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Microsoft Acquires Xamarin

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Re: Microsoft Acquires Xamarin

#152
post #75

Earlier quoted context omitted.

"if the open source community is so great" if.. i dont see how they can be an if .. it is 100% absolutely great .. with all the great FOSS projects around, how much more evidence do you need

It's because I've been around for a while. The idea, and failed promise, of FOSS wasn't that there will be many "great FOSS projects around", it was that it will win the desktop (and not just as some FOSS released by some corporate behemoth, but by community -bazaar- FOSS projects). That, it never did. And in fact, in all those years, they've failed to even better Photoshop (Gimp is still far behind), MS Office (Open…

>And in fact, in all those years, they've failed to even better Photoshop (Gimp is still far behind), MS Office

Your memory is selective: they did however, manage to make a better IIS (Apache, Nginx), a better IE (Firefox, Chromium) - even a better System X kernel (BSD as adopted by Apple).

Win some, lose some.

Re: Microsoft Acquires Xamarin

#153

Earlier quoted context omitted.

I am glad he never go[t] that job at Microsoft. The alternative was way better. Look at all he has accomplished. Pretty awesome.

Not sure if serious...

Not sure you know who we're talking about... Seriously, look him up.

Re: Microsoft Acquires Xamarin

#154

Earlier quoted context omitted.

Xamarin actually works quite well. Microsoft will definitely bring in more quality as they have huge amounts of resources not only in cash but in talented people. This news is important because it solidifies the future of the .Net ecosystem in iOS, OSX, Android, Linux and Windows. The Xamarin team has been doing a great job, but I am pretty sure that with Microsoft backing them they'll do a way better job.

"Works quite well" is a phrase I've never used with Xamarin. I stopped using it about a year ago for two reasons: (1) _every_single_release_ would break my apps and would then require spending inordinate amounts of time trying to get things building again, and (2) I could no longer justify paying for the professional edition just to be able to use Visual Studio on my hobby projects. I am very much hoping that both of…

Yeah, that thousand dollar per developer price tag is a little steep. I built out a cool little proof of concept app in it last year on a trial license, but it was just not worth it to go in at that price on it, when a mobile client would effectively just be a free feature for us. Using one of the webview wrappers was the better decision at that time.

Re: Microsoft Acquires Xamarin

#155

Earlier quoted context omitted.

That doesn't apply here. This is a strategic purchase for Microsoft. They have no competing technology. That was in reference to standards. Microsoft wanted to turn open standards into proprietary standards to drive people toward their products.

...Xamarin studio isn't a competitor to Visual Studio? That's all I know that Xamarin makes, so I think this article is going a bit over my head, but it'll be a shame if I suddenly need a Microsoft account to use it. I do like diversity in my language tooling.

It is bad enough that you have to keep a Mac around with XCode on it to build any iOS apps now.

Re: Microsoft Acquires Xamarin

#156
post #104

Earlier quoted context omitted.

...Xamarin studio isn't a competitor to Visual Studio? That's all I know that Xamarin makes, so I think this article is going a bit over my head, but it'll be a shame if I suddenly need a Microsoft account to use it. I do like diversity in my language tooling.

Visual Studio doesn't run on Mac OS to make iOS apps, VS Code is still only an editor not an IDE. So Xamarin could be very useful for MS.

I'm not debating that Xamarins products are useful to Microsoft, I'm questioning the assertion that they haven't just consumed a competitor.

Re: Microsoft Acquires Xamarin

#157
post #64

Earlier quoted context omitted.

"Let them build Skype" is a good replacement for "Let them eat cake".

Yeah, only in a totally different and irrelevant context, where only "let them" remains the same. The FOSS community weren't some hungry peasants that the aristocrats at Richmond took their bread away. On the contrary, they were shouting how they don't need those stinking "proprietary" products, and that they can do one better.

While stroking their neckbeards and drinking Mountain Dew?

There are free services for voice, video and text chat.

What is more difficult, politically speaking, is producing a free client for the Skype protocol. Clean-room reverse-engineering the protocol and producing a client that uses it without Microsoft raining down upon the project is not just a technical problem (or of not switching to cake).

Re: Microsoft Acquires Xamarin

#158
post #104

Earlier quoted context omitted.

Visual Studio doesn't run on Mac OS to make iOS apps, VS Code is still only an editor not an IDE. So Xamarin could be very useful for MS.

I'm not debating that Xamarins products are useful to Microsoft, I'm questioning the assertion that they haven't just consumed a competitor.

Considering Microsoft has no Mac IDE, I'm not sure how Xamarin could be considered a competitor.

Re: Microsoft Acquires Xamarin

#159
post #47

Earlier quoted context omitted.

There is already a free option of Xamarin for students.[1] Earlier there used to be a separate application process but now it is rolled into DreamSpark [1] https://xamarin.com/student

There's also the "Starter Edition" for everyone else: https://xamarin.com/starter

Starter edition is pretty much useless. You may use it to "get a taste" of Xamarin, but you can't really make any useful apps with it.

Re: Microsoft Acquires Xamarin

#160

This is giant news for the .NET ecosystem. It means that MS is serious about their push into Mobile and Linux, and that .NET developers aren't going to have to work with Xamarin's ever-so-slightly-behind libraries anymore. It also means that MS now produces an IDE on Linux, which is a crazy change from 10 years ago.

MS already have one; Visual Studio Code. The crazy has been coming a while.

Visual Studio Code is very different from Visual Studio and was made exclusively to capture the unwashed masses of web developers that have been lead to believe by false prophets that they shall exclusively use 30 year old editors running in terminal emulators, themselves mimicking 40 year old interfaces, to accomplish their work.

(Some sarcasm intended)

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