I got pretty excited and rushed through the article trying to clarify what engine and language it is based on. Got a little bleak when I saw CryEngine and C++. As someone who uses C# and Java it's becoming pretty clear I need to start learning C++ if I want to explore game dev. I realize Unity uses C# but when I compare UE, Unity and CryEngine it really feels like Unity still has a long way to go. The features you ge…
Trust me when I say they all lack a fully polished end to end solution when it comes to authoring modern games. Depending on the graphical fidelity you're chasing Unity is probably the most polished of the 3 majors. UE4 is a great tool but has a slower development cycle. CryEngine is almost broken unless you're willing to do a deep dive in the source. If by "explore game dev" you mean, "make games" Unity or UE4 will…
On the other hand, Blueprints and the node-based material editor are really nice for quickly snapping content together.