Live data from Hacker News

Nintendo re-releases NES as mini console

nintendolife.com

151–160 of 268 posts

Re: Nintendo re-releases NES as mini console

#151
post #19

HDMI out? I wonder if they're going to simulate NTSC TV artifacts such as colour bleed and dot crawl. These artifacts are important for correctly rendering NES games according to their original design [0]. [0] http://www.gamasutra.com/blogs/KylePittman/20150420/241442/C...

Slight rant, but I wish these CRT simulators could simulate decent CRTs, they always seem to emulate really shit ones with huge curvature and really exaggerated scanlines etc, can't they emulate a nice Trinitron TV or something. They always just look fake to me.

(Yeah, I know there is possibly a bit of memory cheating, plus I used RGB SCART for the later period of CRT use that avoided the composite problems).

Re: Nintendo re-releases NES as mini console

#152
post #90

Well NeoGeo released a new handheld portable a few years back running a bunch of classic NeoGeo games, and it failed miserably on the market.

Nintendo has probably sold hundreds of times as many home systems as SNK (impossible to know exactly as SNK doesn't seem to have released numbers), which I'd predict is a fair indicator of how comparatively successful Nintendo's system will be.

Re: Nintendo re-releases NES as mini console

#153
post #132
post #95

Earlier quoted context omitted.

I'd personally recommend Lakka[1] (Kodi's distro modded to boot straight to Retroarch) over it, having used both. Worth it for fewer problems with controller mappings, if nothing else. Boots to a usable GUI in ~3-4s on a Pi2, which is nice. If you're using a Pi it's easy to try both before deciding, so may as well check it out. Anyone in the market for hardware, I've found that the abilities of various devices tend t…

Glad I checked in here. Took a look at Lakka and the UI looks outstanding. I will have to give this a spin on my Pi2.

Biggest hurdle you're likely to run into is that it expects "correct" roms/discs and won't auto-generate game lists with its Scan functionality if the hash doesn't match what it wants. You may find you've got some impure dumps. Also, said scanning isn't working for all systems yet, though for most of the biggies it's fine. You can manually create "playlists" but it's kind of a pain. Likely you'll be OK, but if you scan, say, your N64 directory with 20 roms in it and only 3 show up... well, that's why. Get correct roms or make the list manually.

Getting wireless set up on it is a PITA, unfortunately. You can plug in a USB stick full of games but you won't have access to its online cores (=system emulators) updating functionality. I'd recommend Ethernet if you can manage it.

The best parts are the above-average, very responsive menu and that all the cores speak to a unified I/O API (libretro) which smooths out most of the usual problems with multi-emulator systems.

Re: Nintendo re-releases NES as mini console

#154
For kinda the opposite of this - super expensive, plays all NES games as carts - check out the Analogue NT: http://www.analogue.co/products/analogue-nt-information

It's apparently sold out now, but it was a $500 NES built using clones of hardware, and with modern video and audio output. Jeremy Parish has a writeup over at USGamer: http://www.usgamer.net/articles/analogue-nt-review-for-the-r...

Re: Nintendo re-releases NES as mini console

#155
post #27
post #4

> Sadly you can't use your original NES carts with the console - something even the most basic "Famiclone" offers - and there doesn't seem to be any means of getting new games onto it. Would it really have been that much extra effort to make the console backwards compatible?

Don't you recall how unreliable that media/interface was? I don't think most carts aged well.

The ZIF connector on the original NES was unreliable. The carts are perfectly reliable. The NES 2 does not have the ZIF connector and doesn't have issues.

Re: Nintendo re-releases NES as mini console

#157

SNES was the golden age of video games. I wish people would make more games in that style. Super Metroid will never be topped at this rate, and that's pretty sad. You don't have to make games look realistic to make them addictive and fun. Give me a world I can explore, with secrets I can discover, where my character can grow and gain new abilities and combine them for unique new experiences. Stuff like that.

Have you not seen the Cambrian explosion of retro-style indie games on the PC? Quite a bit of it is RPGMaker shovelware, but there are a lot of real gems in there as well.

Re: Nintendo re-releases NES as mini console

#158
post #39
post #19

HDMI out? I wonder if they're going to simulate NTSC TV artifacts such as colour bleed and dot crawl. These artifacts are important for correctly rendering NES games according to their original design [0]. [0] http://www.gamasutra.com/blogs/KylePittman/20150420/241442/C...

They probably have an emulator already built, given that they sell NES Virtual Console games & have quite a history having ported their games to various platforms (goes as far back as the Game Boy Color I believe with having ported Super Mario Bros. - that is over 16 years ago).

id Software's Keen series was a result of them porting Mario for PC but being denied a license by Nintendo.

Re: Nintendo re-releases NES as mini console

#159
post #12

Earlier quoted context omitted.

I played a bunch of old NES games on an emulator in the early '00s. Two things stood out: (1) the graphics really were pretty lame, and (2) games I was addicted to as a kid seemed a lot more tedious as an adult. Not saying the classics don't stand the test of time, but some of those old games are better as a memory.

I mostly agree with you, but I wonder if it feels worse because of the emulation and controller/keyboard. If I can get my hands on one I definitely will though if it's less than $100 (AU tax).

Nintendo announced the retail pricing in Australia as $99.95 - you were spot on!

https://twitter.com/NintendoAUNZ/status/753560206760484864/p...

Re: Nintendo re-releases NES as mini console

#160
post #147

Earlier quoted context omitted.

Weird. I thought it was ridiculously high. But I also think $5 per game is crazy high. Especially considering how easy/cheap it is to make something like a retro-pi

Maybe digital-as-the-status-quo has made me think that creating physical items is so extraordinary that they command a premium price. I'm not even one of those people who cares about owning a physical copy of a game (in the sense of how Kickstarter projects will promise physical media as a stretch goal). And apparently, Nintendo has made a killing with their Amiibo toys, which is even more bizarre to me than the rece…

I didn't even think about the actual physical cost to create one of these. I was just thinking that it's mostly IP.

When I order something off Kickstarter, I don't care at all about physical copies, because I just won't use them. If I get a book/comic/etc that's not readable on my tablet, I just won't end up reading it. It's not that I'm against physical media, but it's so convenient for me to go digital that I just won't end up using physical

Post reply on HN