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Apple Slaps Developers In The Face

theflashblog.com

151–152 of 152 posts

Re: Apple Slaps Developers In The Face

#151
post #142

Earlier quoted context omitted.

I don't disagree with any of your points in a fundamental sense: sure, Apple is well within their rights to set the policies they have set, and I understand that Apple believes that all this gives them a distinct market advantage (I won't try to pass judgment on whether or not that's correct; I don't think anyone here knows for a fact whether they'd be better off another way). Development for a mobile device is diffe…

> I know people like you seem to think that it's an easy binary decision As with any business decision, you have to weight as many factors as possible. Unless you have some marketing muscle for promoting your app, chances are it will drown in an ocean of similar applications. Worse: in an ocean of applications with similar names and descriptions. Going the Apple way has never been an easy thing. At least in the pre X…

Yep, very true. With the huge number of free apps with similar features to many of the paid apps, it sounds pretty hard to make it big in this space. And despite all the buzz and publicity the iPhone gets, it's still not the dominant mobile platform by market share.

Re: Apple Slaps Developers In The Face

#152
post #91

Earlier quoted context omitted.

I think Gruber's interpretation is one that any person reading the document will have. Not necessarily. See: http://andreyf.tumblr.com/post/508678742/stop-interpreting-l...

That was actually an interesting approach, but still doesn't seem logic. You can't actually develop a Flash app without using the iPhone OS so then you have to follow the C/C++/ObjC rule. But if the author is counting on "not using the SDK" altogether then basically your whole developer agreement with Apple is void since the whole purpose was to develop "applications". And if the agreement is void there is no reason…

I think what he was looking for was the link between the rules Apple uses to accept/reject things from the store and the SDK agreement... but yeah, it seems to be a moot point.
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