macs is closing quickly thanks to Microsoft's investments lately

Quality? No, this is the one place where Microsoft still falls down. There were a ton of problems with the Surface Book and SP4 (judging from internal Yammer discussions when I was there). Innovation? Yes! Now if Microsoft could just execute better, I wouldn't be so afraid of buying this (because I really want it!).

Re: Microsoft Surface Studio

#160
post #100

Love it. It even has a version of their ergonomic keyboards, something that I cannot really understand with Apple, how can one even manage to program in such flat keyboards. Apple, one of the first companies to introduce ergonomic keyboards to the world.

> how can one even manage to program in such flat keyboards

Aren't keyboards that allow your hands to rest flat more ergonomic? I thought keyboards that slope upwards cause potentially harmful bending of the wrist?

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